Player Matchup

Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SilverBack354
Sylvanus
Level 95
God Stats
4W - 0L
1,934 SR
Queue Stats
8W - 6L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
demonguard100
Gilgamesh
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,504 Elo+
Party 2
Team Averages
Level 114
1,645 SR
1,522 Elo+

VS

Team Averages
Level 69
1,556 SR
1,421 Elo+
Bacchus
Bacchus
ABORAWATOBONAST
Bacchus
Level 53
God Stats
42W - 31L
1,488 SR
Queue Stats
283W - 305L
1,418 Elo+
Party 1
Zeus
Zeus
AnthOovalle44
Zeus
Level 105
God Stats
14W - 15L
1,669 SR
Queue Stats
688W - 762L
1,426 Elo+
Solo
Danzaburou
Danzaburou
dc_cola106
Danzaburou
Level 49
God Stats
13W - 5L
1,511 SR
Queue Stats
290W - 285L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
4 / 0 / 2
6,381
912
7,584
2,937
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SilverBack354
Sylvanus
9
1 / 1 / 5
6,176
882
3,223
5,295
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
demonguard100
Gilgamesh
8
1 / 1 / 5
5,613
802
1,616
4,501
3,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,267
752
2,612
7,144
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 2 / 1
5,152
736
3,936
2,369
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
dc_cola106
Danzaburou
10
1 / 1 / 1
5,437
777
3,567
4,879
2,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
6
Kills
2
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
2
5
L
0
3
2
0.33
L
1
2
1
0.75
W
Sylvanus
SilverBack354
Sylvanus
1
1
5
3.5
L
Danzaburou
dc_cola106
Danzaburou
1
1
1
1.5
W
Gilgamesh
demonguard100
Gilgamesh
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,423
Damage
10,115
12,733
Taken
14,392
8,012
Mitigated
7,464
2,682
Healing
2,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,584
1,179
0
576
2,937
947
414
1,663
1,128
24,672
0
L
2,612
197
0
1,365
7,144
4,718
0
5,451
1,693
4,194
0
L
3,936
151
0
483
2,369
592
0
1,967
402
9,501
0
W
Sylvanus
SilverBack354
Sylvanus
3,223
517
481
1,600
5,295
3,523
370
2,678
2,237
9,515
0
L
Danzaburou
dc_cola106
Danzaburou
3,567
700
0
745
4,879
2,154
0
3,729
1,150
0
19,090
W
Gilgamesh
demonguard100
Gilgamesh
1,616
170
0
25
4,501
3,542
168
2,084
2,119
0
7,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,170
Gold Earned
15,856
71
Minions Killed
61
3
Camps Cleared
3
380,659
Distance Traveled
320,363
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,381
912
45
6
0
105,063
2
L
Bacchus
5,267
752
3
0
1
123,434
1
L
Zeus
5,152
736
16
2
2
68,264
1
W
Sylvanus
6,176
882
10
1
1
125,965
0
L
Danzaburou
5,437
777
42
6
0
128,665
1
W
Gilgamesh
5,613
802
16
2
2
149,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role