Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ZyrianRogue
Charybdis
Level 132
God Stats
7W - 12L
1,361 SR
Queue Stats
120W - 106L
1,628 Elo+
Party 1
Zhong Kui
Zhong Kui
justthebrick
Zhong Kui
Level 108
God Stats
2W - 1L
1,568 SR
Queue Stats
34W - 27L
1,655 Elo+
Party 1
Team Averages
Level 132
1,476 SR
1,594 Elo+

VS

Team Averages
Level 130
1,484 SR
1,602 Elo+
Charybdis
Charybdis
LoneWolfsOmega
Charybdis
Level 134
God Stats
7W - 11L
1,104 SR
Queue Stats
223W - 157L
1,621 Elo+
Party 2
Sylvanus
Sylvanus
SenpaiPineapple
Sylvanus
Level 111
God Stats
2W - 2L
1,488 SR
Queue Stats
87W - 87L
1,511 Elo+
Party 2
Athena
Athena
XxToXiC JAGUAR
Athena
Level 145
God Stats
2W - 0L
1,860 SR
Queue Stats
176W - 107L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 6 / 4
8,995
643
11,255
18,287
14,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
ZyrianRogue
Charybdis
12
2 / 6 / 4
9,002
643
7,646
11,635
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
justthebrick
Zhong Kui
13
4 / 9 / 4
10,049
718
18,411
19,139
11,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LoneWolfsOmega
Charybdis
14
8 / 4 / 10
10,803
772
14,249
12,258
5,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
15
12 / 2 / 8
11,449
818
17,033
17,343
9,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 19
9,439
674
11,148
19,924
23,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
8
Kills
21
21
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
6
4
0.67
W
Charybdis
LoneWolfsOmega
Charybdis
8
4
10
3.25
W
Sylvanus
12
2
8
8
W
1
2
19
5.25
L
Charybdis
ZyrianRogue
Charybdis
2
6
4
0.67
L
Zhong Kui
justthebrick
Zhong Kui
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
42,430
49,061
Taken
49,525
29,537
Mitigated
38,773
11,926
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
11,255
2,315
708
4,672
18,287
14,228
111
9,481
8,806
18,291
0
W
Charybdis
LoneWolfsOmega
Charybdis
14,249
6,850
0
2,515
12,258
5,177
1,276
9,152
3,106
0
45,897
W
Sylvanus
17,033
4,146
7,130
8,475
17,343
9,865
931
12,036
5,307
34,409
4,652
W
11,148
3,065
0
3,120
19,924
23,731
462
8,823
11,101
20,934
0
L
Charybdis
ZyrianRogue
Charybdis
7,646
5,117
0
1,069
11,635
3,996
140
6,912
4,723
0
35,724
L
Zhong Kui
justthebrick
Zhong Kui
18,411
1,755
0
5,477
19,139
11,313
90
11,043
8,096
36,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,046
Gold Earned
31,691
126
Minions Killed
142
5
Camps Cleared
5
677,713
Distance Traveled
715,054
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,995
643
8
1
0
249,414
3
W
Charybdis
10,803
772
71
5
2
228,939
4
W
Sylvanus
11,449
818
58
4
1
220,861
2
W
Athena
9,439
674
13
1
2
265,254
4
L
Charybdis
9,002
643
63
5
4
219,574
2
L
Zhong Kui
10,049
718
55
4
1
208,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role