Player Matchup

He Bo
He Bo
ArchFireDragon98
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,159 Elo+
Party 1
Yemoja
Yemoja
Jurake
Yemoja
Level 81
God Stats
2W - 1L
1,231 SR
Queue Stats
255W - 267L
1,359 Elo+
Solo
Pele
Pele
PunkyPisces
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,159 Elo+
Party 1
Cthulhu
Cthulhu
Yahllmyasmim
Cthulhu
Level 125
God Stats
4W - 3L
1,690 SR
Queue Stats
332W - 363L
1,341 Elo+
Solo
Zeus
Zeus
codyrocks9923
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,039 Elo+
Party 1
Team Averages
Level 61
1,484 SR
1,212 Elo+

VS

Team Averages
Level 81
1,360 SR
1,334 Elo+
Cernunnos
Cernunnos
GoddessSanesha
Cernunnos
Level 45
God Stats
2W - 3L
1,279 SR
Queue Stats
71W - 56L
1,326 Elo+
Party 2
Eset
Eset
Sochiguiro
Eset
Level 58
God Stats
4W - 2L
1,444 SR
Queue Stats
125W - 106L
1,357 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bigbadbillygun
Ah Muzen Cab
Level 144
God Stats
1W - 1L
1,323 SR
Queue Stats
199W - 197L
1,354 Elo+
Solo
Izanami
Izanami
icemanshane1
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 55L
1,326 Elo+
Party 2
Vamana
Vamana
ruthless_girl7
Vamana
Level 127
God Stats
1W - 2L
1,256 SR
Queue Stats
65W - 88L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 4
10,350
690
14,881
14,062
5,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Jurake
Yemoja
18
2 / 1 / 11
9,816
654
4,134
8,022
7,483
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 13
9,416
628
9,872
13,730
10,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Yahllmyasmim
Cthulhu
16
2 / 4 / 14
9,913
661
10,644
22,293
25,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 3 / 10
11,250
750
17,447
12,886
6,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GoddessSanesha
Cernunnos
18
5 / 3 / 11
11,246
750
13,655
10,611
4,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
2 / 2 / 12
10,400
693
13,766
10,906
4,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
bigbadbillygun
Ah Muzen Cab
18
2 / 3 / 13
10,656
710
10,691
11,537
5,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
icemanshane1
Izanami
18
5 / 9 / 10
11,786
786
12,873
13,335
6,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 6 / 8
11,286
752
11,350
21,785
26,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
74
22
Kills
20
20
Deaths
23
52
Assists
54
Player
Kills
Deaths
Assists
KDA
L
9
7
4
1.57
W
Cernunnos
GoddessSanesha
Cernunnos
5
3
11
3.5
L
Yemoja
Jurake
Yemoja
2
1
11
7.5
L
2
5
13
1.7
W
2
2
12
4
L
Cthulhu
Yahllmyasmim
Cthulhu
2
4
14
2.25
W
Ah Muzen Cab
bigbadbillygun
Ah Muzen Cab
2
3
13
2.83
L
7
3
10
4
W
Izanami
icemanshane1
Izanami
5
9
10
1.11
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,978
Damage
62,335
70,993
Taken
68,174
56,831
Mitigated
46,871
30,243
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,881
1,020
1,446
1,858
14,062
5,953
312
2,404
11,646
21,496
0
W
Cernunnos
GoddessSanesha
Cernunnos
13,655
4,074
1,475
1,945
10,611
4,856
1,669
6,574
4,037
0
33,328
L
Yemoja
Jurake
Yemoja
4,134
770
15,043
2,980
8,022
7,483
500
2,076
5,856
13,837
0
L
9,872
2,621
338
1,431
13,730
10,502
1,172
3,213
10,453
0
14,352
W
13,766
1,383
449
2,709
10,906
4,692
550
9,749
1,157
25,762
0
L
Cthulhu
Yahllmyasmim
Cthulhu
10,644
364
1,973
3,526
22,293
25,923
232
4,931
17,191
22,330
0
W
Ah Muzen Cab
bigbadbillygun
Ah Muzen Cab
10,691
4,862
1,142
3,099
11,537
5,063
928
10,377
1,160
0
27,771
L
17,447
3,006
1,059
589
12,886
6,970
560
795
12,081
42,131
0
W
Izanami
icemanshane1
Izanami
12,873
7,946
406
1,379
13,335
6,007
1,218
7,741
5,594
0
21,394
W
11,350
7,221
1,451
8,127
21,785
26,253
335
12,665
9,120
0
24,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,745
Gold Earned
55,374
169
Minions Killed
133
0
Camps Cleared
0
1,291,108
Distance Traveled
1,361,812
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,350
690
23
2
0
246,024
0
W
Cernunnos
11,246
750
35
2
0
278,184
1
L
Yemoja
9,816
654
27
2
0
258,626
2
L
Pele
9,416
628
16
1
0
279,840
0
W
Eset
10,400
693
34
2
0
274,883
2
L
Cthulhu
9,913
661
29
2
0
269,438
0
W
Ah Muzen Cab
10,656
710
31
2
0
271,739
0
L
Zeus
11,250
750
74
5
0
237,180
0
W
Izanami
11,786
786
13
1
0
237,502
1
W
Vamana
11,286
752
20
1
0
299,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role