Player Matchup

Ganesha
Ganesha
Celeto
Ganesha
Level 66
God Stats
42W - 23L
1,707 SR
Queue Stats
239W - 110L
1,608 Elo+
Party 3
Neith
Neith
MatheusKlein
Neith
Level 28
God Stats
15W - 10L
1,647 SR
Queue Stats
154W - 65L
1,619 Elo+
Party 3
Kukulkan
Kukulkan
OrigamiDeJade
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 91L
1,625 Elo+
Party 3
Janus
Janus
TheJPGuerra
Janus
Level 32
God Stats
8W - 7L
1,530 SR
Queue Stats
232W - 98L
1,631 Elo+
Party 3
Zhong Kui
Zhong Kui
xovs
Zhong Kui
Level 17
God Stats
4W - 2L
1,778 SR
Queue Stats
68W - 25L
1,725 Elo+
Party 3
Team Averages
Level 34
1,633 SR
1,642 Elo+

VS

Team Averages
Level 59
1,592 SR
1,573 Elo+
Tiamat
Tiamat
 
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BettinDan
Charybdis
Level 40
God Stats
3W - 5L
1,244 SR
Queue Stats
161W - 92L
1,646 Elo+
Party 1
Amaterasu
Amaterasu
Warzito
Amaterasu
Level 95
God Stats
15W - 4L
1,816 SR
Queue Stats
408W - 396L
1,540 Elo+
Party 2
Scylla
Scylla
dimascl
Scylla
Level 43
God Stats
3W - 0L
1,709 SR
Queue Stats
187W - 124L
1,662 Elo+
Party 1
Khepri
Khepri
marcosmpj
Khepri
Level 18
God Stats
48W - 31L
1,693 SR
Queue Stats
81W - 70L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Celeto
Ganesha
16
0 / 3 / 6
10,724
975
4,751
13,925
17,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 4 / 4
9,586
871
10,171
15,245
6,462
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
OrigamiDeJade
Kukulkan
16
2 / 1 / 4
10,348
941
8,388
9,793
4,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 1
9,583
871
7,682
9,776
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
xovs
Zhong Kui
15
2 / 10 / 3
9,657
878
7,744
18,946
12,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

146

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 2 / 14
11,613
1,056
15,990
9,926
8,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
BettinDan
Charybdis
17
8 / 3 / 11
12,473
1,134
24,548
9,808
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Warzito
Amaterasu
18
6 / 1 / 11
10,836
985
10,011
9,084
8,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
dimascl
Scylla
17
4 / 1 / 10
10,727
975
9,173
6,921
2,349
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
marcosmpj
Khepri
17
0 / 0 / 11
9,545
868
5,465
7,280
6,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
7
Kills
23
23
Deaths
7
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
14
6
W
Charybdis
BettinDan
Charybdis
8
3
11
4.5
L
Ganesha
Celeto
Ganesha
0
3
6
1
L
1
4
4
0.75
L
Kukulkan
OrigamiDeJade
Kukulkan
2
1
4
4
L
2
5
1
0.5
W
Amaterasu
Warzito
Amaterasu
6
1
11
11.5
W
Scylla
dimascl
Scylla
4
1
10
9
W
Khepri
marcosmpj
Khepri
0
0
11
5.5
L
Zhong Kui
xovs
Zhong Kui
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,736
Damage
65,187
67,685
Taken
43,019
44,486
Mitigated
31,088
6,212
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,990
232
0
1,247
9,926
8,233
0
5,313
4,488
50,071
0
W
Charybdis
BettinDan
Charybdis
24,548
13,680
0
2,156
9,808
5,173
0
5,557
4,129
0
47,638
L
Ganesha
Celeto
Ganesha
4,751
176
0
1,208
13,925
17,077
0
7,603
6,322
17,146
0
L
10,171
6,499
0
3,080
15,245
6,462
0
7,785
7,460
0
21,411
L
Kukulkan
OrigamiDeJade
Kukulkan
8,388
1,166
0
0
9,793
4,850
0
2,672
7,121
42,658
0
L
7,682
631
0
0
9,776
3,554
0
2,775
7,001
26,576
0
W
Amaterasu
Warzito
Amaterasu
10,011
3,948
0
2,385
9,084
8,691
0
5,981
2,980
0
24,550
W
Scylla
dimascl
Scylla
9,173
1,162
0
0
6,921
2,349
0
5,884
925
22,388
0
W
Khepri
marcosmpj
Khepri
5,465
53
0
0
7,280
6,642
0
5,234
1,932
10,982
0
L
Zhong Kui
xovs
Zhong Kui
7,744
1,003
0
1,924
18,946
12,543
0
9,793
9,153
15,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,898
Gold Earned
55,194
217
Minions Killed
213
5
Camps Cleared
13
959,439
Distance Traveled
1,093,585
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,613
1,056
70
6
6
229,363
1
W
Charybdis
12,473
1,134
65
6
6
177,811
3
L
Ganesha
10,724
975
0
0
0
182,892
0
L
Neith
9,586
871
24
2
3
188,985
0
L
Kukulkan
10,348
941
94
9
0
210,302
0
L
Janus
9,583
871
57
5
0
206,396
2
W
Amaterasu
10,836
985
25
2
1
247,470
1
W
Scylla
10,727
975
47
4
0
208,263
0
W
Khepri
9,545
868
6
1
0
230,678
0
L
Zhong Kui
9,657
878
42
4
2
170,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role