Player Matchup

Nu Wa
Nu Wa
SteelRain201935
Nu Wa
Level 13
God Stats
2W - 5L
1,493 SR
Queue Stats
37W - 38L
1,261 Elo+
Party 2
Charybdis
Charybdis
SwayHoe
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,378 Elo+
Solo
Ymir
Ymir
ThadisBad69
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,320 Elo+
Party 2
Loki
Loki
Vrittani
Loki
Level 6
God Stats
0W - 3L
1,223 SR
Queue Stats
5W - 12L
1,210 Elo+
Solo
Achilles
Achilles
datredsilk
Achilles
Level 3
God Stats
0W - 4L
1,268 SR
Queue Stats
4W - 14L
1,262 Elo+
Party 2
Team Averages
Level 10
1,397 SR
1,286 Elo+

VS

Team Averages
Level 25
1,475 SR
1,331 Elo+
Chaac
Chaac
Gingie808
Chaac
Level 27
God Stats
31W - 28L
1,454 SR
Queue Stats
79W - 101L
1,326 Elo+
Party 1
Da Ji
Da Ji
NeffKttn
Da Ji
Level 28
God Stats
18W - 9L
1,539 SR
Queue Stats
74W - 81L
1,353 Elo+
Party 1
Zeus
Zeus
Toonatic3
Zeus
Level 17
God Stats
8W - 4L
1,500 SR
Queue Stats
44W - 49L
1,291 Elo+
Party 1
Bacchus
Bacchus
elgranlucius
Bacchus
Level 28
God Stats
10W - 9L
1,253 SR
Queue Stats
110W - 127L
1,336 Elo+
Solo
Artemis
Artemis
evieisonline
Artemis
Level 23
God Stats
41W - 19L
1,631 SR
Queue Stats
78W - 87L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,220
475
2,601
6,941
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
SwayHoe
Charybdis
7
1 / 5 / 0
4,764
433
2,532
5,867
1,097
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 4 / 1
4,651
423
924
8,734
2,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
10
2 / 2 / 2
5,837
531
2,333
8,091
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
datredsilk
Achilles
9
0 / 4 / 2
5,346
486
2,774
5,550
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gingie808
Chaac
11
5 / 0 / 7
7,015
638
6,465
6,459
3,156
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
NeffKttn
Da Ji
11
5 / 0 / 1
6,634
603
3,032
6,849
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
9
1 / 4 / 2
6,016
547
1,514
4,321
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
elgranlucius
Bacchus
10
4 / 1 / 7
6,311
574
5,447
5,363
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
evieisonline
Artemis
10
5 / 0 / 8
6,582
598
7,701
4,712
1,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
20
20
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
Gingie808
Chaac
5
0
7
8.5
W
Da Ji
NeffKttn
Da Ji
5
0
1
5.5
L
2
5
0
0.4
L
Charybdis
SwayHoe
Charybdis
1
5
0
0.2
L
0
4
1
0.13
W
Zeus
1
4
2
0.5
L
Loki
2
2
2
1.5
L
Achilles
datredsilk
Achilles
0
4
2
0.25
W
Bacchus
elgranlucius
Bacchus
4
1
7
7.5
W
Artemis
evieisonline
Artemis
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,164
Damage
24,159
35,183
Taken
27,704
11,792
Mitigated
10,208
4,702
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Gingie808
Chaac
6,465
1,050
0
2,585
6,459
3,156
1,346
698
5,591
0
31,562
W
Da Ji
NeffKttn
Da Ji
3,032
623
0
3,758
6,849
2,125
738
495
6,354
0
26,692
L
2,601
684
0
0
6,941
1,486
366
603
6,338
18,544
0
L
Charybdis
SwayHoe
Charybdis
2,532
1,336
0
290
5,867
1,097
0
1,810
4,057
0
13,603
L
924
56
0
245
8,734
2,432
0
2,425
6,309
8,820
0
W
Zeus
1,514
513
0
163
4,321
1,053
461
1,150
3,091
21,326
0
L
Loki
2,333
386
0
3,847
8,091
1,888
0
1,431
6,660
0
28,264
L
Achilles
datredsilk
Achilles
2,774
1,065
0
320
5,550
4,889
0
692
4,858
0
16,893
W
Bacchus
elgranlucius
Bacchus
5,447
554
0
1,705
5,363
2,659
636
527
4,797
17,060
0
W
Artemis
evieisonline
Artemis
7,701
4,229
0
2,583
4,712
1,215
1,575
655
4,016
0
25,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,818
Gold Earned
32,558
169
Minions Killed
214
0
Camps Cleared
0
973,439
Distance Traveled
1,082,925
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,015
638
56
5
0
243,076
5
W
Da Ji
6,634
603
52
5
0
238,124
1
L
Nu Wa
5,220
475
30
3
0
177,600
0
L
Charybdis
4,764
433
31
3
0
191,257
1
L
Ymir
4,651
423
15
1
0
182,310
0
W
Zeus
6,016
547
39
4
0
170,816
0
L
Loki
5,837
531
55
5
0
226,131
1
L
Achilles
5,346
486
38
3
0
196,141
1
W
Bacchus
6,311
574
25
2
0
215,415
3
W
Artemis
6,582
598
42
4
0
215,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role