Player Matchup

Hercules
Hercules
MidnightLadyCrow
Hercules
Level 107
God Stats
9W - 9L
1,430 SR
Queue Stats
152W - 213L
1,349 Elo+
Party 1
Persephone
Persephone
Water__Witch
Persephone
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 1
Medusa
Medusa
universa12_24
Medusa
Level 69
God Stats
4W - 4L
1,655 SR
Queue Stats
46W - 57L
1,322 Elo+
Party 1
Team Averages
Level 100
1,528 SR
1,292 Elo+

VS

Team Averages
Level 71
1,533 SR
1,350 Elo+
Merlin
Merlin
LALITOOXX
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,306 Elo+
Party 2
Gilgamesh
Gilgamesh
MrJ3K79
Gilgamesh
Level 154
God Stats
32W - 31L
1,471 SR
Queue Stats
84W - 108L
1,404 Elo+
Solo
Tiamat
Tiamat
RMC ChoOwMeSsi
Tiamat
Level 33
God Stats
8W - 7L
1,628 SR
Queue Stats
94W - 111L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 20
14,855
619
15,270
32,164
27,793
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Water__Witch
Persephone
19
11 / 1 / 10
16,841
702
26,254
15,614
4,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 2 / 12
15,552
648
17,728
15,477
5,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LALITOOXX
Merlin
16
1 / 8 / 1
12,873
536
14,000
20,178
9,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MrJ3K79
Gilgamesh
13
2 / 9 / 2
13,186
549
14,285
25,192
18,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
1 / 10 / 1
12,632
526
18,942
19,979
8,344
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
27
Kills
4
4
Deaths
27
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
LALITOOXX
Merlin
1
8
1
0.19
W
5
1
20
15
L
Gilgamesh
MrJ3K79
Gilgamesh
2
9
2
0.33
L
1
10
1
0.15
W
Persephone
Water__Witch
Persephone
11
1
10
16
W
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,252
Damage
47,227
63,255
Taken
65,349
37,867
Mitigated
36,909
16,148
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
LALITOOXX
Merlin
14,000
1,688
45
2,306
20,178
9,876
0
11,036
9,142
42,673
0
W
15,270
5,267
0
10,648
32,164
27,793
692
17,946
14,218
0
47,429
L
Gilgamesh
MrJ3K79
Gilgamesh
14,285
3,451
360
1,574
25,192
18,689
26
7,558
17,634
0
23,203
L
18,942
447
672
4,546
19,979
8,344
0
8,425
11,554
58,623
0
W
Persephone
Water__Witch
Persephone
26,254
40
0
2,784
15,614
4,926
25
8,542
7,071
77,650
0
W
17,728
7,096
0
2,716
15,477
5,148
2,044
7,534
7,943
0
62,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,248
Gold Earned
38,691
245
Minions Killed
165
13
Camps Cleared
4
1,294,738
Distance Traveled
1,002,081
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,873
536
71
3
1
358,222
3
W
Hercules
14,855
619
61
3
3
443,954
4
L
Gilgamesh
13,186
549
17
1
1
298,986
2
L
Tiamat
12,632
526
77
3
2
344,873
2
W
Persephone
16,841
702
121
5
3
452,428
8
W
Medusa
15,552
648
63
3
7
398,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role