Player Matchup

Horus
Horus
 
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BCWSPARTAN
Sol
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,838 Elo+
Party 2
Achilles
Achilles
For Four Loko
Achilles
Level 149
God Stats
4W - 4L
1,702 SR
Queue Stats
239W - 273L
1,451 Elo+
Party 3
Izanami
Izanami
Jballa
Izanami
Level 26
God Stats
10W - 4L
1,665 SR
Queue Stats
129W - 117L
1,564 Elo+
Party 3
Charybdis
Charybdis
yoloswagb0ng420
Charybdis
Level 121
God Stats
1W - 1L
1,462 SR
Queue Stats
255W - 258L
1,531 Elo+
Party 3
Team Averages
Level 89
1,566 SR
1,577 Elo+

VS

Team Averages
Level 37
1,484 SR
1,553 Elo+
Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
 
Horus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ay0_its_Blaze
Thanatos
Level 27
God Stats
3W - 4L
1,422 SR
Queue Stats
13W - 18L
1,613 Elo+
Party 1
Tiamat
Tiamat
CMB_AT-Infamous
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,595 Elo+
Party 1
Jormungandr
Jormungandr
Consumation
Jormungandr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 55L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 2 / 18
8,692
483
5,086
16,546
19,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
9 / 1 / 6
10,688
594
21,288
14,297
6,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
For Four Loko
Achilles
13
4 / 2 / 9
9,285
516
11,931
23,050
28,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Jballa
Izanami
17
9 / 1 / 4
11,437
635
13,622
12,814
5,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
yoloswagb0ng420
Charybdis
17
6 / 0 / 11
10,808
600
16,141
12,570
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 6 / 2
7,487
416
11,013
15,750
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
10
0 / 3 / 2
6,352
353
2,373
15,484
10,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Ay0_its_Blaze
Thanatos
13
2 / 6 / 2
8,052
447
5,095
13,909
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 9 / 1
6,966
387
5,222
16,569
8,138
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Consumation
Jormungandr
10
2 / 4 / 0
7,034
391
8,318
19,391
13,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
28
Kills
5
6
Deaths
28
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
18
4.5
L
Charybdis
 
Charybdis
1
6
2
0.33
L
Horus
 
Horus
0
3
2
0.33
L
Thanatos
Ay0_its_Blaze
Thanatos
2
6
2
0.5
W
9
1
6
12
L
0
9
1
0.06
L
Jormungandr
Consumation
Jormungandr
2
4
0
0.5
W
Achilles
For Four Loko
Achilles
4
2
9
4.25
W
Izanami
Jballa
Izanami
9
1
4
11
W
Charybdis
yoloswagb0ng420
Charybdis
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,068
Damage
32,021
79,277
Taken
81,103
66,126
Mitigated
42,201
36,691
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,086
2,272
6,521
7,430
16,546
19,644
234
3,709
12,837
0
14,091
L
Charybdis
 
Charybdis
11,013
3,725
0
2,300
15,750
4,568
0
2,979
12,673
0
49,368
L
Horus
 
Horus
2,373
1,011
672
2,520
15,484
10,974
25
4,045
11,262
0
13,899
L
Thanatos
Ay0_its_Blaze
Thanatos
5,095
814
0
6,984
13,909
4,586
0
1,296
12,551
0
29,104
W
21,288
11,675
0
5,491
14,297
6,827
3,550
4,381
9,916
69,587
0
L
5,222
723
544
2,443
16,569
8,138
0
5,331
10,909
34,693
0
L
Jormungandr
Consumation
Jormungandr
8,318
2,639
0
290
19,391
13,935
0
6,779
12,420
27,093
0
W
Achilles
For Four Loko
Achilles
11,931
1,367
0
8,914
23,050
28,793
234
2,645
20,405
0
36,250
W
Izanami
Jballa
Izanami
13,622
8,873
0
7,925
12,814
5,194
6,300
1,326
11,488
0
96,886
W
Charybdis
yoloswagb0ng420
Charybdis
16,141
7,010
0
410
12,570
5,668
1,967
1,639
10,931
0
88,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,910
Gold Earned
35,891
476
Minions Killed
279
0
Camps Cleared
0
1,659,786
Distance Traveled
1,595,548
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,692
483
18
1
0
341,656
0
L
Charybdis
7,487
416
95
5
0
311,475
0
L
Horus
6,352
353
25
1
0
331,228
0
L
Thanatos
8,052
447
67
4
0
350,609
0
W
Sol
10,688
594
124
7
0
297,754
1
L
Tiamat
6,966
387
54
3
0
283,174
5
L
Jormungandr
7,034
391
38
2
0
319,062
1
W
Achilles
9,285
516
44
2
0
377,760
4
W
Izanami
11,437
635
158
9
0
300,253
0
W
Charybdis
10,808
600
132
7
0
342,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role