Player Matchup

Zeus
Zeus
Moonrick7c11
Zeus
Level 29
God Stats
42W - 42L
1,441 SR
Queue Stats
45W - 43L
1,366 Elo+
Solo
Nike
Nike
SmellyMyJelly
Nike
Level 21
God Stats
1W - 2L
1,277 SR
Queue Stats
20W - 23L
1,332 Elo+
Solo
Thor
Thor
TuneUpBruh
Thor
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
sapphiredragon93
Charybdis
Level 26
God Stats
1W - 1L
1,284 SR
Queue Stats
71W - 72L
1,333 Elo+
Solo
Artemis
Artemis
zephyrasaur
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 18L
1,500 Elo+
Solo
Team Averages
Level 17
1,400 SR
1,406 Elo+

VS

Team Averages
Level 22
1,470 SR
1,313 Elo+
Zeus
Zeus
DanasaurusR3x
Zeus
Level 29
God Stats
28W - 29L
1,507 SR
Queue Stats
189W - 180L
1,300 Elo+
Solo
Thor
Thor
EventualCape102
Thor
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
57W - 47L
1,419 Elo+
Solo
Charybdis
Charybdis
JayRap
Charybdis
Level 28
God Stats
12W - 8L
1,470 SR
Queue Stats
34W - 26L
1,319 Elo+
Solo
Cerberus
Cerberus
MisTAiM
Cerberus
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 9L
1,165 Elo+
Solo
Bakasura
Bakasura
ShockingEcho435
Bakasura
Level 18
God Stats
18W - 24L
1,388 SR
Queue Stats
27W - 36L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 15
17,464
1,164
41,429
17,318
9,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 4 / 24
17,123
1,142
19,630
25,487
27,338
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 1 / 0
10,998
733
314
716
193
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
20
22 / 8 / 13
19,517
1,301
74,581
35,013
12,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
zephyrasaur
Artemis
20
1 / 8 / 8
12,800
853
1,880
13,933
5,459
Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 16
16,205
1,080
30,828
22,474
8,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 8 / 17
14,498
967
12,126
24,952
11,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
JayRap
Charybdis
20
7 / 6 / 11
15,630
1,042
17,061
27,810
12,728
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
MisTAiM
Cerberus
20
2 / 12 / 19
13,982
932
11,582
41,693
62,498
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
20
6 / 5 / 12
14,854
990
14,945
28,015
11,146
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
102
40
Kills
27
27
Deaths
40
60
Assists
75
Player
Kills
Deaths
Assists
KDA
L
7
9
16
1.67
L
5
8
17
1.69
L
Charybdis
JayRap
Charybdis
7
6
11
2.08
L
Cerberus
MisTAiM
Cerberus
2
12
19
0.96
W
11
6
15
3.08
L
Bakasura
6
5
12
2.4
W
6
4
24
4.5
W
0
1
0
0
W
Charybdis
22
8
13
3.56
W
Artemis
zephyrasaur
Artemis
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,834
Damage
86,542
92,467
Taken
144,944
55,314
Mitigated
106,245
14,756
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,828
4,265
0
2,662
22,474
8,744
0
6,828
15,390
67,168
0
L
12,126
2,372
0
234
24,952
11,129
0
8,449
16,099
0
28,271
L
Charybdis
JayRap
Charybdis
17,061
11,854
0
0
27,810
12,728
0
9,030
18,533
0
46,614
L
Cerberus
MisTAiM
Cerberus
11,582
1,603
0
4,851
41,693
62,498
0
8,431
32,573
30,014
0
W
41,429
1,995
0
2,111
17,318
9,845
0
8,242
8,856
81,449
0
L
Bakasura
14,945
13,951
459
4,049
28,015
11,146
0
12,962
14,918
0
34,453
W
19,630
2,593
376
1,948
25,487
27,338
0
8,591
16,228
9,014
37,806
W
314
79
0
0
716
193
0
345
371
0
459
W
Charybdis
74,581
53,226
0
10,321
35,013
12,479
0
20,797
14,216
0
115,337
W
Artemis
zephyrasaur
Artemis
1,880
1,187
0
0
13,933
5,459
0
4,435
9,428
0
4,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,902
Gold Earned
75,169
251
Minions Killed
277
5
Camps Cleared
8
868,389
Distance Traveled
1,288,428
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,205
1,080
98
7
0
247,118
0
L
Thor
14,498
967
21
1
1
254,555
0
L
Charybdis
15,630
1,042
81
5
4
267,325
0
L
Cerberus
13,982
932
42
3
0
242,298
0
W
Zeus
17,464
1,164
89
6
3
258,971
3
L
Bakasura
14,854
990
35
2
3
277,132
1
W
Nike
17,123
1,142
63
4
1
225,097
2
W
Thor
10,998
733
0
0
0
10,789
0
W
Charybdis
19,517
1,301
96
6
1
254,484
1
W
Artemis
12,800
853
3
0
0
119,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role