Player Matchup

Horus
Horus
ElFakerKawaii
Horus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,541 Elo+
Party 2
Ymir
Ymir
Graystripe101
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,591 Elo+
Solo
Arachne
Arachne
GreasySpoox
Arachne
Level 28
God Stats
14W - 7L
1,628 SR
Queue Stats
89W - 83L
1,494 Elo+
Solo
Nu Wa
Nu Wa
LightRanch
Nu Wa
Level 22
God Stats
8W - 9L
1,654 SR
Queue Stats
67W - 60L
1,469 Elo+
Solo
Charybdis
Charybdis
YuGiOu
Charybdis
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 57L
1,510 Elo+
Party 2
Team Averages
Level 23
1,556 SR
1,521 Elo+

VS

Team Averages
Level 17
1,520 SR
1,494 Elo+
Zhong Kui
Zhong Kui
Blaac
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Extremo69
Ravana
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
145W - 174L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Fasedew
Danzaburou
Level 22
God Stats
4W - 4L
1,795 SR
Queue Stats
29W - 17L
1,596 Elo+
Solo
Ra
Ra
PColeD
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,447 Elo+
Party 1
Hachiman
Hachiman
pcdeloney
Hachiman
Level 44
God Stats
5W - 10L
1,306 SR
Queue Stats
162W - 160L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,462
497
2,363
5,617
3,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 0 / 4
6,268
570
4,642
6,661
3,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
GreasySpoox
Arachne
12
11 / 2 / 4
7,758
705
9,159
7,102
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
11
6 / 0 / 6
7,150
650
6,380
5,269
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
YuGiOu
Charybdis
12
2 / 3 / 2
6,843
622
3,713
5,194
1,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blaac
Zhong Kui
7
0 / 7 / 0
4,878
443
2,503
7,855
4,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Extremo69
Ravana
9
2 / 5 / 2
5,728
521
4,545
6,684
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Fasedew
Danzaburou
10
4 / 5 / 1
6,966
633
4,801
8,777
2,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
8
0 / 2 / 1
5,158
469
2,126
5,475
1,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
pcdeloney
Hachiman
9
0 / 3 / 0
4,933
448
2,823
7,007
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
6
6
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Blaac
Zhong Kui
0
7
0
0
W
0
1
6
3
L
Ravana
Extremo69
Ravana
2
5
2
0.6
L
Danzaburou
Fasedew
Danzaburou
4
5
1
0.9
W
3
0
4
5
W
Arachne
GreasySpoox
Arachne
11
2
4
6.5
W
Nu Wa
6
0
6
9
L
Ra
0
2
1
0.25
W
Charybdis
YuGiOu
Charybdis
2
3
2
1
L
Hachiman
pcdeloney
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
16,798
29,843
Taken
35,798
12,396
Mitigated
12,622
8,339
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Blaac
Zhong Kui
2,503
612
0
815
7,855
4,353
0
3,541
3,984
17,426
0
W
2,363
974
299
1,347
5,617
3,020
560
899
4,718
0
16,117
L
Ravana
Extremo69
Ravana
4,545
1,417
0
572
6,684
2,212
0
1,198
5,335
0
22,642
L
Danzaburou
Fasedew
Danzaburou
4,801
2,803
0
2,264
8,777
2,679
0
1,116
7,501
0
28,603
W
4,642
1,347
0
1,250
6,661
3,594
144
1,539
5,122
26,737
0
W
Arachne
GreasySpoox
Arachne
9,159
6,474
0
3,043
7,102
3,017
0
440
6,662
0
41,802
W
Nu Wa
6,380
1,533
0
1,343
5,269
1,311
763
1,791
3,478
25,480
0
L
Ra
2,126
660
741
783
5,475
1,583
105
1,579
3,776
21,838
0
W
Charybdis
YuGiOu
Charybdis
3,713
1,891
0
1,057
5,194
1,454
1,625
0
5,194
0
34,923
L
Hachiman
pcdeloney
Hachiman
2,823
1,880
0
1,573
7,007
1,795
0
2,707
4,180
0
26,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
27,663
292
Minions Killed
227
0
Camps Cleared
0
1,104,946
Distance Traveled
996,973
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,878
443
31
3
0
183,969
1
W
Horus
5,462
497
41
4
0
233,215
2
L
Ravana
5,728
521
45
4
0
209,264
0
L
Danzaburou
6,966
633
65
6
0
173,205
3
W
Ymir
6,268
570
43
4
0
211,631
3
W
Arachne
7,758
705
76
7
0
240,298
0
W
Nu Wa
7,150
650
50
5
0
214,239
2
L
Ra
5,158
469
34
3
0
228,634
3
W
Charybdis
6,843
622
82
7
0
205,563
2
L
Hachiman
4,933
448
52
5
0
201,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role