Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DarknessDemigod
Athena
Level 28
God Stats
6W - 4L
1,751 SR
Queue Stats
80W - 40L
1,678 Elo+
Party 1
He Bo
He Bo
Sethey17
He Bo
Level 48
God Stats
12W - 10L
1,545 SR
Queue Stats
90W - 51L
1,651 Elo+
Party 1
Team Averages
Level 51
1,574 SR
1,582 Elo+

VS

Team Averages
Level 66
1,768 SR
1,618 Elo+
Rama
Rama
CristoReventorr
Rama
Level 23
God Stats
2W - 0L
1,922 SR
Queue Stats
4W - 3L
1,622 Elo+
Party 2
Pele
Pele
Dmilzy
Pele
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 108L
1,610 Elo+
Solo
Chang'e
Chang'e
jlondono369
Chang'e
Level 148
God Stats
1W - 0L
1,882 SR
Queue Stats
70W - 69L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 8 / 3
7,406
570
7,719
12,896
4,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
 
Charybdis
11
0 / 8 / 3
7,406
570
7,719
12,896
4,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 1
8,431
649
3,450
11,151
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Sethey17
He Bo
11
1 / 9 / 3
7,695
592
13,040
10,817
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 13
9,128
702
7,142
7,467
2,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
Dmilzy
Pele
13
7 / 4 / 10
10,276
790
10,540
18,188
12,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
jlondono369
Chang'e
15
9 / 0 / 8
10,160
782
12,589
11,840
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
3
Kills
18
26
Deaths
4
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
8
3
0.19
L
Charybdis
 
Charybdis
0
8
3
0.19
W
2
0
13
8.5
L
2
1
1
2.5
W
Pele
Dmilzy
Pele
7
4
10
3
L
He Bo
Sethey17
He Bo
1
9
3
0.28
W
Chang'e
jlondono369
Chang'e
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,928
Damage
30,271
47,760
Taken
37,495
24,455
Mitigated
19,519
6,449
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,719
4,095
0
2,361
12,896
4,556
0
4,523
8,132
0
29,720
L
Charybdis
 
Charybdis
7,719
4,095
0
2,361
12,896
4,556
0
4,523
8,132
0
29,720
W
7,142
5,390
0
1,980
7,467
2,572
1,697
3,570
3,789
0
31,995
L
3,450
773
253
1,464
11,151
11,747
0
4,012
6,603
13,135
0
W
Pele
Dmilzy
Pele
10,540
1,653
240
3,937
18,188
12,555
199
7,740
9,974
0
27,727
L
He Bo
Sethey17
He Bo
13,040
349
0
10
10,817
3,596
0
3,279
7,282
28,474
0
W
Chang'e
jlondono369
Chang'e
12,589
498
3,693
6,154
11,840
4,392
603
5,261
6,393
37,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
29,564
176
Minions Killed
165
7
Camps Cleared
8
872,234
Distance Traveled
765,882
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,406
570
55
4
3
207,343
3
L
Charybdis
7,406
570
55
4
3
207,343
3
W
Rama
9,128
702
65
5
2
242,410
0
L
Athena
8,431
649
27
2
0
247,487
4
W
Pele
10,276
790
30
2
3
256,188
2
L
He Bo
7,695
592
39
3
1
210,061
5
W
Chang'e
10,160
782
70
5
3
267,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role