Player Matchup

Cu Chulainn
Cu Chulainn
Brewpacabra
Cu Chulainn
Level 154
God Stats
26W - 18L
1,604 SR
Queue Stats
353W - 324L
1,562 Elo+
Party 1
Fafnir
Fafnir
HUR0KI
Fafnir
Level 88
God Stats
3W - 2L
1,600 SR
Queue Stats
232W - 225L
1,488 Elo+
Party 1
Thanatos
Thanatos
SwIfTy5522
Thanatos
Level 145
God Stats
19W - 13L
1,719 SR
Queue Stats
213W - 173L
1,592 Elo+
Party 1
Charybdis
Charybdis
brewsucks
Charybdis
Level 108
God Stats
2W - 2L
1,505 SR
Queue Stats
71W - 78L
1,490 Elo+
Party 1
Scylla
Scylla
chapers96
Scylla
Level 118
God Stats
24W - 23L
1,607 SR
Queue Stats
113W - 130L
1,484 Elo+
Party 1
Team Averages
Level 123
1,607 SR
1,523 Elo+

VS

Team Averages
Level 130
1,478 SR
1,546 Elo+
Osiris
Osiris
Decaffkid
Osiris
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 14L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
Papitomagico
Cthulhu
Level 141
God Stats
2W - 8L
1,411 SR
Queue Stats
378W - 355L
1,513 Elo+
Solo
Artio
Artio
Rindokay
Artio
Level 158
God Stats
4W - 6L
1,622 SR
Queue Stats
291W - 266L
1,606 Elo+
Party 2
Hel
Hel
RoxasMaverick
Hel
Level 160
God Stats
1W - 4L
1,494 SR
Queue Stats
126W - 155L
1,513 Elo+
Party 2
The Morrigan
The Morrigan
vKillshot-_-
The Morrigan
Level 126
God Stats
3W - 7L
1,365 SR
Queue Stats
121W - 98L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brewpacabra
Cu Chulainn
20
6 / 0 / 7
13,154
572
17,560
20,667
23,653
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
HUR0KI
Fafnir
16
2 / 2 / 16
11,138
484
7,507
21,402
28,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
SwIfTy5522
Thanatos
20
12 / 5 / 7
13,991
608
18,036
21,983
8,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
brewsucks
Charybdis
19
9 / 5 / 9
12,949
563
9,305
14,748
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
chapers96
Scylla
18
5 / 10 / 4
12,181
530
11,194
14,772
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Decaffkid
Osiris
17
6 / 8 / 7
11,264
490
17,674
22,181
12,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Papitomagico
Cthulhu
17
1 / 8 / 2
10,594
461
9,096
21,407
18,678
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Rindokay
Artio
19
7 / 3 / 6
12,326
536
9,190
18,518
8,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 5 / 3
11,711
509
8,663
14,446
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
vKillshot-_-
The Morrigan
16
4 / 10 / 3
10,554
459
11,901
16,912
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
34
Kills
22
22
Deaths
34
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Brewpacabra
Cu Chulainn
6
0
7
9.5
L
Osiris
Decaffkid
Osiris
6
8
7
1.19
W
Fafnir
HUR0KI
Fafnir
2
2
16
5
L
Cthulhu
Papitomagico
Cthulhu
1
8
2
0.25
L
Artio
Rindokay
Artio
7
3
6
3.33
L
4
5
3
1.1
W
Thanatos
SwIfTy5522
Thanatos
12
5
7
3.1
W
Charybdis
brewsucks
Charybdis
9
5
9
2.7
W
Scylla
chapers96
Scylla
5
10
4
0.7
L
The Morrigan
vKillshot-_-
The Morrigan
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,602
Damage
56,524
93,572
Taken
93,464
70,769
Mitigated
51,361
41,212
Healing
30,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Brewpacabra
Cu Chulainn
17,560
2,997
0
7,926
20,667
23,653
85
9,906
10,761
15,949
78,135
L
Osiris
Decaffkid
Osiris
17,674
5,729
188
3,665
22,181
12,858
336
7,738
14,031
0
69,933
W
Fafnir
HUR0KI
Fafnir
7,507
2,829
0
5,876
21,402
28,077
514
8,561
12,841
42,059
0
L
Cthulhu
Papitomagico
Cthulhu
9,096
948
115
4,532
21,407
18,678
0
4,747
15,148
62,911
0
L
Artio
Rindokay
Artio
9,190
1,609
802
8,576
18,518
8,634
0
3,650
14,379
77,616
0
L
8,663
489
1,528
6,239
14,446
4,509
820
2,710
11,736
95,459
0
W
Thanatos
SwIfTy5522
Thanatos
18,036
6,946
0
22,008
21,983
8,964
1,835
9,090
12,893
0
107,332
W
Charybdis
brewsucks
Charybdis
9,305
4,248
0
3,084
14,748
5,248
1,784
6,482
8,226
0
74,013
W
Scylla
chapers96
Scylla
11,194
1,022
0
2,318
14,772
4,827
705
4,984
9,788
89,100
0
L
The Morrigan
vKillshot-_-
The Morrigan
11,901
4,173
0
4,442
16,912
6,682
1,716
3,249
13,549
49,842
10,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,413
Gold Earned
56,449
578
Minions Killed
608
0
Camps Cleared
0
2,104,083
Distance Traveled
1,981,869
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,154
572
158
7
0
469,375
3
L
Osiris
11,264
490
104
5
0
392,072
4
W
Fafnir
11,138
484
43
2
0
414,100
5
L
Cthulhu
10,594
461
129
6
0
400,926
0
L
Artio
12,326
536
131
6
0
445,436
3
L
Hel
11,711
509
146
6
0
436,959
3
W
Thanatos
13,991
608
141
6
0
445,672
3
W
Charybdis
12,949
563
118
5
0
389,259
7
W
Scylla
12,181
530
118
5
0
385,677
1
L
The Morrigan
10,554
459
98
4
0
306,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role