Player Matchup

Charybdis
Charybdis
Poor Reviews
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 108L
1,514 Elo+
Party 3
Horus
Horus
PrinceFarquad
Horus
Level 29
God Stats
7W - 5L
1,714 SR
Queue Stats
78W - 91L
1,416 Elo+
Solo
Ymir
Ymir
Repoed Alpaca
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
TheStockMetal
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 40L
1,453 Elo+
Solo
Scylla
Scylla
Wafflyamoeba85
Scylla
Level 26
God Stats
3W - 2L
1,596 SR
Queue Stats
104W - 65L
1,431 Elo+
Party 3
Team Averages
Level 28
1,562 SR
1,463 Elo+

VS

Team Averages
Level 20
1,500 SR
1,371 Elo+
Hades
Hades
GreenPhoenix94
Hades
Level 12
God Stats
7W - 5L
1,534 SR
Queue Stats
30W - 42L
1,275 Elo+
Party 1
Fenrir
Fenrir
RedFox684
Fenrir
Level 28
God Stats
7W - 5L
1,492 SR
Queue Stats
111W - 121L
1,347 Elo+
Party 1
Artio
Artio
SugarPlum9532
Artio
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 35L
1,190 Elo+
Party 1
Nike
Nike
imdood1
Nike
Level 18
God Stats
17W - 14L
1,475 SR
Queue Stats
60W - 69L
1,483 Elo+
Party 2
Charybdis
Charybdis
patatouille69
Charybdis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 73L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Poor Reviews
Charybdis
13
3 / 5 / 1
8,431
422
7,629
14,385
4,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 3 / 0
8,373
419
4,449
13,324
13,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 2 / 2
8,631
432
2,944
10,459
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
14
1 / 3 / 0
8,809
440
3,704
12,967
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 3 / 2
9,140
457
7,492
8,453
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,441
522
4,521
13,453
5,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
RedFox684
Fenrir
14
4 / 0 / 4
9,585
479
8,036
8,952
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 1 / 1
7,684
384
870
8,771
5,561
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nike
imdood1
Nike
18
4 / 0 / 1
10,985
549
8,472
9,595
6,370
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
patatouille69
Charybdis
18
6 / 1 / 1
11,350
568
15,232
14,121
5,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
16
16
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
L
Charybdis
Poor Reviews
Charybdis
3
5
1
0.7
L
0
3
0
0
W
Fenrir
RedFox684
Fenrir
4
0
4
6
L
1
2
2
1
W
0
1
1
0.5
L
Nemesis
1
3
0
0.33
L
2
3
2
1
W
Nike
imdood1
Nike
4
0
1
4.5
W
Charybdis
patatouille69
Charybdis
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,218
Damage
37,131
59,588
Taken
54,892
40,893
Mitigated
27,757
9,473
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,521
449
113
4,312
13,453
5,866
1,040
5,938
7,108
56,224
0
L
Charybdis
Poor Reviews
Charybdis
7,629
4,341
0
3,189
14,385
4,658
0
1,233
13,152
0
48,846
L
4,449
1,853
145
1,745
13,324
13,912
0
2,315
11,009
0
41,774
W
Fenrir
RedFox684
Fenrir
8,036
1,990
0
4,432
8,952
4,606
0
523
8,429
0
48,883
L
2,944
341
0
2,177
10,459
12,631
0
645
9,814
28,835
0
W
870
194
120
1,417
8,771
5,561
0
1,796
6,975
15,366
0
L
Nemesis
3,704
1,336
0
1,694
12,967
6,807
1,384
798
12,169
0
66,778
L
7,492
869
0
523
8,453
2,885
0
2,354
6,099
46,764
0
W
Nike
imdood1
Nike
8,472
1,177
0
625
9,595
6,370
160
597
8,958
11,759
54,829
W
Charybdis
patatouille69
Charybdis
15,232
8,228
0
5,388
14,121
5,354
3,397
1,099
12,986
0
112,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
50,045
400
Minions Killed
494
0
Camps Cleared
0
1,864,365
Distance Traveled
1,862,306
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,441
522
109
5
0
304,707
0
L
Charybdis
8,431
422
65
3
0
350,072
1
L
Horus
8,373
419
89
4
0
336,070
0
W
Fenrir
9,585
479
79
4
0
443,295
0
L
Ymir
8,631
432
36
2
0
393,004
0
W
Artio
7,684
384
24
1
0
339,819
0
L
Nemesis
8,809
440
118
6
0
422,040
0
L
Scylla
9,140
457
92
5
0
363,179
0
W
Nike
10,985
549
122
6
0
408,812
5
W
Charybdis
11,350
568
160
8
0
365,673
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role