Player Matchup

Tiamat
Tiamat
Amduat
Tiamat
Level 16
God Stats
1W - 1L
1,510 SR
Queue Stats
28W - 13L
1,749 Elo+
Party 2
Nemesis
Nemesis
ChumChum6-9
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,574 Elo+
Party 4
Charybdis
Charybdis
DemonQs
Charybdis
Level 44
God Stats
1W - 1L
1,556 SR
Queue Stats
118W - 69L
1,762 Elo+
Party 2
Baba Yaga
Baba Yaga
Kuhlawb
Baba Yaga
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
345W - 299L
1,466 Elo+
Party 4
Nike
Nike
illi-d-_-b-illi
Nike
Level 120
God Stats
7W - 2L
1,877 SR
Queue Stats
28W - 18L
1,645 Elo+
Party 2
Team Averages
Level 66
1,588 SR
1,639 Elo+

VS

Team Averages
Level 61
1,553 SR
1,553 Elo+
Hades
Hades
JustDamurai
Hades
Level 128
God Stats
1W - 0L
1,721 SR
Queue Stats
131W - 113L
1,562 Elo+
Party 1
Achilles
Achilles
Luv Tz
Achilles
Level 46
God Stats
14W - 10L
1,482 SR
Queue Stats
192W - 164L
1,545 Elo+
Party 3
Ymir
Ymir
Sole 2D
Ymir
Level 68
God Stats
28W - 34L
1,463 SR
Queue Stats
490W - 452L
1,543 Elo+
Party 3
Charybdis
Charybdis
Ziggy_Zanex
Charybdis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 91L
1,520 Elo+
Solo
Arachne
Arachne
oh-aight--
Arachne
Level 24
God Stats
5W - 3L
1,600 SR
Queue Stats
37W - 25L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amduat
Tiamat
13
2 / 8 / 0
8,663
456
9,431
16,630
8,815
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ChumChum6-9
Nemesis
13
1 / 7 / 2
8,238
434
6,374
16,384
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
DemonQs
Charybdis
16
1 / 3 / 4
9,950
524
10,959
11,271
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Kuhlawb
Baba Yaga
13
1 / 10 / 1
8,226
433
8,645
16,701
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 2
8,735
460
9,719
12,427
10,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 7
12,589
663
23,680
17,199
12,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Luv Tz
Achilles
19
6 / 0 / 10
11,625
612
10,796
13,713
10,911
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Sole 2D
Ymir
13
0 / 5 / 11
8,711
458
3,608
21,342
23,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Ziggy_Zanex
Charybdis
15
0 / 5 / 8
9,137
481
4,487
12,281
4,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
oh-aight--
Arachne
18
12 / 0 / 8
11,297
595
12,154
15,367
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
10
Kills
32
32
Deaths
10
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Amduat
Tiamat
2
8
0
0.25
L
Nemesis
ChumChum6-9
Nemesis
1
7
2
0.29
L
Charybdis
DemonQs
Charybdis
1
3
4
1
W
14
0
7
17.5
L
Baba Yaga
Kuhlawb
Baba Yaga
1
10
1
0.15
W
Achilles
Luv Tz
Achilles
6
0
10
11
W
Ymir
Sole 2D
Ymir
0
5
11
1.1
W
Charybdis
Ziggy_Zanex
Charybdis
0
5
8
0.8
L
5
4
2
1.5
W
Arachne
oh-aight--
Arachne
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,128
Damage
54,725
73,413
Taken
79,902
35,190
Mitigated
58,037
7,136
Healing
32,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Amduat
Tiamat
9,431
795
0
3,584
16,630
8,815
0
3,040
13,308
47,985
0
L
Nemesis
ChumChum6-9
Nemesis
6,374
1,863
0
808
16,384
6,233
0
4,551
11,692
0
50,789
L
Charybdis
DemonQs
Charybdis
10,959
5,582
0
1,174
11,271
3,809
512
3,663
7,405
0
87,166
W
23,680
2,997
971
11,437
17,199
12,227
250
7,481
9,718
100,458
0
L
Baba Yaga
Kuhlawb
Baba Yaga
8,645
421
0
1,570
16,701
6,120
69
11,840
4,861
54,460
0
W
Achilles
Luv Tz
Achilles
10,796
2,595
0
5,893
13,713
10,911
977
3,398
10,315
0
78,487
W
Ymir
Sole 2D
Ymir
3,608
476
283
3,028
21,342
23,036
130
3,788
17,554
22,495
0
W
Charybdis
Ziggy_Zanex
Charybdis
4,487
2,481
0
1,905
12,281
4,188
130
1,280
11,001
0
58,227
L
9,719
98
0
0
12,427
10,213
0
4,257
8,070
0
45,786
W
Arachne
oh-aight--
Arachne
12,154
6,891
0
8,719
15,367
7,675
922
2,129
13,238
0
85,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,812
Gold Earned
53,359
501
Minions Killed
553
0
Camps Cleared
0
1,703,453
Distance Traveled
1,993,505
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,663
456
111
6
0
300,299
3
L
Nemesis
8,238
434
101
5
0
366,098
4
L
Charybdis
9,950
524
145
8
0
350,545
4
W
Hades
12,589
663
172
9
0
406,744
6
L
Baba Yaga
8,226
433
80
4
0
314,320
1
W
Achilles
11,625
612
145
8
0
430,442
8
W
Ymir
8,711
458
23
1
0
363,639
2
W
Charybdis
9,137
481
98
5
0
353,704
1
L
Nike
8,735
460
64
3
0
372,191
3
W
Arachne
11,297
595
115
6
0
438,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role