Player Matchup

Osiris
Osiris
DestroyAKS
Osiris
Level 104
God Stats
9W - 4L
1,500 SR
Queue Stats
62W - 64L
1,311 Elo+
Party 2
Ymir
Ymir
EarthSpark72661
Ymir
Level 25
God Stats
52W - 45L
1,400 SR
Queue Stats
65W - 76L
1,292 Elo+
Party 2
Danzaburou
Danzaburou
Ghostranger 131
Danzaburou
Level 53
God Stats
7W - 13L
1,500 SR
Queue Stats
169W - 190L
1,271 Elo+
Party 2
Bacchus
Bacchus
PcPlatypus
Bacchus
Level 59
God Stats
7W - 5L
1,423 SR
Queue Stats
198W - 195L
1,254 Elo+
Party 2
Charybdis
Charybdis
giantguy420
Charybdis
Level 120
God Stats
14W - 18L
1,102 SR
Queue Stats
186W - 219L
1,414 Elo+
Solo
Team Averages
Level 72
1,385 SR
1,308 Elo+

VS

Team Averages
Level 54
1,417 SR
1,378 Elo+
Morgan Le Fay
Morgan Le Fay
BreadBoi96
Morgan Le Fay
Level 32
God Stats
4W - 7L
1,487 SR
Queue Stats
42W - 43L
1,398 Elo+
Party 1
Sylvanus
Sylvanus
Brugrim
Sylvanus
Level 67
God Stats
5W - 6L
1,438 SR
Queue Stats
205W - 238L
1,355 Elo+
Solo
Amaterasu
Amaterasu
Dragonmaster2213
Amaterasu
Level 40
God Stats
3W - 4L
1,444 SR
Queue Stats
49W - 64L
1,353 Elo+
Party 1
Ne Zha
Ne Zha
Oniigiri-
Ne Zha
Level 105
God Stats
0W - 2L
1,215 SR
Queue Stats
57W - 84L
1,366 Elo+
Party 1
Charybdis
Charybdis
SpookyMarshy
Charybdis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DestroyAKS
Osiris
20
10 / 5 / 15
15,413
593
18,597
23,306
16,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 2 / 19
12,029
463
8,159
19,782
15,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Ghostranger 131
Danzaburou
20
10 / 3 / 14
14,714
566
21,316
16,933
6,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
PcPlatypus
Bacchus
20
17 / 5 / 14
14,522
559
19,855
22,510
15,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
giantguy420
Charybdis
19
3 / 8 / 6
12,975
499
7,488
23,172
8,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BreadBoi96
Morgan Le Fay
19
7 / 9 / 10
13,390
515
22,167
18,836
9,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
Brugrim
Sylvanus
14
0 / 10 / 4
10,049
387
4,470
21,811
22,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
17
1 / 12 / 3
10,993
423
7,163
27,128
17,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Oniigiri-
Ne Zha
20
12 / 5 / 7
14,581
561
25,759
24,684
12,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SpookyMarshy
Charybdis
17
2 / 8 / 5
12,073
464
8,564
13,992
4,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
51
44
Kills
22
23
Deaths
44
68
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BreadBoi96
Morgan Le Fay
7
9
10
1.33
L
Sylvanus
Brugrim
Sylvanus
0
10
4
0.2
W
Osiris
DestroyAKS
Osiris
10
5
15
3.5
L
Amaterasu
1
12
3
0.21
W
4
2
19
6.75
W
Danzaburou
Ghostranger 131
Danzaburou
10
3
14
5.67
L
Ne Zha
Oniigiri-
Ne Zha
12
5
7
3.1
W
Bacchus
PcPlatypus
Bacchus
17
5
14
4.8
L
Charybdis
SpookyMarshy
Charybdis
2
8
5
0.56
W
Charybdis
giantguy420
Charybdis
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,415
Damage
68,123
105,703
Taken
106,451
62,756
Mitigated
66,854
35,757
Healing
22,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BreadBoi96
Morgan Le Fay
22,167
1,475
169
3,403
18,836
9,131
745
7,650
11,186
75,906
0
L
Sylvanus
Brugrim
Sylvanus
4,470
868
1,694
2,433
21,811
22,761
93
6,444
15,367
26,877
0
W
Osiris
DestroyAKS
Osiris
18,597
9,227
0
7,354
23,306
16,894
4,858
4,364
18,843
0
78,316
L
Amaterasu
7,163
2,686
0
6,371
27,128
17,346
938
7,218
19,910
0
54,648
W
8,159
1,252
1,214
7,532
19,782
15,269
977
5,041
14,524
32,626
0
W
Danzaburou
Ghostranger 131
Danzaburou
21,316
12,368
927
6,726
16,933
6,444
2,162
4,777
12,013
0
105,304
L
Ne Zha
Oniigiri-
Ne Zha
25,759
9,443
0
5,849
24,684
12,902
1,168
3,999
20,685
0
135,607
W
Bacchus
PcPlatypus
Bacchus
19,855
3,163
0
3,370
22,510
15,369
968
5,245
16,962
70,672
0
L
Charybdis
SpookyMarshy
Charybdis
8,564
4,268
0
2,729
13,992
4,714
1,436
4,324
9,668
0
60,424
W
Charybdis
giantguy420
Charybdis
7,488
3,558
552
8,082
23,172
8,780
3,425
6,191
16,449
0
81,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,653
Gold Earned
61,086
540
Minions Killed
476
0
Camps Cleared
0
2,312,332
Distance Traveled
2,187,306
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,390
515
98
4
0
419,415
6
L
Sylvanus
10,049
387
39
2
0
395,035
4
W
Osiris
15,413
593
112
4
0
468,199
0
L
Amaterasu
10,993
423
83
3
0
456,662
3
W
Ymir
12,029
463
44
2
0
505,373
3
W
Danzaburou
14,714
566
150
6
0
442,399
1
L
Ne Zha
14,581
561
160
6
0
490,321
8
W
Bacchus
14,522
559
96
4
0
498,603
5
L
Charybdis
12,073
464
96
4
0
425,873
3
W
Charybdis
12,975
499
138
5
0
397,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role