Player Matchup

Artemis
Artemis
AMTMGAMER
Artemis
Level 8
God Stats
0W - 2L
1,246 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 2
Thanatos
Thanatos
Dimitrhi
Thanatos
Level 16
God Stats
4W - 1L
1,828 SR
Queue Stats
77W - 79L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
NOXARG
Cthulhu
Level 109
God Stats
1W - 3L
1,635 SR
Queue Stats
214W - 197L
1,551 Elo+
Party 2
Khepri
Khepri
Trancapeoo
Khepri
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
348W - 349L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tokyointel
Morgan Le Fay
Level 27
God Stats
5W - 2L
1,751 SR
Queue Stats
126W - 117L
1,545 Elo+
Solo
Team Averages
Level 38
1,592 SR
1,503 Elo+

VS

Team Averages
Level 27
1,644 SR
1,602 Elo+
Ares
Ares
FinngualaRiaghan
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,624 Elo+
Party 3
Set
Set
IgniousBNJ
Set
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 26L
1,589 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheCountessMain
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,511 SR
Queue Stats
45W - 31L
1,648 Elo+
Party 3
Artemis
Artemis
XDtokeX
Artemis
Level 29
God Stats
28W - 18L
1,947 SR
Queue Stats
178W - 180L
1,619 Elo+
Solo
Sobek
Sobek
ragnaloy
Sobek
Level 18
God Stats
4W - 5L
1,763 SR
Queue Stats
135W - 111L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AMTMGAMER
Artemis
13
1 / 11 / 0
8,386
399
7,301
13,919
7,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Dimitrhi
Thanatos
16
1 / 4 / 1
9,787
466
3,980
16,115
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NOXARG
Cthulhu
17
4 / 3 / 3
11,227
535
11,925
13,539
18,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Trancapeoo
Khepri
13
0 / 5 / 1
8,767
417
5,126
22,083
29,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Morgan Le Fay
tokyointel
Morgan Le Fay
16
5 / 9 / 0
10,696
509
15,593
19,877
8,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,137
435
2,641
12,471
7,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
10 / 3 / 5
12,392
590
17,226
16,277
7,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
TheCountessMain
Morgan Le Fay
20
6 / 3 / 4
12,679
604
9,902
14,516
6,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
XDtokeX
Artemis
20
13 / 1 / 3
12,703
605
28,231
14,221
6,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
ragnaloy
Sobek
15
3 / 0 / 15
11,337
540
6,396
18,908
26,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
11
Kills
32
32
Deaths
11
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
AMTMGAMER
Artemis
1
11
0
0.09
L
Thanatos
Dimitrhi
Thanatos
1
4
1
0.38
W
0
4
1
0.13
W
10
3
5
4.17
L
Cthulhu
NOXARG
Cthulhu
4
3
3
1.83
W
Morgan Le Fay
TheCountessMain
Morgan Le Fay
6
3
4
2.67
L
Khepri
Trancapeoo
Khepri
0
5
1
0.1
W
Artemis
XDtokeX
Artemis
13
1
3
14.5
W
Sobek
ragnaloy
Sobek
3
0
15
10.5
L
Morgan Le Fay
tokyointel
Morgan Le Fay
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,925
Damage
64,396
85,533
Taken
76,393
71,094
Mitigated
55,107
19,294
Healing
28,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AMTMGAMER
Artemis
7,301
2,812
0
191
13,919
7,081
0
1,914
12,005
0
43,980
L
Thanatos
Dimitrhi
Thanatos
3,980
490
0
11,910
16,115
7,544
0
2,700
13,415
0
78,026
W
2,641
395
0
3,065
12,471
7,986
564
7,802
4,615
26,938
0
W
17,226
8,450
0
5,405
16,277
7,805
150
7,597
8,470
0
84,183
L
Cthulhu
NOXARG
Cthulhu
11,925
789
0
585
13,539
18,467
0
2,623
10,781
71,915
0
W
Morgan Le Fay
TheCountessMain
Morgan Le Fay
9,902
1,768
0
4,364
14,516
6,979
0
8,176
5,974
94,731
0
L
Khepri
Trancapeoo
Khepri
5,126
343
0
1,720
22,083
29,801
0
3,813
18,069
27,662
0
W
Artemis
XDtokeX
Artemis
28,231
16,667
0
7,981
14,221
6,086
5,486
4,791
9,368
0
124,098
W
Sobek
ragnaloy
Sobek
6,396
808
0
8,133
18,908
26,251
192
3,514
15,322
24,094
0
L
Morgan Le Fay
tokyointel
Morgan Le Fay
15,593
1,458
90
4,798
19,877
8,201
977
7,620
12,257
63,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,863
Gold Earned
58,248
495
Minions Killed
521
0
Camps Cleared
0
1,874,115
Distance Traveled
1,852,776
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,386
399
89
4
0
333,626
0
L
Thanatos
9,787
466
106
5
0
425,616
0
W
Ares
9,137
435
60
3
0
294,564
1
W
Set
12,392
590
96
5
0
394,353
0
L
Cthulhu
11,227
535
142
7
0
367,361
7
W
Morgan Le Fay
12,679
604
161
8
0
394,368
3
L
Khepri
8,767
417
40
2
0
402,220
3
W
Artemis
12,703
605
185
9
0
364,237
5
W
Sobek
11,337
540
19
1
0
405,254
15
L
Morgan Le Fay
10,696
509
118
6
0
345,292
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role