Player Matchup

Cernunnos
Cernunnos
Garazeb
Cernunnos
Level 67
God Stats
1W - 6L
1,508 SR
Queue Stats
75W - 98L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
Railian
Ne Zha
Level 159
God Stats
69W - 35L
1,769 SR
Queue Stats
243W - 160L
1,654 Elo+
Party 1
Ra
Ra
Splitter_Ritter_
Ra
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,278 Elo+
Party 1
Team Averages
Level 79
1,592 SR
1,456 Elo+

VS

Team Averages
Level 78
1,534 SR
1,430 Elo+
Ah Puch
Ah Puch
AlzhinSon
Ah Puch
Level 160
God Stats
18W - 12L
1,580 SR
Queue Stats
501W - 440L
1,621 Elo+
Solo
Ymir
Ymir
ViperBoi
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,261 Elo+
Solo
Thanatos
Thanatos
kbillinghurst
Thanatos
Level 66
God Stats
1W - 2L
1,522 SR
Queue Stats
14W - 11L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Garazeb
Cernunnos
12
2 / 7 / 2
9,215
658
4,860
12,592
3,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Railian
Ne Zha
13
3 / 9 / 3
9,636
688
12,156
15,357
6,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 4 / 4
8,805
629
3,662
7,630
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlzhinSon
Ah Puch
15
8 / 1 / 6
10,732
767
13,805
11,578
5,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
14
1 / 1 / 15
9,780
699
5,455
9,750
7,272
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
kbillinghurst
Thanatos
14
11 / 5 / 7
11,252
804
12,465
12,961
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
20
20
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AlzhinSon
Ah Puch
8
1
6
11
L
Cernunnos
Garazeb
Cernunnos
2
7
2
0.43
L
Ne Zha
Railian
Ne Zha
3
9
3
0.5
L
1
4
4
0.75
W
Ymir
1
1
15
8.5
W
Thanatos
kbillinghurst
Thanatos
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,678
Damage
31,725
35,579
Taken
34,289
12,309
Mitigated
18,362
4,289
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AlzhinSon
Ah Puch
13,805
831
0
5,898
11,578
5,491
2,277
696
10,515
51,551
0
L
Cernunnos
Garazeb
Cernunnos
4,860
922
0
1,214
12,592
3,462
0
7,806
4,786
0
19,267
L
Ne Zha
Railian
Ne Zha
12,156
3,444
0
2,708
15,357
6,999
499
7,546
7,811
0
32,349
L
3,662
702
220
147
7,630
1,848
0
4,132
3,498
8,612
0
W
Ymir
5,455
889
0
795
9,750
7,272
192
2,240
7,025
23,656
0
W
Thanatos
kbillinghurst
Thanatos
12,465
2,272
0
8,674
12,961
5,599
382
1,434
11,038
0
35,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
31,764
114
Minions Killed
166
2
Camps Cleared
11
668,362
Distance Traveled
747,064
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,732
767
79
6
2
272,014
4
L
Cernunnos
9,215
658
61
4
1
234,377
0
L
Ne Zha
9,636
688
35
3
1
216,286
0
L
Ra
8,805
629
18
1
0
217,699
0
W
Ymir
9,780
699
42
3
3
245,569
3
W
Thanatos
11,252
804
45
3
6
229,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role