Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
HandOfSpanking
Bacchus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,677 Elo+
Party 1
Osiris
Osiris
N a d e6656
Osiris
Level 158
God Stats
1W - 5L
1,320 SR
Queue Stats
611W - 587L
1,580 Elo+
Party 4
Susano
Susano
Serpious
Susano
Level 116
God Stats
11W - 9L
1,764 SR
Queue Stats
345W - 324L
1,556 Elo+
Party 1
Poseidon
Poseidon
TheLastTemplar
Poseidon
Level 106
God Stats
0W - 2L
1,579 SR
Queue Stats
301W - 260L
1,582 Elo+
Party 1
Team Averages
Level 127
1,533 SR
1,579 Elo+

VS

Team Averages
Level 133
1,665 SR
1,578 Elo+
Cthulhu
Cthulhu
Grimlock757
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,541 Elo+
Party 2
Artio
Artio
HammNoBurger
Artio
Level 138
God Stats
3W - 1L
1,617 SR
Queue Stats
145W - 119L
1,618 Elo+
Party 3
Tiamat
Tiamat
Squwilber
Tiamat
Level 126
God Stats
3W - 1L
1,727 SR
Queue Stats
16W - 21L
1,466 Elo+
Party 2
Susano
Susano
T Hatch365x
Susano
Level 123
God Stats
23W - 16L
1,655 SR
Queue Stats
101W - 78L
1,603 Elo+
Party 3
Charybdis
Charybdis
fryanryan
Charybdis
Level 152
God Stats
2W - 1L
1,827 SR
Queue Stats
41W - 35L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 2 / 6
7,576
689
3,598
7,443
2,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 7 / 8
7,087
644
6,148
10,230
10,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
12
1 / 4 / 8
7,109
646
3,988
11,163
9,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Serpious
Susano
14
6 / 3 / 3
9,079
825
9,715
8,459
4,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
14
0 / 3 / 6
7,093
645
6,088
5,938
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grimlock757
Cthulhu
15
2 / 3 / 13
8,806
801
6,938
9,969
10,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 2 / 12
8,162
742
4,929
11,033
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Squwilber
Tiamat
15
6 / 1 / 6
9,438
858
6,556
6,519
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
14
1 / 2 / 6
8,372
761
5,853
6,711
3,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
fryanryan
Charybdis
17
10 / 1 / 6
11,134
1,012
11,477
6,614
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
9
Kills
19
19
Deaths
9
31
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
6
2
W
Cthulhu
Grimlock757
Cthulhu
2
3
13
2.83
W
0
2
12
3
L
1
7
8
0.71
L
Osiris
1
4
8
1.25
L
Susano
Serpious
Susano
6
3
3
2.5
W
Tiamat
Squwilber
Tiamat
6
1
6
9
W
Susano
1
2
6
2
L
Poseidon
0
3
6
1
W
Charybdis
fryanryan
Charybdis
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,537
Damage
35,753
43,233
Taken
40,846
29,079
Mitigated
30,875
4,375
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,598
1,486
0
1,926
7,443
2,554
117
3,378
3,675
0
27,402
W
Cthulhu
Grimlock757
Cthulhu
6,938
258
763
1,188
9,969
10,214
56
2,783
7,040
13,759
0
W
4,929
570
617
3,215
11,033
11,225
0
2,584
8,315
20,747
0
L
6,148
348
0
724
10,230
10,919
0
3,820
6,038
16,329
0
L
Osiris
3,988
703
0
74
11,163
9,305
0
4,567
6,056
0
14,215
L
Susano
Serpious
Susano
9,715
1,255
0
971
8,459
4,412
0
4,366
3,435
0
23,791
W
Tiamat
Squwilber
Tiamat
6,556
307
76
1,958
6,519
3,578
917
2,411
4,018
22,246
0
W
Susano
5,853
281
0
721
6,711
3,287
654
2,061
4,456
0
26,205
L
Poseidon
6,088
325
0
680
5,938
1,889
1
810
4,776
25,233
0
W
Charybdis
fryanryan
Charybdis
11,477
6,288
0
1,785
6,614
2,571
4,547
2,370
4,138
0
45,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
45,912
212
Minions Killed
269
7
Camps Cleared
10
1,027,061
Distance Traveled
1,095,361
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,576
689
67
6
2
185,300
0
W
Cthulhu
8,806
801
22
2
0
214,848
2
W
Artio
8,162
742
34
3
2
220,868
3
L
Bacchus
7,087
644
16
1
1
196,736
1
L
Osiris
7,109
646
25
2
1
221,401
6
L
Susano
9,079
825
39
4
2
209,650
1
W
Tiamat
9,438
858
35
3
3
230,824
0
W
Susano
8,372
761
68
6
3
220,888
4
L
Poseidon
7,093
645
65
6
1
213,974
1
W
Charybdis
11,134
1,012
110
10
2
207,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role