Player Matchup

Apollo
Apollo
Havoc2357
Apollo
Level 145
God Stats
6W - 1L
1,801 SR
Queue Stats
86W - 44L
1,798 Elo+
Party 1
Gilgamesh
Gilgamesh
Jigawatts
Gilgamesh
Level 89
God Stats
1W - 1L
1,351 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
SuperSly
Zeus
Level 127
God Stats
2W - 0L
1,737 SR
Queue Stats
26W - 16L
1,777 Elo+
Party 1
Team Averages
Level 120
1,629 SR
1,691 Elo+

VS

Team Averages
Level 106
1,653 SR
1,657 Elo+
Tsukuyomi
Tsukuyomi
Megamancer
Tsukuyomi
Level 128
God Stats
0W - 1L
1,498 SR
Queue Stats
555W - 561L
1,688 Elo+
Party 2
Baron Samedi
Baron Samedi
Ruger
Baron Samedi
Level 122
God Stats
8W - 9L
1,635 SR
Queue Stats
315W - 327L
1,682 Elo+
Party 2
Sobek
Sobek
phillyblunts
Sobek
Level 69
God Stats
6W - 4L
1,825 SR
Queue Stats
16W - 14L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Havoc2357
Apollo
15
8 / 6 / 6
11,921
745
19,083
12,592
4,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Jigawatts
Gilgamesh
14
2 / 4 / 10
10,291
643
3,496
11,925
12,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Zeus
15
6 / 7 / 8
11,527
720
18,100
13,118
4,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Megamancer
Tsukuyomi
14
6 / 6 / 8
10,694
668
15,779
16,102
8,309
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Ruger
Baron Samedi
15
9 / 5 / 4
11,416
714
10,223
13,247
9,087
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 9
10,876
680
4,327
18,623
22,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
16
Kills
17
17
Deaths
16
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
Havoc2357
Apollo
8
6
6
1.83
W
Gilgamesh
Jigawatts
Gilgamesh
2
4
10
1.75
L
Tsukuyomi
Megamancer
Tsukuyomi
6
6
8
1.67
L
Baron Samedi
Ruger
Baron Samedi
9
5
4
2.2
W
Zeus
6
7
8
1.43
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,679
Damage
30,329
37,635
Taken
47,972
21,199
Mitigated
40,330
7,489
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Havoc2357
Apollo
19,083
11,952
0
3,120
12,592
4,076
1,002
5,019
7,573
0
63,825
W
Gilgamesh
Jigawatts
Gilgamesh
3,496
639
0
1,640
11,925
12,536
216
5,537
6,388
0
9,228
L
Tsukuyomi
Megamancer
Tsukuyomi
15,779
2,448
0
2,391
16,102
8,309
370
5,027
10,591
0
33,486
L
Baron Samedi
Ruger
Baron Samedi
10,223
791
1,135
3,331
13,247
9,087
0
7,939
5,215
37,962
0
W
Zeus
18,100
1,519
0
2,729
13,118
4,587
0
4,792
8,326
44,899
0
L
4,327
345
0
3,399
18,623
22,934
0
5,789
12,382
12,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,739
Gold Earned
32,986
159
Minions Killed
116
8
Camps Cleared
7
820,100
Distance Traveled
872,398
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,921
745
65
4
3
269,226
2
W
Gilgamesh
10,291
643
22
1
1
302,047
0
L
Tsukuyomi
10,694
668
40
3
3
298,845
3
L
Baron Samedi
11,416
714
59
4
4
278,733
1
W
Zeus
11,527
720
72
5
4
248,827
3
L
Sobek
10,876
680
17
1
0
294,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role