Player Matchup

Ymir
Ymir
GANGWEEDPRIME
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
NuudleSoup
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,518 Elo+
Party 2
Charybdis
Charybdis
zombie12killer
Charybdis
Level 109
God Stats
2W - 5L
1,444 SR
Queue Stats
288W - 297L
1,430 Elo+
Party 2
Team Averages
Level 43
1,481 SR
1,483 Elo+

VS

Team Averages
Level 69
1,686 SR
1,623 Elo+
Thor
Thor
Gransalami
Thor
Level 24
God Stats
7W - 2L
1,710 SR
Queue Stats
367W - 202L
1,749 Elo+
Party 1
Hel
Hel
alex4201111
Hel
Level 36
God Stats
23W - 30L
1,414 SR
Queue Stats
99W - 155L
1,297 Elo+
Solo
Charybdis
Charybdis
mrcheldon
Charybdis
Level 148
God Stats
31W - 9L
1,934 SR
Queue Stats
319W - 169L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,366
579
2,968
14,199
12,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
10
0 / 8 / 1
6,764
615
6,125
9,662
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
zombie12killer
Charybdis
11
2 / 5 / 0
8,035
730
7,275
11,070
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 10
9,486
862
9,417
12,295
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 1 / 15
8,774
798
4,334
7,646
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
mrcheldon
Charybdis
13
6 / 1 / 11
9,567
870
17,905
8,988
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
19
19
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
9
0
10
14
L
Janus
0
8
1
0.06
W
4
1
15
11.5
W
Charybdis
mrcheldon
Charybdis
6
1
11
11.5
L
Charybdis
zombie12killer
Charybdis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,368
Damage
31,656
34,931
Taken
28,929
21,334
Mitigated
14,377
1,533
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,968
862
0
0
14,199
12,851
0
2,752
11,236
7,173
0
W
9,417
2,452
0
1,885
12,295
8,883
723
4,740
7,555
0
20,465
L
Janus
6,125
559
489
603
9,662
3,442
0
467
8,853
29,701
0
W
4,334
965
5,319
3,375
7,646
2,520
362
2,975
4,671
12,854
0
W
Charybdis
mrcheldon
Charybdis
17,905
9,639
0
1,220
8,988
2,974
2,231
1,704
7,284
0
64,548
L
Charybdis
zombie12killer
Charybdis
7,275
3,824
0
441
11,070
5,041
0
1,311
9,500
0
27,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,165
Gold Earned
27,827
100
Minions Killed
126
2
Camps Cleared
6
496,930
Distance Traveled
592,314
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,366
579
6
1
0
157,544
0
W
Thor
9,486
862
18
2
1
184,809
1
L
Janus
6,764
615
49
4
1
167,320
0
W
Hel
8,774
798
21
2
1
208,455
0
W
Charybdis
9,567
870
87
8
4
199,050
4
L
Charybdis
8,035
730
45
4
1
172,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role