Player Matchup

Artemis
Artemis
Boyguitar117
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Polpino
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StandardPlayer
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,614 SR
Queue Stats
61W - 53L
1,538 Elo+
Solo
Thoth
Thoth
TraaaashPanda
Thoth
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
korbin4149
Kukulkan
Level 105
God Stats
3W - 0L
1,783 SR
Queue Stats
55W - 34L
1,562 Elo+
Party 1
Team Averages
Level 38
1,579 SR
1,517 Elo+

VS

Team Averages
Level 51
1,673 SR
1,652 Elo+
Achilles
Achilles
BabyGotchurun
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,711 Elo+
Party 2
Cernunnos
Cernunnos
ForeverNaDay
Cernunnos
Level 65
God Stats
2W - 1L
1,651 SR
Queue Stats
130W - 85L
1,650 Elo+
Party 2
Geb
Geb
Haseo211
Geb
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 38L
1,685 Elo+
Solo
Hera
Hera
TacoElite32
Hera
Level 128
God Stats
4W - 1L
2,048 SR
Queue Stats
185W - 71L
1,714 Elo+
Party 2
He Bo
He Bo
Veromos93
He Bo
Level 28
God Stats
2W - 2L
1,664 SR
Queue Stats
117W - 131L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boyguitar117
Artemis
15
1 / 7 / 16
10,167
635
11,002
14,117
5,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
Polpino
Zeus
16
5 / 3 / 14
10,718
670
12,785
7,127
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
StandardPlayer
Ah Muzen Cab
20
9 / 3 / 19
12,280
768
18,625
18,253
8,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 2 / 12
11,936
746
17,641
12,888
5,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
korbin4149
Kukulkan
20
12 / 3 / 14
13,747
859
27,475
16,838
8,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BabyGotchurun
Achilles
18
9 / 5 / 3
10,946
684
23,809
31,795
24,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
ForeverNaDay
Cernunnos
18
3 / 5 / 7
11,168
698
11,750
14,701
5,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 9 / 5
10,589
662
3,179
19,944
10,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 4 / 9
12,021
751
16,659
12,831
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

He Bo
Veromos93
He Bo
15
0 / 11 / 8
9,469
592
5,984
15,283
5,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
50
34
Kills
18
18
Deaths
34
75
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
BabyGotchurun
Achilles
9
5
3
2.1
W
Artemis
Boyguitar117
Artemis
1
7
16
1.29
L
Cernunnos
ForeverNaDay
Cernunnos
3
5
7
1.3
L
3
9
5
0.61
W
Zeus
Polpino
Zeus
5
3
14
4
W
Ah Muzen Cab
StandardPlayer
Ah Muzen Cab
9
3
19
6.17
L
3
4
9
1.88
W
7
2
12
6.5
L
He Bo
Veromos93
He Bo
0
11
8
0.36
W
Kukulkan
korbin4149
Kukulkan
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,528
Damage
61,381
69,223
Taken
94,554
29,550
Mitigated
51,369
33,704
Healing
31,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BabyGotchurun
Achilles
23,809
2,526
1,304
12,562
31,795
24,220
270
16,850
14,235
3,924
34,689
W
Artemis
Boyguitar117
Artemis
11,002
4,493
0
1,173
14,117
5,129
800
5,263
8,854
0
19,097
L
Cernunnos
ForeverNaDay
Cernunnos
11,750
4,024
1,764
3,561
14,701
5,697
635
9,354
4,939
0
25,467
L
3,179
246
237
2,416
19,944
10,854
0
13,691
5,674
6,877
0
W
Zeus
Polpino
Zeus
12,785
482
0
360
7,127
2,188
372
1,587
5,540
18,808
0
W
Ah Muzen Cab
StandardPlayer
Ah Muzen Cab
18,625
10,175
3,203
9,146
18,253
8,342
3,160
7,859
10,394
0
46,894
L
16,659
2,004
348
3,866
12,831
5,428
252
5,801
6,744
47,156
0
W
17,641
990
2,461
4,551
12,888
5,581
302
7,413
5,475
38,464
0
L
He Bo
Veromos93
He Bo
5,984
0
3,103
1,948
15,283
5,170
0
9,756
5,061
11,845
0
W
Kukulkan
korbin4149
Kukulkan
27,475
2,750
4,806
8,004
16,838
8,310
1,177
5,484
11,354
50,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,848
Gold Earned
54,193
181
Minions Killed
175
0
Camps Cleared
0
1,417,407
Distance Traveled
1,382,173
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,946
684
24
2
0
276,276
0
W
Artemis
10,167
635
17
1
0
249,778
0
L
Cernunnos
11,168
698
38
2
0
273,942
1
L
Geb
10,589
662
8
1
0
264,143
0
W
Zeus
10,718
670
14
1
0
269,363
0
W
Ah Muzen Cab
12,280
768
50
3
0
317,884
1
L
Hera
12,021
751
81
5
0
309,007
0
W
Thoth
11,936
746
42
3
0
288,638
0
L
He Bo
9,469
592
24
2
0
258,805
4
W
Kukulkan
13,747
859
58
4
0
291,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role