Player Matchup

Scylla
Scylla
Aguu_H10
Scylla
Level 59
God Stats
1W - 1L
1,703 SR
Queue Stats
55W - 67L
1,370 Elo+
Party 2
Charybdis
Charybdis
Auguss2
Charybdis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 95L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
BigSam67
Jormungandr
Level 88
God Stats
33W - 22L
1,588 SR
Queue Stats
484W - 491L
1,422 Elo+
Solo
King Arthur
King Arthur
I--HoXzZ--I
King Arthur
Level 124
God Stats
11W - 20L
1,479 SR
Queue Stats
1,050W - 1,109L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
lokorey05
Tsukuyomi
Level 146
God Stats
1W - 3L
1,630 SR
Queue Stats
158W - 157L
1,402 Elo+
Party 2
Team Averages
Level 108
1,580 SR
1,401 Elo+

VS

Team Averages
Level 93
1,419 SR
1,431 Elo+
Charybdis
Charybdis
KJsinx
Charybdis
Level 83
God Stats
4W - 2L
1,263 SR
Queue Stats
270W - 233L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
MrAmericanTroll
Kukulkan
Level 68
God Stats
40W - 29L
1,529 SR
Queue Stats
317W - 315L
1,448 Elo+
Solo
Arachne
Arachne
Perino97
Arachne
Level 113
God Stats
6W - 6L
1,561 SR
Queue Stats
272W - 272L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Quickmepg115
Cthulhu
Level 105
God Stats
23W - 17L
1,590 SR
Queue Stats
695W - 645L
1,431 Elo+
Party 1
Horus
Horus
Sebaswiimarco
Horus
Level 98
God Stats
1W - 2L
1,149 SR
Queue Stats
177W - 148L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aguu_H10
Scylla
16
2 / 7 / 0
9,854
394
6,251
14,192
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Auguss2
Charybdis
17
2 / 1 / 1
10,735
429
9,689
13,203
4,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
BigSam67
Jormungandr
15
0 / 5 / 1
9,057
362
8,934
24,071
19,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
I--HoXzZ--I
King Arthur
17
2 / 8 / 1
11,331
453
13,763
20,230
19,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
lokorey05
Tsukuyomi
16
2 / 7 / 2
10,613
425
9,377
17,964
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KJsinx
Charybdis
20
2 / 1 / 3
13,450
538
5,766
15,427
6,282
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
20
5 / 1 / 6
14,809
592
18,561
14,015
6,153
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Perino97
Arachne
20
9 / 3 / 4
14,977
599
15,491
28,041
12,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Quickmepg115
Cthulhu
18
2 / 1 / 7
12,571
503
9,658
24,059
29,955
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
10 / 3 / 5
14,249
570
16,713
21,155
8,671
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
28
28
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aguu_H10
Scylla
2
7
0
0.29
L
Charybdis
Auguss2
Charybdis
2
1
1
2.5
L
Jormungandr
BigSam67
Jormungandr
0
5
1
0.1
L
King Arthur
I--HoXzZ--I
King Arthur
2
8
1
0.31
W
Charybdis
KJsinx
Charybdis
2
1
3
3.5
W
Kukulkan
5
1
6
8
W
Arachne
Perino97
Arachne
9
3
4
3.67
W
Cthulhu
Quickmepg115
Cthulhu
2
1
7
5.5
W
10
3
5
4.17
L
Tsukuyomi
lokorey05
Tsukuyomi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,014
Damage
66,189
89,660
Taken
102,697
55,035
Mitigated
63,839
14,162
Healing
42,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aguu_H10
Scylla
6,251
42
0
678
14,192
4,299
0
4,846
9,346
51,810
0
L
Charybdis
Auguss2
Charybdis
9,689
5,155
0
3,883
13,203
4,351
0
5,104
8,099
0
74,080
L
Jormungandr
BigSam67
Jormungandr
8,934
1,438
15
2,772
24,071
19,439
0
7,030
17,041
68,386
0
L
King Arthur
I--HoXzZ--I
King Arthur
13,763
1,138
0
3,810
20,230
19,085
0
4,355
15,875
11,271
54,705
W
Charybdis
KJsinx
Charybdis
5,766
2,832
179
7,384
15,427
6,282
4,632
3,632
11,795
0
116,170
W
Kukulkan
18,561
1,066
773
5,904
14,015
6,153
3,439
4,671
9,295
118,125
0
W
Arachne
Perino97
Arachne
15,491
9,501
0
14,313
28,041
12,778
1,047
4,238
23,473
0
138,598
W
Cthulhu
Quickmepg115
Cthulhu
9,658
722
485
4,692
24,059
29,955
579
3,621
20,337
48,928
0
W
16,713
9,090
1,863
6,928
21,155
8,671
1,000
2,700
17,785
0
88,055
L
Tsukuyomi
lokorey05
Tsukuyomi
9,377
1,477
0
3,004
17,964
7,861
0
6,884
11,080
0
73,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,590
Gold Earned
70,056
569
Minions Killed
759
0
Camps Cleared
0
2,078,912
Distance Traveled
2,355,073
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,854
394
92
4
0
379,910
3
L
Charybdis
10,735
429
129
5
0
470,212
7
L
Jormungandr
9,057
362
109
4
0
387,433
2
L
King Arthur
11,331
453
129
5
0
364,890
1
W
Charybdis
13,450
538
190
8
0
469,119
2
W
Kukulkan
14,809
592
185
7
0
485,190
3
W
Arachne
14,977
599
182
7
0
465,834
1
W
Cthulhu
12,571
503
57
2
0
472,105
2
W
Horus
14,249
570
145
6
0
462,825
4
L
Tsukuyomi
10,613
425
110
4
0
476,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role