Player Matchup

Achilles
Achilles
 
Achilles
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
HoaRơiCửaPhật
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
954 Elo+
Party 4
Sylvanus
Sylvanus
NinjaArtwork
Sylvanus
Level 28
God Stats
44W - 59L
1,518 SR
Queue Stats
256W - 334L
1,316 Elo+
Solo
Ra
Ra
PernP
Ra
Level 6
God Stats
0W - 1L
1,131 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
drazuro
Hel
Level 31
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 6L
1,396 Elo+
Party 2
Team Averages
Level 15
1,392 SR
1,333 Elo+

VS

Team Averages
Level 14
1,469 SR
1,342 Elo+
Izanami
Izanami
DarkArise1
Izanami
Level 16
God Stats
7W - 6L
1,380 SR
Queue Stats
9W - 14L
1,221 Elo+
Party 3
Nemesis
Nemesis
Disc0Legend
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MagmaPengu
Chang'e
Level 28
God Stats
37W - 26L
1,576 SR
Queue Stats
387W - 422L
1,383 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
nether_spear4
Morgan Le Fay
Level 13
God Stats
6W - 5L
1,389 SR
Queue Stats
18W - 17L
1,352 Elo+
Party 1
Horus
Horus
pr3nd3rgasm
Horus
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 67L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 6 / 1
7,133
420
9,558
15,222
18,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 15 / 3
6,138
361
7,962
14,623
3,403
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
NinjaArtwork
Sylvanus
11
3 / 9 / 0
7,073
416
6,025
16,136
11,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ra
9
1 / 12 / 0
6,283
370
4,884
11,731
5,771
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
13
3 / 10 / 1
8,596
506
11,236
16,227
5,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkArise1
Izanami
16
16 / 1 / 11
10,944
644
19,200
16,081
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Disc0Legend
Nemesis
14
7 / 1 / 11
9,488
558
7,412
12,202
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
MagmaPengu
Chang'e
15
17 / 1 / 16
10,320
607
17,795
13,738
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
nether_spear4
Morgan Le Fay
15
8 / 3 / 5
9,852
580
9,112
10,434
3,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 7
8,379
493
5,982
15,616
7,578
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
101
8
Kills
51
52
Deaths
8
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
1
0.25
W
Izanami
DarkArise1
Izanami
16
1
11
21.5
W
Nemesis
Disc0Legend
Nemesis
7
1
11
12.5
L
0
15
3
0.1
W
Chang'e
MagmaPengu
Chang'e
17
1
16
25
L
Sylvanus
NinjaArtwork
Sylvanus
3
9
0
0.33
L
Ra
1
12
0
0.08
L
Hel
3
10
1
0.35
W
Morgan Le Fay
nether_spear4
Morgan Le Fay
8
3
5
3.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
59,501
73,939
Taken
68,071
43,948
Mitigated
28,540
10,738
Healing
35,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,558
2,012
0
1,741
15,222
18,615
415
3,807
11,165
0
27,798
W
Izanami
DarkArise1
Izanami
19,200
15,940
0
8,535
16,081
5,940
4,303
4,265
11,634
0
65,552
W
Nemesis
Disc0Legend
Nemesis
7,412
3,582
0
2,675
12,202
6,468
826
3,440
8,670
0
53,084
L
7,962
5,719
0
853
14,623
3,403
0
5,864
8,404
0
20,661
W
Chang'e
MagmaPengu
Chang'e
17,795
1,519
4,418
9,164
13,738
4,587
1,975
4,230
9,328
43,118
0
L
Sylvanus
NinjaArtwork
Sylvanus
6,025
2,961
302
2,196
16,136
11,090
0
5,638
10,222
23,162
6,207
L
Ra
4,884
1,622
164
813
11,731
5,771
0
3,325
8,188
20,364
0
L
Hel
11,236
885
0
4,669
16,227
5,069
1,818
7,148
8,995
50,690
0
W
Morgan Le Fay
nether_spear4
Morgan Le Fay
9,112
2,511
726
2,858
10,434
3,967
1,287
7,664
2,724
46,462
0
W
5,982
3,769
796
6,403
15,616
7,578
1,128
1,328
13,420
0
34,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,223
Gold Earned
48,983
207
Minions Killed
379
0
Camps Cleared
0
1,267,539
Distance Traveled
1,542,582
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,133
420
40
2
0
272,982
2
W
Izanami
10,944
644
111
7
0
315,106
1
W
Nemesis
9,488
558
80
5
0
309,875
1
L
Apollo
6,138
361
29
2
0
221,256
1
W
Chang'e
10,320
607
55
3
0
343,877
2
L
Sylvanus
7,073
416
36
2
0
253,709
1
L
Ra
6,283
370
20
1
0
252,606
0
L
Hel
8,596
506
82
5
0
266,986
0
W
Morgan Le Fay
9,852
580
75
4
0
256,909
0
W
Horus
8,379
493
58
3
0
316,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role