Player Matchup

Ymir
Ymir
BLU8804
Ymir
Level 109
God Stats
0W - 1L
1,480 SR
Queue Stats
225W - 226L
1,408 Elo+
Party 3
Merlin
Merlin
Boonie-P
Merlin
Level 67
God Stats
8W - 11L
1,461 SR
Queue Stats
9W - 12L
1,387 Elo+
Party 3
Fafnir
Fafnir
ForEverAlwaysx3
Fafnir
Level 29
God Stats
0W - 2L
1,155 SR
Queue Stats
110W - 123L
1,464 Elo+
Party 2
Charybdis
Charybdis
jiro321
Charybdis
Level 110
God Stats
19W - 21L
1,179 SR
Queue Stats
623W - 559L
1,502 Elo+
Party 2
Arachne
Arachne
untouchabluee
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 66
1,355 SR
1,452 Elo+

VS

Team Averages
Level 83
1,556 SR
1,467 Elo+
Janus
Janus
Alreves123_YT
Janus
Level 44
God Stats
21W - 32L
1,376 SR
Queue Stats
345W - 451L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
KimJongoof39
Baron Samedi
Level 44
God Stats
11W - 2L
1,800 SR
Queue Stats
132W - 121L
1,538 Elo+
Party 1
Arachne
Arachne
SprainedSatyr
Arachne
Level 123
God Stats
42W - 19L
1,732 SR
Queue Stats
188W - 186L
1,497 Elo+
Party 1
Terra
Terra
Toxic722
Terra
Level 104
God Stats
3W - 3L
1,574 SR
Queue Stats
184W - 186L
1,494 Elo+
Party 1
Charybdis
Charybdis
WattyFTRx51
Charybdis
Level 101
God Stats
2W - 1L
1,298 SR
Queue Stats
104W - 93L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BLU8804
Ymir
14
1 / 5 / 0
8,683
434
8,495
15,757
12,604
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Boonie-P
Merlin
15
1 / 6 / 0
9,108
455
5,616
12,103
5,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 1
8,574
429
3,700
16,259
18,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
jiro321
Charybdis
15
2 / 6 / 1
9,248
462
12,337
15,769
4,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
14
0 / 3 / 0
8,506
425
5,586
12,271
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 2
11,610
581
4,723
8,068
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
KimJongoof39
Baron Samedi
19
6 / 0 / 6
11,803
590
14,269
9,325
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
19
9 / 1 / 6
12,085
604
13,125
15,464
9,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
Toxic722
Terra
15
4 / 0 / 11
10,553
528
7,031
20,734
27,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
WattyFTRx51
Charybdis
16
3 / 2 / 6
10,732
537
11,873
10,896
3,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
5
Kills
24
24
Deaths
5
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Ymir
BLU8804
Ymir
1
5
0
0.2
L
Merlin
Boonie-P
Merlin
1
6
0
0.17
L
1
4
1
0.38
W
Baron Samedi
KimJongoof39
Baron Samedi
6
0
6
9
W
Arachne
9
1
6
12
W
Terra
Toxic722
Terra
4
0
11
9.5
W
Charybdis
WattyFTRx51
Charybdis
3
2
6
3
L
Charybdis
jiro321
Charybdis
2
6
1
0.42
L
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,734
Damage
51,021
72,159
Taken
64,487
47,175
Mitigated
49,301
15,712
Healing
29,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,723
354
145
2,475
8,068
2,839
1,594
4,450
3,618
77,723
0
L
Ymir
BLU8804
Ymir
8,495
1,972
0
3,067
15,757
12,604
0
9,236
6,347
50,891
0
L
Merlin
Boonie-P
Merlin
5,616
0
52
2,528
12,103
5,273
316
5,372
6,579
57,577
0
L
3,700
1,184
0
1,757
16,259
18,802
0
6,888
9,371
20,376
0
W
Baron Samedi
KimJongoof39
Baron Samedi
14,269
1,779
3,529
4,853
9,325
5,496
2,781
5,576
3,749
84,012
0
W
Arachne
13,125
8,171
0
8,393
15,464
9,523
983
3,080
12,384
0
88,057
W
Terra
Toxic722
Terra
7,031
1,533
1,164
5,431
20,734
27,769
458
3,617
17,117
29,005
0
W
Charybdis
WattyFTRx51
Charybdis
11,873
7,536
0
3,261
10,896
3,674
1,734
1,544
9,352
0
82,336
L
Charybdis
jiro321
Charybdis
12,337
5,946
0
2,331
15,769
4,584
0
2,507
13,262
0
73,297
L
Arachne
5,586
4,278
0
5,977
12,271
5,912
0
2,000
10,229
0
57,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
56,783
465
Minions Killed
609
0
Camps Cleared
0
1,787,908
Distance Traveled
1,941,694
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,610
581
151
8
0
326,884
0
L
Ymir
8,683
434
103
5
0
321,655
7
L
Merlin
9,108
455
99
5
0
337,330
1
L
Fafnir
8,574
429
31
2
0
348,051
3
W
Baron Samedi
11,803
590
151
8
0
378,583
2
W
Arachne
12,085
604
129
6
0
478,465
3
W
Terra
10,553
528
27
1
0
388,250
7
W
Charybdis
10,732
537
151
8
0
369,512
6
L
Charybdis
9,248
462
127
6
0
363,247
3
L
Arachne
8,506
425
105
5
0
417,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role