Player Matchup

Ganesha
Ganesha
GutishGod
Ganesha
Level 68
God Stats
6W - 3L
1,519 SR
Queue Stats
225W - 225L
1,438 Elo+
Party 1
Charybdis
Charybdis
ZemmyGod
Charybdis
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 170L
1,541 Elo+
Party 1
Arachne
Arachne
waterblast861
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,560 Elo+
Solo
Team Averages
Level 64
1,506 SR
1,513 Elo+

VS

Team Averages
Level 114
1,510 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Clowndog land
Charybdis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,504 Elo+
Solo
Zeus
Zeus
GigiGalore
Zeus
Level 129
God Stats
74W - 68L
1,529 SR
Queue Stats
703W - 766L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GutishGod
Ganesha
11
1 / 4 / 2
7,501
750
3,521
12,260
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ZemmyGod
Charybdis
10
2 / 5 / 1
7,097
710
4,929
9,714
2,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
8
0 / 8 / 1
5,947
595
2,464
9,544
2,548
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 15
7,635
764
6,238
2,837
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Clowndog land
Charybdis
12
4 / 1 / 8
7,867
787
6,840
6,083
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
13 / 2 / 3
9,437
944
14,516
4,176
1,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
17
17
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
15
7.5
W
Charybdis
Clowndog land
Charybdis
4
1
8
8
W
13
2
3
7.25
L
Ganesha
GutishGod
Ganesha
1
4
2
0.5
L
Charybdis
ZemmyGod
Charybdis
2
5
1
0.5
L
Arachne
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,914
Damage
27,594
31,518
Taken
13,096
14,098
Mitigated
3,654
3,586
Healing
492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,238
3,138
0
0
2,837
775
394
709
2,128
20,995
0
W
Charybdis
Clowndog land
Charybdis
6,840
3,792
131
274
6,083
1,876
624
1,819
4,264
0
21,655
W
14,516
982
0
87
4,176
1,003
0
1,073
3,103
31,086
0
L
Ganesha
GutishGod
Ganesha
3,521
267
0
2,320
12,260
9,041
0
8,411
3,601
21,097
0
L
Charybdis
ZemmyGod
Charybdis
4,929
2,716
0
690
9,714
2,509
0
6,062
3,514
0
26,788
L
Arachne
2,464
1,919
0
576
9,544
2,548
0
6,090
3,292
0
10,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,545
Gold Earned
24,939
109
Minions Killed
136
4
Camps Cleared
4
526,380
Distance Traveled
525,163
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,635
764
62
6
0
170,548
2
W
Charybdis
7,867
787
34
3
3
183,183
2
W
Zeus
9,437
944
40
4
1
171,432
0
L
Ganesha
7,501
750
15
2
0
196,747
3
L
Charybdis
7,097
710
61
6
1
154,181
4
L
Arachne
5,947
595
33
3
3
175,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role