Player Matchup

Scylla
Scylla
Abelime
Scylla
Level 97
God Stats
5W - 2L
1,460 SR
Queue Stats
108W - 94L
1,559 Elo+
Party 1
Jormungandr
Jormungandr
AlMightySuid
Jormungandr
Level 153
God Stats
28W - 26L
1,610 SR
Queue Stats
96W - 93L
1,511 Elo+
Party 1
Anhur
Anhur
CarnivaLNobiLitY
Anhur
Level 160
God Stats
7W - 5L
1,678 SR
Queue Stats
38W - 34L
1,425 Elo+
Party 1
Team Averages
Level 137
1,583 SR
1,498 Elo+

VS

Team Averages
Level 104
1,494 SR
1,443 Elo+
Eset
Eset
G30F33D
Eset
Level 157
God Stats
1W - 2L
1,112 SR
Queue Stats
237W - 243L
1,536 Elo+
Solo
Izanami
Izanami
ItemSeller
Izanami
Level 7
God Stats
1W - 6L
1,539 SR
Queue Stats
1W - 6L
1,242 Elo+
Solo
Charybdis
Charybdis
LORD97A
Charybdis
Level 148
God Stats
5W - 5L
1,830 SR
Queue Stats
181W - 179L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abelime
Scylla
16
7 / 4 / 10
11,806
738
17,396
13,043
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
AlMightySuid
Jormungandr
15
7 / 2 / 12
11,793
737
11,585
22,884
29,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
7 / 7 / 10
11,761
735
11,213
17,849
7,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
G30F33D
Eset
15
4 / 7 / 6
11,316
707
15,803
15,060
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ItemSeller
Izanami
14
3 / 5 / 5
10,368
648
2,809
14,779
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
LORD97A
Charybdis
14
6 / 9 / 4
11,575
723
19,322
19,081
6,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
21
Kills
13
13
Deaths
21
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
Abelime
Scylla
7
4
10
3
W
Jormungandr
AlMightySuid
Jormungandr
7
2
12
6.5
W
7
7
10
1.71
L
Eset
G30F33D
Eset
4
7
6
1
L
Izanami
ItemSeller
Izanami
3
5
5
1.1
L
Charybdis
LORD97A
Charybdis
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,194
Damage
37,934
53,776
Taken
48,920
41,892
Mitigated
15,448
8,636
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Abelime
Scylla
17,396
1,794
0
1,981
13,043
5,342
1,615
3,735
9,308
46,403
0
W
Jormungandr
AlMightySuid
Jormungandr
11,585
2,243
0
1,970
22,884
29,081
338
6,553
16,331
30,098
0
W
11,213
7,432
0
4,685
17,849
7,469
671
5,683
12,166
0
27,900
L
Eset
G30F33D
Eset
15,803
993
330
5,270
15,060
4,773
121
7,866
5,998
49,829
0
L
Izanami
ItemSeller
Izanami
2,809
1,844
0
1,279
14,779
4,478
889
7,435
6,835
0
24,261
L
Charybdis
LORD97A
Charybdis
19,322
11,186
0
2,938
19,081
6,197
754
11,690
6,629
94
45,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
33,259
154
Minions Killed
162
6
Camps Cleared
7
833,625
Distance Traveled
757,722
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,806
738
74
5
1
278,818
1
W
Jormungandr
11,793
737
28
2
3
318,045
4
W
Anhur
11,761
735
52
3
2
236,762
0
L
Eset
11,316
707
76
5
3
258,541
3
L
Izanami
10,368
648
41
3
1
267,491
0
L
Charybdis
11,575
723
45
3
3
231,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role