Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DarkArise1
Hades
Level 16
God Stats
2W - 1L
1,463 SR
Queue Stats
9W - 14L
1,189 Elo+
Party 2
Cerberus
Cerberus
KushKiller311
Cerberus
Level 18
God Stats
25W - 45L
1,226 SR
Queue Stats
42W - 82L
1,179 Elo+
Party 4
Chang'e
Chang'e
MagmaPengu
Chang'e
Level 28
God Stats
37W - 26L
1,556 SR
Queue Stats
387W - 422L
1,374 Elo+
Party 2
Set
Set
Michael_Truax
Set
Level 24
God Stats
30W - 47L
1,314 SR
Queue Stats
100W - 149L
1,214 Elo+
Party 4
Team Averages
Level 21
1,412 SR
1,291 Elo+

VS

Team Averages
Level 23
1,457 SR
1,270 Elo+
Bakasura
Bakasura
Donovan285
Bakasura
Level 16
God Stats
13W - 12L
1,429 SR
Queue Stats
22W - 32L
1,255 Elo+
Party 3
Nemesis
Nemesis
Fran92MJ
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,203 Elo+
Party 3
Merlin
Merlin
NinjaArtwork
Merlin
Level 28
God Stats
36W - 44L
1,356 SR
Queue Stats
256W - 334L
1,328 Elo+
Solo
Charybdis
Charybdis
PinkyBuu
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,298 Elo+
Party 1
Aphrodite
Aphrodite
arixmars
Aphrodite
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 105L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
19 / 4 / 7
13,240
552
15,865
19,200
20,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
17
4 / 2 / 11
11,349
473
7,713
17,222
8,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
KushKiller311
Cerberus
14
0 / 0 / 11
9,011
375
2,836
10,517
10,889
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
MagmaPengu
Chang'e
20
14 / 1 / 9
13,490
562
31,840
20,595
9,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 7 / 10
11,535
481
12,463
17,335
6,832
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Donovan285
Bakasura
15
3 / 10 / 2
10,083
420
8,604
18,942
7,256
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Fran92MJ
Nemesis
16
0 / 10 / 2
9,426
393
4,265
18,278
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
1 / 9 / 4
9,018
376
11,600
16,490
9,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
PinkyBuu
Charybdis
16
4 / 9 / 6
10,571
440
17,146
19,386
5,957
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
arixmars
Aphrodite
16
6 / 7 / 5
11,877
495
6,389
16,015
12,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
33
45
Kills
14
14
Deaths
45
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
19
4
7
5.63
W
Hades
4
2
11
4.75
L
Bakasura
Donovan285
Bakasura
3
10
2
0.4
L
Nemesis
Fran92MJ
Nemesis
0
10
2
0.1
W
Cerberus
KushKiller311
Cerberus
0
0
11
5.5
W
Chang'e
MagmaPengu
Chang'e
14
1
9
18.5
W
8
7
10
1.86
L
Merlin
1
9
4
0.33
L
Charybdis
PinkyBuu
Charybdis
4
9
6
0.78
L
Aphrodite
arixmars
Aphrodite
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,717
Damage
48,004
84,869
Taken
89,111
56,252
Mitigated
42,552
36,936
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,865
3,460
0
4,544
19,200
20,987
1,167
3,101
15,620
0
74,703
W
Hades
7,713
3,138
232
6,887
17,222
8,245
1,993
3,501
13,141
53,058
0
L
Bakasura
Donovan285
Bakasura
8,604
6,745
0
2,098
18,942
7,256
104
7,864
10,838
0
40,328
L
Nemesis
Fran92MJ
Nemesis
4,265
720
0
4,243
18,278
7,929
0
9,579
8,112
0
56,051
W
Cerberus
KushKiller311
Cerberus
2,836
180
203
1,264
10,517
10,889
385
3,503
6,866
18,190
0
W
Chang'e
MagmaPengu
Chang'e
31,840
1,838
7,148
13,490
20,595
9,299
5,253
3,315
17,210
104,328
0
W
12,463
6,696
402
2,766
17,335
6,832
481
3,616
13,344
0
57,659
L
Merlin
11,600
2,232
0
2,967
16,490
9,385
199
9,177
7,153
55,826
3,482
L
Charybdis
PinkyBuu
Charybdis
17,146
8,910
0
2,954
19,386
5,957
416
8,667
10,461
0
53,517
L
Aphrodite
arixmars
Aphrodite
6,389
1,538
3,327
2,852
16,015
12,025
360
5,727
10,158
24,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,625
Gold Earned
50,975
496
Minions Killed
373
0
Camps Cleared
0
2,133,184
Distance Traveled
1,982,536
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,240
552
97
4
0
453,980
0
W
Hades
11,349
473
91
4
0
401,972
0
L
Bakasura
10,083
420
97
4
0
403,745
1
L
Nemesis
9,426
393
86
4
0
452,107
2
W
Cerberus
9,011
375
38
2
0
410,459
0
W
Chang'e
13,490
562
196
8
0
434,360
1
W
Set
11,535
481
74
3
0
432,413
0
L
Merlin
9,018
376
77
3
0
370,493
2
L
Charybdis
10,571
440
73
3
0
372,440
0
L
Aphrodite
11,877
495
40
2
0
383,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role