Player Matchup

Kukulkan
Kukulkan
J_Rocwell
Kukulkan
Level 61
God Stats
43W - 48L
1,598 SR
Queue Stats
203W - 229L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
MUFFIN_BUTTON19
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 87L
1,330 Elo+
Solo
Skadi
Skadi
SowingBelt84249
Skadi
Level 4
God Stats
1W - 2L
1,124 SR
Queue Stats
6W - 10L
930 Elo+
Solo
Yemoja
Yemoja
StannDarshh
Yemoja
Level 14
God Stats
54W - 53L
1,451 SR
Queue Stats
211W - 242L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
coopdaddy07
Gilgamesh
Level 14
God Stats
15W - 18L
1,577 SR
Queue Stats
131W - 151L
1,395 Elo+
Party 1
Team Averages
Level 22
1,450 SR
1,270 Elo+

VS

Team Averages
Level 24
1,461 SR
1,429 Elo+
Olorun
Olorun
AcidPANDA1579
Olorun
Level 8
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
HotDog2634
Amaterasu
Level 23
God Stats
6W - 4L
1,651 SR
Queue Stats
42W - 40L
1,304 Elo+
Solo
Ymir
Ymir
JimmysMom5822
Ymir
Level 15
God Stats
17W - 20L
1,429 SR
Queue Stats
32W - 54L
1,341 Elo+
Solo
Bellona
Bellona
kael20
Bellona
Level 55
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
snow3081
Merlin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
J_Rocwell
Kukulkan
15
7 / 0 / 6
9,099
607
14,043
3,359
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
MUFFIN_BUTTON19
Danzaburou
13
2 / 3 / 2
8,065
538
6,181
8,986
3,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

2
0 / 0 / 0
4,617
308
0
0
0
Yemoja
14
2 / 0 / 2
8,048
537
3,028
5,762
2,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
coopdaddy07
Gilgamesh
14
7 / 1 / 5
8,731
582
7,172
10,226
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,261
417
1,161
9,931
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
HotDog2634
Amaterasu
13
3 / 3 / 0
7,429
495
5,464
12,083
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 0
6,275
418
1,318
5,593
2,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
kael20
Bellona
9
0 / 3 / 0
5,518
368
1,587
8,242
4,491
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
snow3081
Merlin
10
0 / 5 / 0
5,904
394
3,559
6,898
1,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
4
4
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Amaterasu
HotDog2634
Amaterasu
3
3
0
1
W
Kukulkan
J_Rocwell
Kukulkan
7
0
6
10
L
0
1
0
0
W
Danzaburou
MUFFIN_BUTTON19
Danzaburou
2
3
2
1
W
0
0
0
0
W
Yemoja
2
0
2
3
W
Gilgamesh
coopdaddy07
Gilgamesh
7
1
5
9.5
L
Bellona
kael20
Bellona
0
3
0
0
L
Merlin
snow3081
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,424
Damage
13,089
28,333
Taken
42,747
13,222
Mitigated
20,175
6,410
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,161
918
850
826
9,931
3,801
1,081
6,030
3,525
23,514
2,973
L
Amaterasu
HotDog2634
Amaterasu
5,464
1,495
0
3,192
12,083
7,552
785
983
11,076
0
33,226
W
Kukulkan
J_Rocwell
Kukulkan
14,043
1,128
0
1,579
3,359
1,304
398
1,652
1,707
57,414
0
L
1,318
222
0
649
5,593
2,401
0
2,251
3,342
14,323
0
W
Danzaburou
MUFFIN_BUTTON19
Danzaburou
6,181
2,529
0
3,733
8,986
3,700
995
1,493
7,493
0
36,341
W
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
3,028
389
131
733
5,762
2,799
892
1,121
4,641
38,776
0
W
Gilgamesh
coopdaddy07
Gilgamesh
7,172
2,463
0
234
10,226
5,419
0
1,736
8,490
0
49,928
L
Bellona
kael20
Bellona
1,587
266
0
864
8,242
4,491
79
5,344
2,524
0
6,970
L
Merlin
snow3081
Merlin
3,559
714
0
1,848
6,898
1,930
437
1,595
5,209
29,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,560
Gold Earned
31,387
318
Minions Killed
202
0
Camps Cleared
0
1,128,075
Distance Traveled
1,267,598
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,261
417
54
4
0
255,151
0
L
Amaterasu
7,429
495
71
5
0
298,860
2
W
Kukulkan
9,099
607
97
6
0
286,834
0
L
Ymir
6,275
418
28
2
0
223,935
0
W
Danzaburou
8,065
538
81
5
0
258,279
3
W
Skadi
4,617
308
0
0
0
0
0
W
Yemoja
8,048
537
57
4
0
255,686
0
W
Gilgamesh
8,731
582
83
6
0
327,276
1
L
Bellona
5,518
368
14
1
0
276,112
0
L
Merlin
5,904
394
35
2
0
213,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role