Player Matchup

Nemesis
Nemesis
FireWolfRobyn
Nemesis
Level 29
God Stats
18W - 26L
1,487 SR
Queue Stats
61W - 59L
1,467 Elo+
Party 1
Cerberus
Cerberus
LGsustony
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,561 Elo+
Solo
Apollo
Apollo
Milekt
Apollo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,313 Elo+
Party 1
Merlin
Merlin
PhantomFirez
Merlin
Level 26
God Stats
2W - 1L
1,525 SR
Queue Stats
9W - 4L
1,752 Elo+
Party 1
Horus
Horus
dovahkiin04461
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,752 Elo+
Party 1
Team Averages
Level 19
1,502 SR
1,569 Elo+

VS

Team Averages
Level 25
1,599 SR
1,561 Elo+
Ratatoskr
Ratatoskr
ImNotSmurflol
Ratatoskr
Level 29
God Stats
3W - 8L
1,524 SR
Queue Stats
22W - 24L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
LegalizeRanch311
Baba Yaga
Level 26
God Stats
2W - 2L
1,629 SR
Queue Stats
18W - 7L
1,720 Elo+
Solo
Merlin
Merlin
Robert8748
Merlin
Level 16
God Stats
1W - 2L
1,699 SR
Queue Stats
27W - 35L
1,408 Elo+
Solo
Bacchus
Bacchus
ShepnBeckn
Bacchus
Level 27
God Stats
44W - 25L
1,686 SR
Queue Stats
494W - 390L
1,623 Elo+
Solo
Thor
Thor
xoDyln
Thor
Level 28
God Stats
1W - 5L
1,460 SR
Queue Stats
175W - 179L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
10 / 4 / 4
12,284
1,228
13,393
12,084
5,262
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
LGsustony
Cerberus
17
7 / 3 / 9
11,448
1,145
21,180
15,476
7,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Milekt
Apollo
17
3 / 4 / 5
10,331
1,033
6,694
9,429
3,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
17
2 / 2 / 10
10,766
1,077
13,226
7,317
2,790
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 1 / 13
10,598
1,060
6,253
15,648
10,371
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

239

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ImNotSmurflol
Ratatoskr
16
2 / 3 / 4
9,685
969
7,427
9,774
4,349
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
16
3 / 6 / 5
10,354
1,035
12,020
15,034
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Robert8748
Merlin
16
1 / 5 / 8
10,230
1,023
13,920
11,830
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
ShepnBeckn
Bacchus
17
2 / 2 / 7
11,306
1,131
9,736
14,888
25,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
xoDyln
Thor
16
6 / 7 / 3
11,112
1,111
9,953
15,347
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
23
Kills
14
14
Deaths
23
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
10
4
4
3
L
Ratatoskr
ImNotSmurflol
Ratatoskr
2
3
4
1.33
W
Cerberus
LGsustony
Cerberus
7
3
9
3.83
L
Baba Yaga
3
6
5
0.92
W
Apollo
Milekt
Apollo
3
4
5
1.38
W
Merlin
2
2
10
3.5
L
Merlin
Robert8748
Merlin
1
5
8
1
L
Bacchus
ShepnBeckn
Bacchus
2
2
7
2.75
W
1
1
13
7.5
L
Thor
xoDyln
Thor
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,746
Damage
53,056
59,954
Taken
66,873
28,964
Mitigated
46,787
14,927
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
13,393
9,700
0
904
12,084
5,262
0
5,905
6,179
0
27,141
L
Ratatoskr
ImNotSmurflol
Ratatoskr
7,427
1,970
0
0
9,774
4,349
0
3,370
6,404
0
20,579
W
Cerberus
LGsustony
Cerberus
21,180
920
0
2,400
15,476
7,021
0
7,496
7,980
34,186
0
L
Baba Yaga
12,020
1,119
0
1,955
15,034
6,028
0
9,628
5,406
24,102
0
W
Apollo
Milekt
Apollo
6,694
3,916
0
629
9,429
3,520
0
6,991
2,438
0
23,457
W
Merlin
13,226
573
0
557
7,317
2,790
0
4,778
2,539
48,547
0
L
Merlin
Robert8748
Merlin
13,920
2,252
0
259
11,830
5,419
0
7,074
4,756
46,576
0
L
Bacchus
ShepnBeckn
Bacchus
9,736
1,489
0
3,119
14,888
25,298
0
6,426
8,462
16,513
0
W
6,253
2,602
3,065
7,372
15,648
10,371
0
10,506
5,142
3,591
11,107
L
Thor
xoDyln
Thor
9,953
1,905
0
0
15,347
5,693
0
9,022
6,097
0
17,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,427
Gold Earned
52,687
194
Minions Killed
166
15
Camps Cleared
3
1,042,102
Distance Traveled
966,003
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,284
1,228
23
2
10
203,842
0
L
Ratatoskr
9,685
969
28
3
0
223,605
0
W
Cerberus
11,448
1,145
29
3
0
215,616
3
L
Baba Yaga
10,354
1,035
25
3
0
192,198
0
W
Apollo
10,331
1,033
37
4
5
184,905
1
W
Merlin
10,766
1,077
91
9
0
197,198
1
L
Merlin
10,230
1,023
87
9
2
169,987
1
L
Bacchus
11,306
1,131
12
1
1
211,534
2
W
Horus
10,598
1,060
14
1
0
240,541
2
L
Thor
11,112
1,111
14
1
0
168,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role