Player Matchup

Jormungandr
Jormungandr
Ello101
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,429 Elo+
Party 2
Olorun
Olorun
Redmansteez
Olorun
Level 12
God Stats
2W - 3L
1,654 SR
Queue Stats
5W - 10L
1,331 Elo+
Party 2
Gilgamesh
Gilgamesh
Villa in via
Gilgamesh
Level 77
God Stats
18W - 24L
1,418 SR
Queue Stats
307W - 382L
1,312 Elo+
Party 2
Team Averages
Level 52
1,524 SR
1,357 Elo+

VS

Team Averages
Level 52
1,615 SR
1,504 Elo+
Nu Wa
Nu Wa
ZackInTheFranXX
Nu Wa
Level 98
God Stats
5W - 1L
1,668 SR
Queue Stats
139W - 115L
1,536 Elo+
Party 1
Odin
Odin
calvinsfatdaddy
Odin
Level 29
God Stats
30W - 16L
1,677 SR
Queue Stats
97W - 68L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
mustangbronco65
Zhong Kui
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
41W - 39L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ello101
Jormungandr
10
1 / 6 / 3
6,487
649
5,535
13,313
4,840
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
10
1 / 5 / 3
6,274
627
5,494
9,351
3,572
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Villa in via
Gilgamesh
10
3 / 5 / 2
7,182
718
5,193
12,511
7,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 9
7,440
744
11,123
4,965
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 11
7,923
792
7,164
4,773
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
mustangbronco65
Zhong Kui
12
7 / 3 / 9
7,986
799
12,605
11,465
8,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
16
16
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ello101
Jormungandr
1
6
3
0.42
L
Olorun
1
5
3
0.5
L
Gilgamesh
Villa in via
Gilgamesh
3
5
2
0.8
W
4
2
9
4.25
W
5
0
11
10.5
W
Zhong Kui
mustangbronco65
Zhong Kui
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,222
Damage
30,892
35,175
Taken
21,203
15,691
Mitigated
14,451
5,285
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ello101
Jormungandr
5,535
1,788
0
439
13,313
4,840
0
9,138
3,645
21,841
0
L
Olorun
5,494
3,042
1,007
2,519
9,351
3,572
357
5,640
3,229
17,329
0
L
Gilgamesh
Villa in via
Gilgamesh
5,193
1,426
0
1,320
12,511
7,279
155
8,483
3,468
0
13,422
W
11,123
5,224
0
811
4,965
1,571
300
1,621
3,344
28,112
0
W
7,164
747
0
904
4,773
4,165
97
3,037
1,736
0
14,216
W
Zhong Kui
mustangbronco65
Zhong Kui
12,605
1,354
31
3,583
11,465
8,715
192
6,455
5,010
21,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,943
Gold Earned
23,349
82
Minions Killed
92
2
Camps Cleared
4
472,522
Distance Traveled
534,520
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,487
649
34
3
1
161,139
0
L
Olorun
6,274
627
29
3
0
150,253
0
L
Gilgamesh
7,182
718
19
2
1
161,130
1
W
Nu Wa
7,440
744
48
5
3
162,461
0
W
Odin
7,923
792
21
2
1
201,921
0
W
Zhong Kui
7,986
799
23
2
0
170,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role