Player Matchup

Scylla
Scylla
ScorpioTheKING
Scylla
Level 107
God Stats
2W - 2L
1,548 SR
Queue Stats
49W - 45L
1,482 Elo+
Party 1
Fenrir
Fenrir
huggablecash
Fenrir
Level 69
God Stats
7W - 6L
1,572 SR
Queue Stats
53W - 53L
1,541 Elo+
Party 1
Ganesha
Ganesha
jtyhhd
Ganesha
Level 69
God Stats
5W - 6L
1,474 SR
Queue Stats
31W - 31L
1,489 Elo+
Party 1
Team Averages
Level 82
1,531 SR
1,504 Elo+

VS

Team Averages
Level 101
1,491 SR
1,580 Elo+
Charybdis
Charybdis
MLG329
Charybdis
Level 108
God Stats
2W - 5L
1,215 SR
Queue Stats
118W - 143L
1,491 Elo+
Solo
Aphrodite
Aphrodite
Quadere
Aphrodite
Level 80
God Stats
14W - 7L
1,611 SR
Queue Stats
43W - 31L
1,597 Elo+
Party 2
Gilgamesh
Gilgamesh
StayedNickel7
Gilgamesh
Level 116
God Stats
28W - 18L
1,647 SR
Queue Stats
137W - 96L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 10
11,155
620
14,496
15,448
5,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
12 / 6 / 1
13,147
730
15,765
19,344
17,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
jtyhhd
Ganesha
14
0 / 8 / 12
11,633
646
7,203
24,626
31,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MLG329
Charybdis
17
6 / 3 / 12
13,073
726
21,022
14,708
5,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Quadere
Aphrodite
15
6 / 7 / 14
12,704
706
9,055
17,185
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
StayedNickel7
Gilgamesh
16
11 / 3 / 11
13,197
733
22,131
26,710
19,868
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
13
Kills
23
23
Deaths
13
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
MLG329
Charybdis
6
3
12
4
W
Aphrodite
Quadere
Aphrodite
6
7
14
1.86
L
1
9
10
0.67
W
Gilgamesh
StayedNickel7
Gilgamesh
11
3
11
5.5
L
Fenrir
12
6
1
2.08
L
Ganesha
jtyhhd
Ganesha
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,464
Damage
52,208
59,418
Taken
58,603
54,776
Mitigated
31,662
4,843
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
MLG329
Charybdis
21,022
15,138
0
6,543
14,708
5,138
1,922
5,798
8,673
0
72,269
W
Aphrodite
Quadere
Aphrodite
9,055
1,363
6,566
8,200
17,185
6,656
1,026
5,309
11,606
34,875
0
L
14,496
166
0
0
15,448
5,950
222
3,127
12,321
38,345
0
W
Gilgamesh
StayedNickel7
Gilgamesh
22,131
5,391
0
3,778
26,710
19,868
67
10,319
15,919
7,395
38,735
L
Fenrir
15,765
2,765
489
2,627
19,344
17,587
32
4,881
14,463
0
34,102
L
Ganesha
jtyhhd
Ganesha
7,203
579
0
1,727
24,626
31,239
0
4,505
20,121
27,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
38,974
143
Minions Killed
201
5
Camps Cleared
10
926,663
Distance Traveled
956,174
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,073
726
111
6
6
300,997
3
W
Aphrodite
12,704
706
57
3
1
303,283
0
L
Scylla
11,155
620
84
5
3
279,338
2
W
Gilgamesh
13,197
733
33
2
3
351,894
3
L
Fenrir
13,147
730
41
2
2
342,006
2
L
Ganesha
11,633
646
18
1
0
305,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role