Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Achilles561
Raijin
Level 106
God Stats
3W - 0L
1,807 SR
Queue Stats
174W - 132L
1,563 Elo+
Solo
Chang'e
Chang'e
DzO xLegendaryX
Chang'e
Level 141
God Stats
1W - 0L
1,302 SR
Queue Stats
2W - 1L
1,263 Elo+
Solo
Erlang Shen
Erlang Shen
skatebrdr2k1
Erlang Shen
Level 129
God Stats
5W - 10L
1,223 SR
Queue Stats
660W - 630L
1,477 Elo+
Solo
Team Averages
Level 124
1,466 SR
1,460 Elo+

VS

Team Averages
Level 129
1,418 SR
1,556 Elo+
Danzaburou
Danzaburou
LAMBOBOVINOX3
Danzaburou
Level 151
God Stats
1W - 5L
1,576 SR
Queue Stats
159W - 177L
1,499 Elo+
Solo
Arachne
Arachne
RallyLegendWRX
Arachne
Level 139
God Stats
0W - 2L
1,238 SR
Queue Stats
272W - 250L
1,627 Elo+
Party 1
Da Ji
Da Ji
ThisIsUrF8
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,530 Elo+
Solo
Athena
Athena
Xelhawesome
Athena
Level 158
God Stats
0W - 2L
1,530 SR
Queue Stats
60W - 63L
1,548 Elo+
Solo
Jing Wei
Jing Wei
daheightzdevil2
Jing Wei
Level 91
God Stats
1W - 2L
1,245 SR
Queue Stats
83W - 61L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
12 / 3 / 9
13,479
842
27,363
10,014
5,021
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
 
Chronos
20
5 / 4 / 16
12,477
780
14,082
16,587
17,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Raijin
20
7 / 7 / 12
12,730
796
14,861
13,006
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 10
10,385
649
9,556
13,331
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
skatebrdr2k1
Erlang Shen
19
6 / 6 / 16
12,795
800
13,326
26,510
49,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LAMBOBOVINOX3
Danzaburou
20
6 / 7 / 10
12,430
777
18,815
17,176
8,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

20
13 / 7 / 11
13,122
820
18,546
21,711
10,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Da Ji
16
2 / 9 / 10
10,518
657
7,047
18,776
23,450
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
20
5 / 4 / 16
12,153
760
9,360
18,732
29,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
16
0 / 7 / 14
9,522
595
10,194
14,248
6,674
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
87
33
Kills
26
26
Deaths
34
63
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
12
3
9
5.5
W
Chronos
 
Chronos
5
4
16
3.25
W
Raijin
7
7
12
1.86
W
3
6
10
1.33
L
Danzaburou
LAMBOBOVINOX3
Danzaburou
6
7
10
1.57
L
13
7
11
2.64
L
Da Ji
2
9
10
0.78
L
Athena
5
4
16
3.25
L
Jing Wei
0
7
14
1
W
Erlang Shen
skatebrdr2k1
Erlang Shen
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,188
Damage
63,962
79,448
Taken
90,643
83,481
Mitigated
79,081
20,778
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
27,363
8,261
759
2,531
10,014
5,021
671
603
9,411
54,848
0
W
Chronos
 
Chronos
14,082
4,338
354
2,406
16,587
17,063
4,185
2,903
13,684
30,040
0
W
Raijin
14,861
1,225
1,715
535
13,006
6,080
431
1,522
11,484
39,595
0
W
9,556
764
2,255
3,374
13,331
5,486
62
1,956
11,375
23,380
0
L
Danzaburou
LAMBOBOVINOX3
Danzaburou
18,815
7,067
1,124
4,113
17,176
8,657
782
14,054
3,122
0
48,785
L
18,546
11,461
757
5,807
21,711
10,904
0
16,090
5,621
0
34,389
L
Da Ji
7,047
1,734
406
1,105
18,776
23,450
232
11,434
7,342
0
12,180
L
Athena
9,360
2,232
1,210
2,875
18,732
29,396
0
12,275
6,457
20,827
0
L
Jing Wei
10,194
6,485
989
1,345
14,248
6,674
614
12,279
1,969
0
24,953
W
Erlang Shen
skatebrdr2k1
Erlang Shen
13,326
5,148
1,304
5,545
26,510
49,831
189
2,376
24,134
342
22,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,866
Gold Earned
57,745
209
Minions Killed
158
0
Camps Cleared
0
1,390,532
Distance Traveled
1,322,196
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,479
842
65
4
0
319,713
4
W
Chronos
12,477
780
39
2
0
282,123
1
W
Raijin
12,730
796
58
4
0
263,510
0
W
Chang'e
10,385
649
22
1
0
226,019
1
L
Danzaburou
12,430
777
75
5
0
266,706
1
L
Arachne
13,122
820
33
2
0
256,405
0
L
Da Ji
10,518
657
5
0
0
225,646
0
L
Athena
12,153
760
22
1
0
315,315
0
L
Jing Wei
9,522
595
23
1
0
258,124
0
W
Erlang Shen
12,795
800
25
2
0
299,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role