Player Matchup

Morgan Le Fay
Morgan Le Fay
DensestCarpet0
Morgan Le Fay
Level 4
God Stats
25W - 15L
1,500 SR
Queue Stats
111W - 99L
1,518 Elo+
Solo
Nox
Nox
ILoseElos
Nox
Level 22
God Stats
4W - 4L
1,302 SR
Queue Stats
29W - 29L
1,365 Elo+
Solo
Ullr
Ullr
Icantunderstand
Ullr
Level 29
God Stats
68W - 64L
1,503 SR
Queue Stats
139W - 137L
1,495 Elo+
Solo
Kali
Kali
Smitenoob1499
Kali
Level 23
God Stats
36W - 27L
1,539 SR
Queue Stats
74W - 77L
1,538 Elo+
Solo
Amaterasu
Amaterasu
ZeroSixteen5172
Amaterasu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 148L
1,449 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,473 Elo+

VS

Team Averages
Level 37
1,511 SR
1,497 Elo+
Fenrir
Fenrir
BombSquad702
Fenrir
Level 5
God Stats
3W - 7L
1,497 SR
Queue Stats
55W - 53L
1,394 Elo+
Solo
Izanami
Izanami
PWAssassin
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Persmurfere2
Morgan Le Fay
Level 14
God Stats
8W - 11L
1,495 SR
Queue Stats
45W - 44L
1,483 Elo+
Solo
Sylvanus
Sylvanus
Rapiiz-
Sylvanus
Level 147
God Stats
1W - 2L
1,478 SR
Queue Stats
82W - 74L
1,500 Elo+
Party 1
Mulan
Mulan
ShadowSentinel3
Mulan
Level 15
God Stats
4W - 5L
1,584 SR
Queue Stats
93W - 106L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DensestCarpet0
Morgan Le Fay
15
11 / 3 / 3
9,342
584
16,037
10,262
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 3 / 7
8,048
503
5,752
7,286
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 5
9,272
580
6,320
7,353
2,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 3 / 8
8,414
526
9,890
13,981
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ZeroSixteen5172
Amaterasu
14
2 / 2 / 1
8,107
507
7,441
11,607
12,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 5 / 2
7,646
478
5,896
10,292
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
PWAssassin
Izanami
13
2 / 10 / 4
8,214
513
7,422
14,646
4,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Persmurfere2
Morgan Le Fay
12
4 / 5 / 2
7,759
485
7,168
12,291
5,718
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Rapiiz-
Sylvanus
12
1 / 3 / 5
7,710
482
5,148
17,778
12,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 4 / 0
7,223
451
7,498
16,903
10,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
26
Kills
11
12
Deaths
27
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
2
0.8
W
Morgan Le Fay
DensestCarpet0
Morgan Le Fay
11
3
3
4.17
W
6
3
7
3.17
W
4
1
5
6.5
L
Izanami
PWAssassin
Izanami
2
10
4
0.4
L
Morgan Le Fay
Persmurfere2
Morgan Le Fay
4
5
2
1
L
Sylvanus
Rapiiz-
Sylvanus
1
3
5
1.17
L
1
4
0
0.25
W
3
3
8
2.33
W
Amaterasu
ZeroSixteen5172
Amaterasu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,440
Damage
33,132
50,489
Taken
71,910
28,136
Mitigated
37,945
11,094
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,896
2,034
0
1,105
10,292
3,804
52
3,789
6,293
0
16,854
W
Morgan Le Fay
DensestCarpet0
Morgan Le Fay
16,037
1,614
0
2,449
10,262
3,836
450
2,592
7,670
58,185
0
W
5,752
647
0
515
7,286
3,158
0
2,630
4,656
9,026
0
W
6,320
4,087
0
199
7,353
2,407
604
2,762
4,591
0
56,222
L
Izanami
PWAssassin
Izanami
7,422
4,632
0
1,749
14,646
4,699
1,707
4,416
9,856
0
59,959
L
Morgan Le Fay
Persmurfere2
Morgan Le Fay
7,168
448
0
2,598
12,291
5,718
105
2,930
9,166
38,382
0
L
Sylvanus
Rapiiz-
Sylvanus
5,148
1,244
666
4,077
17,778
12,765
0
6,400
11,004
28,266
0
L
7,498
1,023
0
4,707
16,903
10,959
256
3,007
13,732
0
33,635
W
9,890
4,255
0
4,680
13,981
6,367
97
3,389
10,592
0
46,639
W
Amaterasu
ZeroSixteen5172
Amaterasu
7,441
2,977
0
3,251
11,607
12,368
1,324
943
10,664
0
34,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,183
Gold Earned
38,552
336
Minions Killed
304
0
Camps Cleared
0
1,546,330
Distance Traveled
1,391,991
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,646
478
23
1
0
317,108
0
W
Morgan Le Fay
9,342
584
86
5
0
298,253
3
W
Nox
8,048
503
11
1
0
293,273
2
W
Ullr
9,272
580
102
6
0
303,753
2
L
Izanami
8,214
513
107
7
0
250,633
0
L
Morgan Le Fay
7,759
485
56
4
0
283,659
0
L
Sylvanus
7,710
482
55
3
0
279,779
0
L
Mulan
7,223
451
63
4
0
260,812
0
W
Kali
8,414
526
74
5
0
340,769
1
W
Amaterasu
8,107
507
63
4
0
310,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role