Player Matchup

Cupid
Cupid
A21C
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,443 Elo+
Solo
Cerberus
Cerberus
Weather0308
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 163L
1,533 Elo+
Party 3
Hades
Hades
ZaFlyinDutchman
Hades
Level 22
God Stats
6W - 7L
1,877 SR
Queue Stats
190W - 199L
1,505 Elo+
Party 3
Loki
Loki
jennhens86
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,648 Elo+
Solo
Baron Samedi
Baron Samedi
usual_slime6
Baron Samedi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 58L
1,561 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,538 Elo+

VS

Team Averages
Level 22
1,502 SR
1,542 Elo+
Neith
Neith
Jawcy
Neith
Level 27
God Stats
60W - 59L
1,476 SR
Queue Stats
287W - 271L
1,624 Elo+
Party 2
Cabrakan
Cabrakan
Oodam
Cabrakan
Level 25
God Stats
21W - 13L
1,627 SR
Queue Stats
270W - 240L
1,633 Elo+
Party 2
Anubis
Anubis
TheRealRizzzy
Anubis
Level 14
God Stats
1W - 3L
1,405 SR
Queue Stats
4W - 5L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Zhongers Donger
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,579 Elo+
Party 1
Arachne
Arachne
cerz638
Arachne
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
345W - 319L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
A21C
Cupid
15
2 / 8 / 7
10,365
451
6,377
12,496
3,200
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Weather0308
Cerberus
15
4 / 2 / 5
10,412
453
9,551
20,239
20,407
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 5 / 3
11,288
491
9,232
16,939
7,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 9 / 4
9,337
406
7,174
19,637
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
usual_slime6
Baron Samedi
20
12 / 7 / 3
13,430
584
21,177
20,775
13,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jawcy
Neith
19
5 / 2 / 8
13,028
566
13,354
10,289
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Oodam
Cabrakan
19
8 / 7 / 4
13,322
579
15,161
21,053
13,068
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 6
10,927
475
12,855
14,089
5,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 5 / 6
12,645
550
18,329
22,444
23,074
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
cerz638
Arachne
17
3 / 4 / 8
11,182
486
7,909
17,711
7,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
23
Kills
30
31
Deaths
23
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cupid
A21C
Cupid
2
8
7
0.69
W
Neith
Jawcy
Neith
5
2
8
4.5
W
Cabrakan
Oodam
Cabrakan
8
7
4
1.43
W
3
5
6
1.2
L
Cerberus
Weather0308
Cerberus
4
2
5
3.25
L
5
5
3
1.3
W
11
5
6
2.8
W
Arachne
cerz638
Arachne
3
4
8
1.75
L
0
9
4
0.22
L
Baron Samedi
usual_slime6
Baron Samedi
12
7
3
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,511
Damage
67,608
90,086
Taken
85,586
48,807
Mitigated
52,302
20,825
Healing
30,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
A21C
Cupid
6,377
3,975
125
1,342
12,496
3,200
0
7,057
5,439
0
26,401
W
Neith
Jawcy
Neith
13,354
8,044
0
2,788
10,289
3,412
1,357
4,275
6,014
0
78,654
W
Cabrakan
Oodam
Cabrakan
15,161
2,714
0
6,129
21,053
13,068
590
14,119
6,934
74,552
0
W
12,855
1,565
0
6,122
14,089
5,269
1,458
9,081
5,008
50,743
0
L
Cerberus
Weather0308
Cerberus
9,551
1,954
0
5,047
20,239
20,407
0
9,042
11,197
40,795
0
L
9,232
788
718
4,571
16,939
7,297
580
9,758
7,181
55,274
0
W
18,329
1,310
762
4,525
22,444
23,074
1,371
7,708
14,736
82,499
0
W
Arachne
cerz638
Arachne
7,909
5,317
0
10,102
17,711
7,479
0
5,276
12,435
0
76,723
L
7,174
2,505
0
2,214
19,637
4,303
0
9,116
10,521
0
63,306
L
Baron Samedi
usual_slime6
Baron Samedi
21,177
1,058
726
6,082
20,775
13,600
230
11,372
9,403
89,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,832
Gold Earned
61,104
486
Minions Killed
596
0
Camps Cleared
0
1,826,160
Distance Traveled
1,936,829
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,365
451
37
2
0
379,756
5
W
Neith
13,028
566
149
6
0
406,785
4
W
Cabrakan
13,322
579
144
6
0
400,295
5
W
Anubis
10,927
475
90
4
0
357,406
0
L
Cerberus
10,412
453
67
3
0
391,026
2
L
Hades
11,288
491
107
5
0
380,670
0
W
Cthulhu
12,645
550
100
4
0
401,040
10
W
Arachne
11,182
486
113
5
0
371,303
1
L
Loki
9,337
406
92
4
0
326,572
3
L
Baron Samedi
13,430
584
183
8
0
348,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role