Player Matchup

Cthulhu
Cthulhu
BoxOf64Crayons
Cthulhu
Level 157
God Stats
3W - 1L
1,748 SR
Queue Stats
59W - 41L
1,598 Elo+
Party 1
Charybdis
Charybdis
SaltedSapien
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 31L
1,584 Elo+
Party 1
Scylla
Scylla
Sildari
Scylla
Level 128
God Stats
2W - 1L
1,368 SR
Queue Stats
6W - 3L
1,657 Elo+
Party 1
Team Averages
Level 138
1,539 SR
1,613 Elo+

VS

Team Averages
Level 98
1,438 SR
1,368 Elo+
Charybdis
Charybdis
Boodayblaster
Charybdis
Level 29
God Stats
0W - 2L
1,214 SR
Queue Stats
4W - 10L
1,145 Elo+
Solo
Scylla
Scylla
belennn
Scylla
Level 142
God Stats
2W - 8L
1,221 SR
Queue Stats
373W - 502L
1,395 Elo+
Party 2
Odin
Odin
xRELIKx
Odin
Level 122
God Stats
0W - 1L
1,878 SR
Queue Stats
135W - 152L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
10,666
711
12,507
16,954
22,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
SaltedSapien
Charybdis
13
1 / 3 / 7
9,475
632
8,077
9,715
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Sildari
Scylla
15
9 / 2 / 2
11,351
757
10,523
9,934
4,979
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Boodayblaster
Charybdis
11
0 / 6 / 2
8,318
555
4,837
11,433
4,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
belennn
Scylla
13
3 / 5 / 2
9,361
624
11,605
11,639
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
xRELIKx
Odin
14
2 / 1 / 2
9,543
636
11,800
13,273
10,176
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
5
5
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Boodayblaster
Charybdis
0
6
2
0.17
W
2
0
9
6.5
W
Charybdis
SaltedSapien
Charybdis
1
3
7
1.5
W
Scylla
Sildari
Scylla
9
2
2
5
L
Scylla
belennn
Scylla
3
5
2
0.8
L
Odin
xRELIKx
Odin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,107
Damage
28,242
36,603
Taken
36,345
32,487
Mitigated
18,891
6,402
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Boodayblaster
Charybdis
4,837
3,103
0
2,032
11,433
4,462
0
7,705
3,728
0
20,011
W
12,507
1,462
253
3,267
16,954
22,568
0
5,570
11,384
28,541
0
W
Charybdis
SaltedSapien
Charybdis
8,077
3,993
0
1,448
9,715
4,940
2,585
3,374
6,341
0
33,487
W
Scylla
Sildari
Scylla
10,523
902
0
1,434
9,934
4,979
536
4,772
5,162
33,926
0
L
Scylla
belennn
Scylla
11,605
787
0
3,799
11,639
4,253
0
9,895
1,744
41,956
0
L
Odin
xRELIKx
Odin
11,800
572
468
4,276
13,273
10,176
576
5,976
7,297
4,625
29,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,492
Gold Earned
27,222
149
Minions Killed
163
3
Camps Cleared
7
794,927
Distance Traveled
783,144
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,318
555
45
3
2
245,325
0
W
Cthulhu
10,666
711
28
2
1
262,238
13
W
Charybdis
9,475
632
60
4
2
261,872
2
W
Scylla
11,351
757
61
4
0
270,817
4
L
Scylla
9,361
624
71
5
4
233,396
2
L
Odin
9,543
636
47
3
1
304,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role