Player Matchup

Cthulhu
Cthulhu
Amiletto
Cthulhu
Level 89
God Stats
4W - 4L
1,451 SR
Queue Stats
69W - 120L
1,291 Elo+
Party 3
Ao Kuang
Ao Kuang
ChakalRS
Ao Kuang
Level 88
God Stats
3W - 12L
1,206 SR
Queue Stats
460W - 612L
1,392 Elo+
Party 1
Athena
Athena
Flashmaker_Br
Athena
Level 64
God Stats
7W - 6L
1,447 SR
Queue Stats
354W - 503L
1,293 Elo+
Party 1
Hun Batz
Hun Batz
Lauta33
Hun Batz
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 59L
1,275 Elo+
Party 3
King Arthur
King Arthur
VictorMacedo
King Arthur
Level 107
God Stats
6W - 11L
1,334 SR
Queue Stats
407W - 391L
1,443 Elo+
Solo
Team Averages
Level 89
1,388 SR
1,339 Elo+

VS

Team Averages
Level 36
1,403 SR
1,375 Elo+
Discordia
Discordia
Celeto
Discordia
Level 66
God Stats
1W - 2L
1,504 SR
Queue Stats
17W - 25L
1,412 Elo+
Party 2
Raijin
Raijin
MatheusKlein
Raijin
Level 28
God Stats
0W - 2L
1,376 SR
Queue Stats
3W - 7L
1,354 Elo+
Party 2
Chiron
Chiron
OrigamiDeJade
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,362 Elo+
Party 2
Hachiman
Hachiman
TheJPGuerra
Hachiman
Level 32
God Stats
0W - 1L
1,392 SR
Queue Stats
7W - 9L
1,435 Elo+
Party 2
Chronos
Chronos
TonyDeLaRosa11
Chronos
Level 27
God Stats
1W - 2L
1,240 SR
Queue Stats
66W - 86L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amiletto
Cthulhu
20
0 / 4 / 22
12,248
680
16,573
27,690
26,888
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
ChakalRS
Ao Kuang
20
14 / 7 / 15
14,762
820
17,081
20,902
8,984
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 5 / 20
13,451
747
10,973
30,144
30,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Lauta33
Hun Batz
20
10 / 7 / 9
14,158
787
15,404
18,178
6,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
VictorMacedo
King Arthur
20
5 / 8 / 20
13,405
745
11,827
20,212
19,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Celeto
Discordia
20
4 / 3 / 20
13,314
740
22,021
12,320
4,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
19
7 / 10 / 12
12,269
682
14,298
18,251
6,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 6 / 14
12,030
668
20,029
14,197
4,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
TheJPGuerra
Hachiman
20
13 / 6 / 12
13,717
762
31,148
18,160
7,387
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 10 / 10
11,057
614
4,947
15,524
4,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
99
35
Kills
31
31
Deaths
35
86
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amiletto
Cthulhu
0
4
22
2.75
L
Discordia
Celeto
Discordia
4
3
20
4.67
W
Ao Kuang
ChakalRS
Ao Kuang
14
7
15
3.07
W
6
5
20
3.2
W
Hun Batz
Lauta33
Hun Batz
10
7
9
2.07
L
Raijin
7
10
12
1.3
L
5
6
14
2
L
Hachiman
TheJPGuerra
Hachiman
13
6
12
3.17
L
2
10
10
0.7
W
King Arthur
VictorMacedo
King Arthur
5
8
20
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,858
Damage
92,443
117,126
Taken
78,452
92,468
Mitigated
28,160
44,058
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amiletto
Cthulhu
16,573
179
961
7,728
27,690
26,888
474
4,733
22,957
41,728
0
L
Discordia
Celeto
Discordia
22,021
2,203
54
1,163
12,320
4,537
487
6,752
5,568
40,684
0
W
Ao Kuang
ChakalRS
Ao Kuang
17,081
5,146
3,371
7,295
20,902
8,984
2,353
8,768
12,134
29,824
0
W
10,973
2,601
2,529
10,497
30,144
30,698
526
13,440
16,704
18,921
0
W
Hun Batz
Lauta33
Hun Batz
15,404
2,196
3,580
3,906
18,178
6,806
1,670
8,275
9,903
0
29,410
L
Raijin
14,298
1,341
0
2,256
18,251
6,591
266
12,148
6,103
29,945
0
L
20,029
9,828
886
2,178
14,197
4,981
1,117
6,931
7,079
0
33,387
L
Hachiman
TheJPGuerra
Hachiman
31,148
25,173
437
5,731
18,160
7,387
694
9,324
8,836
0
48,699
L
4,947
1,774
0
712
15,524
4,664
882
9,735
5,789
11,854
0
W
King Arthur
VictorMacedo
King Arthur
11,827
1,963
2,264
1,927
20,212
19,092
341
6,050
14,162
357
27,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,024
Gold Earned
62,387
138
Minions Killed
166
0
Camps Cleared
0
1,659,312
Distance Traveled
1,382,502
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,248
680
43
2
0
367,974
0
L
Discordia
13,314
740
41
2
0
341,683
1
W
Ao Kuang
14,762
820
28
2
0
305,859
1
W
Athena
13,451
747
9
1
0
342,637
1
W
Hun Batz
14,158
787
28
2
0
333,796
0
L
Raijin
12,269
682
36
2
0
264,111
0
L
Chiron
12,030
668
36
2
0
292,324
1
L
Hachiman
13,717
762
39
2
0
279,801
1
L
Chronos
11,057
614
14
1
0
204,583
0
W
King Arthur
13,405
745
30
2
0
309,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role