Player Matchup

Neith
Neith
AVeryHappyPlant
Neith
Level 28
God Stats
10W - 8L
1,584 SR
Queue Stats
16W - 12L
1,515 Elo+
Party 1
Bakasura
Bakasura
DOOMSDAY132
Bakasura
Level 121
God Stats
3W - 1L
1,760 SR
Queue Stats
119W - 120L
1,471 Elo+
Party 1
Fafnir
Fafnir
SinOfFlex
Fafnir
Level 69
God Stats
3W - 2L
1,312 SR
Queue Stats
390W - 448L
1,352 Elo+
Party 2
Vulcan
Vulcan
Zenrie
Vulcan
Level 32
God Stats
55W - 37L
1,475 SR
Queue Stats
131W - 157L
1,316 Elo+
Party 2
Tiamat
Tiamat
piKaChutOy02
Tiamat
Level 43
God Stats
10W - 21L
1,300 SR
Queue Stats
35W - 54L
1,253 Elo+
Party 2
Team Averages
Level 59
1,486 SR
1,381 Elo+

VS

Team Averages
Level 51
1,538 SR
1,396 Elo+
Izanami
Izanami
DrMommyMilkers
Izanami
Level 17
God Stats
6W - 4L
1,492 SR
Queue Stats
6W - 4L
1,524 Elo+
Party 3
Awilix
Awilix
KingGiratina1958
Awilix
Level 109
God Stats
1W - 3L
1,716 SR
Queue Stats
127W - 139L
1,385 Elo+
Party 3
King Arthur
King Arthur
PapiShmizz
King Arthur
Level 68
God Stats
7W - 5L
1,576 SR
Queue Stats
47W - 64L
1,412 Elo+
Party 3
Cerberus
Cerberus
Zarathh
Cerberus
Level 21
God Stats
1W - 4L
1,403 SR
Queue Stats
18W - 22L
1,423 Elo+
Party 3
Poseidon
Poseidon
hehehekaboom
Poseidon
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
8,535
533
7,727
6,318
2,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
DOOMSDAY132
Bakasura
17
12 / 1 / 2
10,009
626
12,657
11,614
6,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
SinOfFlex
Fafnir
12
3 / 1 / 6
7,917
495
4,427
10,088
10,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
Zenrie
Vulcan
15
5 / 3 / 6
9,326
583
9,784
8,444
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
13
2 / 2 / 1
7,710
482
5,927
9,642
4,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,120
508
4,926
12,099
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
2 / 7 / 3
7,348
459
5,552
12,057
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
PapiShmizz
King Arthur
15
4 / 6 / 1
8,963
560
7,854
14,608
7,782
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Zarathh
Cerberus
8
0 / 4 / 0
5,513
345
2,883
10,916
5,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
hehehekaboom
Poseidon
14
1 / 2 / 0
8,159
510
5,785
7,092
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
24
Kills
9
9
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Bakasura
DOOMSDAY132
Bakasura
12
1
2
13
L
2
5
0
0.4
L
2
7
3
0.5
L
King Arthur
PapiShmizz
King Arthur
4
6
1
0.75
W
Fafnir
SinOfFlex
Fafnir
3
1
6
6
L
Cerberus
Zarathh
Cerberus
0
4
0
0
W
Vulcan
Zenrie
Vulcan
5
3
6
2.67
L
Poseidon
hehehekaboom
Poseidon
1
2
0
0.5
W
Tiamat
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,522
Damage
27,000
46,106
Taken
56,772
27,682
Mitigated
23,630
15,881
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,727
2,396
0
1,228
6,318
2,169
1,600
431
5,887
0
52,140
W
Bakasura
DOOMSDAY132
Bakasura
12,657
8,261
0
4,785
11,614
6,199
1,023
1,602
10,012
0
76,231
L
4,926
2,716
0
3,612
12,099
3,283
1,862
1,248
10,501
0
55,271
L
5,552
2,009
0
1,580
12,057
3,679
48
5,717
6,096
0
23,119
L
King Arthur
PapiShmizz
King Arthur
7,854
1,681
0
2,768
14,608
7,782
0
5,427
8,338
0
58,570
W
Fafnir
SinOfFlex
Fafnir
4,427
1,248
185
3,480
10,088
10,870
613
2,393
7,695
26,710
0
L
Cerberus
Zarathh
Cerberus
2,883
84
75
2,321
10,916
5,590
0
3,433
7,032
12,870
0
W
Vulcan
Zenrie
Vulcan
9,784
3,233
0
1,678
8,444
3,644
380
137
8,307
51,640
0
L
Poseidon
hehehekaboom
Poseidon
5,785
310
0
2,365
7,092
3,296
66
3,963
2,707
58,070
0
W
Tiamat
5,927
259
42
4,483
9,642
4,800
430
4,105
5,537
47,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,497
Gold Earned
38,103
456
Minions Killed
416
0
Camps Cleared
0
1,470,863
Distance Traveled
1,435,119
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,535
533
119
7
0
282,577
0
W
Bakasura
10,009
626
129
8
0
347,680
6
L
Izanami
8,120
508
102
6
0
270,584
0
L
Awilix
7,348
459
40
3
0
328,180
1
L
King Arthur
8,963
560
121
8
0
275,646
3
W
Fafnir
7,917
495
38
2
0
263,507
4
L
Cerberus
5,513
345
22
1
0
303,765
0
W
Vulcan
9,326
583
93
6
0
292,639
0
L
Poseidon
8,159
510
131
8
0
256,944
0
W
Tiamat
7,710
482
77
5
0
284,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role