Player Matchup

Cthulhu
Cthulhu
Alooonie
Cthulhu
Level 117
God Stats
5W - 3L
1,806 SR
Queue Stats
325W - 256L
1,649 Elo+
Party 3
Geb
Geb
Chimijalapeno
Geb
Level 55
God Stats
28W - 29L
1,542 SR
Queue Stats
131W - 149L
1,399 Elo+
Party 2
Charybdis
Charybdis
PiperParrot
Charybdis
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 98L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
SFLxBLEAKkX4
Gilgamesh
Level 103
God Stats
26W - 9L
1,806 SR
Queue Stats
275W - 185L
1,668 Elo+
Party 3
Bellona
Bellona
bigchvngus
Bellona
Level 28
God Stats
17W - 9L
1,739 SR
Queue Stats
96W - 61L
1,670 Elo+
Party 3
Team Averages
Level 66
1,679 SR
1,572 Elo+

VS

Team Averages
Level 91
1,585 SR
1,595 Elo+
Morgan Le Fay
Morgan Le Fay
MattyTheBaddy
Morgan Le Fay
Level 122
God Stats
15W - 9L
1,535 SR
Queue Stats
298W - 268L
1,632 Elo+
Party 1
Ganesha
Ganesha
SirButttz
Ganesha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,674 Elo+
Party 1
Achilles
Achilles
TItha2nd
Achilles
Level 145
God Stats
12W - 5L
1,949 SR
Queue Stats
278W - 251L
1,652 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itsLingy
Tsukuyomi
Level 44
God Stats
31W - 34L
1,443 SR
Queue Stats
249W - 250L
1,383 Elo+
Solo
Charybdis
Charybdis
youngsenpaii
Charybdis
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
274W - 247L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alooonie
Cthulhu
8
1 / 8 / 0
5,587
559
2,223
9,278
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
4,176
418
1,435
9,437
2,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
PiperParrot
Charybdis
6
0 / 3 / 0
4,335
434
3,376
5,883
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
SFLxBLEAKkX4
Gilgamesh
9
0 / 3 / 0
4,956
496
2,625
7,267
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
bigchvngus
Bellona
10
1 / 3 / 0
5,718
572
3,189
8,657
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MattyTheBaddy
Morgan Le Fay
11
8 / 1 / 3
6,899
690
7,502
5,541
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
SirButttz
Ganesha
9
0 / 0 / 10
5,675
568
2,880
5,415
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
TItha2nd
Achilles
11
5 / 1 / 0
6,378
638
6,873
7,006
5,682
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
itsLingy
Tsukuyomi
9
1 / 0 / 4
5,662
566
1,146
4,296
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
youngsenpaii
Charybdis
10
6 / 0 / 3
5,865
587
7,385
3,371
774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
2
Kills
20
20
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alooonie
Cthulhu
1
8
0
0.13
L
0
3
0
0
W
Morgan Le Fay
MattyTheBaddy
Morgan Le Fay
8
1
3
9.5
L
Charybdis
PiperParrot
Charybdis
0
3
0
0
L
Gilgamesh
SFLxBLEAKkX4
Gilgamesh
0
3
0
0
W
Ganesha
SirButttz
Ganesha
0
0
10
5
W
Achilles
TItha2nd
Achilles
5
1
0
5
L
Bellona
bigchvngus
Bellona
1
3
0
0.33
W
Tsukuyomi
itsLingy
Tsukuyomi
1
0
4
3
W
Charybdis
youngsenpaii
Charybdis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,848
Damage
25,786
40,522
Taken
25,629
14,591
Mitigated
12,570
7,246
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alooonie
Cthulhu
2,223
49
0
760
9,278
3,146
0
5,386
3,892
17,285
0
L
1,435
218
0
0
9,437
2,435
0
2,212
7,225
6,641
0
W
Morgan Le Fay
MattyTheBaddy
Morgan Le Fay
7,502
781
0
913
5,541
1,976
0
1,230
4,149
36,855
0
L
Charybdis
PiperParrot
Charybdis
3,376
2,268
0
1,811
5,883
1,345
0
1,563
4,320
0
18,472
L
Gilgamesh
SFLxBLEAKkX4
Gilgamesh
2,625
555
0
1,563
7,267
3,454
0
1,509
5,668
0
30,838
W
Ganesha
SirButttz
Ganesha
2,880
453
0
2,602
5,415
2,995
0
1,004
4,411
10,238
0
W
Achilles
TItha2nd
Achilles
6,873
2,448
0
2,653
7,006
5,682
0
203
6,751
4,770
25,891
L
Bellona
bigchvngus
Bellona
3,189
1,506
0
3,112
8,657
4,211
17
832
7,395
0
21,984
W
Tsukuyomi
itsLingy
Tsukuyomi
1,146
312
0
2,675
4,296
1,143
17
538
3,686
0
21,627
W
Charybdis
youngsenpaii
Charybdis
7,385
4,291
0
1,497
3,371
774
276
597
2,774
0
34,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,772
Gold Earned
30,479
194
Minions Killed
247
0
Camps Cleared
0
925,455
Distance Traveled
1,004,930
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,587
559
50
5
0
192,918
2
L
Geb
4,176
418
9
1
0
180,354
4
W
Morgan Le Fay
6,899
690
59
6
0
207,940
5
L
Charybdis
4,335
434
25
3
0
163,192
0
L
Gilgamesh
4,956
496
55
6
0
209,306
2
W
Ganesha
5,675
568
0
0
0
203,871
1
W
Achilles
6,378
638
62
6
0
188,849
3
L
Bellona
5,718
572
55
6
0
179,685
1
W
Tsukuyomi
5,662
566
59
6
0
220,038
0
W
Charybdis
5,865
587
67
7
0
184,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role