Player Matchup

Medusa
Medusa
SHlNES
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,534 Elo+
Party 2
King Arthur
King Arthur
WarPenguins
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,504 Elo+
Party 2
Hades
Hades
ruinevoke1
Hades
Level 57
God Stats
2W - 0L
1,679 SR
Queue Stats
6W - 5L
1,380 Elo+
Party 2
Team Averages
Level 58
1,560 SR
1,473 Elo+

VS

Team Averages
Level 68
1,500 SR
1,430 Elo+
Scylla
Scylla
Ecillop
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,491 Elo+
Party 1
Horus
Horus
davidbar789
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 85L
1,360 Elo+
Solo
Charybdis
Charybdis
mageotime
Charybdis
Level 116
God Stats
2W - 5L
1,500 SR
Queue Stats
184W - 193L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SHlNES
Medusa
12
3 / 2 / 11
9,293
664
6,262
7,743
2,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
WarPenguins
King Arthur
14
6 / 0 / 11
10,247
732
8,238
9,535
12,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
14
8 / 1 / 8
10,556
754
15,872
12,412
7,150
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ecillop
Scylla
12
1 / 3 / 1
8,046
575
8,443
10,632
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 2
8,102
579
3,465
15,328
13,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
mageotime
Charybdis
12
1 / 7 / 1
7,956
568
6,059
10,897
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
3
3
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ecillop
Scylla
1
3
1
0.5
W
Medusa
SHlNES
Medusa
3
2
11
4.25
W
King Arthur
WarPenguins
King Arthur
6
0
11
11.5
L
1
7
2
0.29
L
Charybdis
mageotime
Charybdis
1
7
1
0.21
W
Hades
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,372
Damage
17,967
29,690
Taken
36,857
21,950
Mitigated
21,029
9,372
Healing
4,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ecillop
Scylla
8,443
385
92
897
10,632
4,048
0
4,237
6,395
26,302
0
W
Medusa
SHlNES
Medusa
6,262
3,178
0
1,332
7,743
2,619
777
2,667
5,076
0
28,070
W
King Arthur
WarPenguins
King Arthur
8,238
2,322
0
1,040
9,535
12,181
635
1,810
7,725
0
27,648
L
3,465
1,072
295
2,377
15,328
13,058
0
7,509
7,819
0
11,955
L
Charybdis
mageotime
Charybdis
6,059
2,757
0
895
10,897
3,923
0
4,629
6,268
0
31,948
W
Hades
15,872
852
995
6,005
12,412
7,150
510
4,250
8,162
43,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
24,104
151
Minions Killed
111
5
Camps Cleared
5
755,695
Distance Traveled
661,391
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,046
575
37
3
1
237,990
4
W
Medusa
9,293
664
36
3
0
222,353
0
W
King Arthur
10,247
732
33
2
2
272,589
2
L
Horus
8,102
579
17
1
0
218,954
0
L
Charybdis
7,956
568
57
4
4
204,447
3
W
Hades
10,556
754
82
6
3
260,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role