Player Matchup

Chaac
Chaac
Silver I
Dgolden13
Chaac
Silver I
Level 88
God Stats
0W - 5L
1,549 SR
Queue Stats
10W - 10L
1,601 MMR
Party 1
Bacchus
Bacchus
Gold IV
Ezflex11
Bacchus
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,604 MMR
Party 1
Discordia
Discordia
Gold IV
Garbearr
Discordia
Gold IV
Level 121
God Stats
0W - 1L
1,361 SR
Queue Stats
38W - 28L
1,604 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,470 SR
1,603 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,499 SR
1,483 MMR
Ymir
Ymir
Silver I
ADSReflex
Ymir
Silver I
Level 98
God Stats
4W - 5L
1,233 SR
Queue Stats
101W - 127L
1,123 MMR
Party 2
Anubis
Anubis
Bronze III
EACC
Anubis
Bronze III
Level 144
God Stats
1W - 1L
1,654 SR
Queue Stats
7W - 4L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
FutureSlasher
Hou Yi
Platinum III
Level 149
God Stats
7W - 4L
1,612 SR
Queue Stats
62W - 68L
1,825 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dgolden13
Chaac
9
0 / 4 / 2
6,171
617
2,499
8,878
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Ezflex11
Bacchus
10
2 / 2 / 0
7,181
718
4,174
9,712
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Garbearr
Discordia
10
0 / 2 / 2
6,424
642
5,620
5,135
1,478
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GilgameshPersephoneTiamatMorgan Le FayAphrodite

VS

Bans
ThothKumbhakarnaArtemisSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 1 / 5
7,573
757
3,232
9,716
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
EACC
Anubis
12
3 / 1 / 5
7,589
759
5,828
4,466
2,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 4
7,842
784
10,479
4,231
1,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
5
3.5
L
Chaac
Dgolden13
Chaac
0
4
2
0.25
W
Anubis
EACC
Anubis
3
1
5
5.5
L
Bacchus
Ezflex11
Bacchus
2
2
0
1
W
4
0
4
6
L
Discordia
Garbearr
Discordia
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,293
Damage
19,539
23,725
Taken
18,413
17,584
Mitigated
12,781
5,658
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,232
987
0
2,390
9,716
9,209
140
4,407
4,901
12,814
0
L
Chaac
Dgolden13
Chaac
2,499
212
0
1,665
8,878
7,351
0
3,474
5,404
0
10,830
W
Anubis
EACC
Anubis
5,828
71
0
2,091
4,466
2,098
375
2,990
1,435
31,136
0
L
Bacchus
Ezflex11
Bacchus
4,174
283
0
2,398
9,712
8,755
0
3,118
6,594
10,258
0
W
10,479
6,064
0
1,671
4,231
1,474
1,281
2,633
1,518
0
24,377
L
Discordia
Garbearr
Discordia
5,620
1,292
0
1,595
5,135
1,478
0
2,757
2,378
30,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,776
Gold Earned
23,004
100
Minions Killed
116
4
Camps Cleared
5
547,890
Distance Traveled
589,701
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,573
757
17
2
0
198,984
3
L
Chaac
6,171
617
12
1
0
157,010
0
W
Anubis
7,589
759
56
6
3
187,319
3
L
Bacchus
7,181
718
16
2
2
205,573
4
W
Hou Yi
7,842
784
43
4
2
203,398
4
L
Discordia
6,424
642
72
7
2
185,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role