Player Matchup

Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SilverBack354
Sylvanus
Level 95
God Stats
4W - 0L
1,884 SR
Queue Stats
8W - 6L
1,737 Elo+
Party 2
Charybdis
Charybdis
demonguard100
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,552 Elo+
Party 2
Team Averages
Level 114
1,628 SR
1,596 Elo+

VS

Team Averages
Level 71
1,616 SR
1,494 Elo+
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
IlluminatiOlimac
Set
Level 120
God Stats
47W - 47L
1,543 SR
Queue Stats
499W - 374L
1,585 Elo+
Party 1
Merlin
Merlin
Jaayy TR
Merlin
Level 26
God Stats
1W - 1L
1,803 SR
Queue Stats
51W - 86L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 1 / 2
8,834
631
8,170
8,977
5,607
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sylvanus
SilverBack354
Sylvanus
12
0 / 0 / 7
8,824
630
4,030
9,252
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
demonguard100
Charybdis
11
2 / 1 / 4
8,282
592
5,871
7,619
4,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 0 / 0
9,012
644
7,708
7,868
6,223
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 1 / 2
8,374
598
5,427
6,899
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Jaayy TR
Merlin
10
0 / 6 / 1
7,737
553
8,170
8,952
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
2
6
L
King Arthur
 
King Arthur
2
0
0
2
L
0
1
2
1
L
Merlin
Jaayy TR
Merlin
0
6
1
0.08
W
Sylvanus
SilverBack354
Sylvanus
0
0
7
3.5
W
Charybdis
demonguard100
Charybdis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,071
Damage
21,305
25,848
Taken
23,719
22,321
Mitigated
10,560
9,719
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,170
201
0
2,911
8,977
5,607
0
2,225
6,752
37,476
0
L
King Arthur
 
King Arthur
7,708
290
152
3,128
7,868
6,223
0
3,063
4,805
2,589
25,549
L
5,427
1,330
0
3,032
6,899
2,602
0
3,215
3,684
0
41,737
L
Merlin
Jaayy TR
Merlin
8,170
1,004
0
1,232
8,952
1,735
0
6,411
2,541
27,624
0
W
Sylvanus
SilverBack354
Sylvanus
4,030
621
2,520
3,794
9,252
11,970
73
4,754
4,498
13,119
0
W
Charybdis
demonguard100
Charybdis
5,871
2,363
0
494
7,619
4,744
261
2,364
5,255
0
23,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
25,123
143
Minions Killed
202
4
Camps Cleared
10
716,499
Distance Traveled
784,060
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,834
631
77
6
3
223,636
6
L
King Arthur
9,012
644
43
3
3
269,380
5
L
Set
8,374
598
106
8
6
292,694
4
L
Merlin
7,737
553
53
4
1
221,986
5
W
Sylvanus
8,824
630
23
2
0
246,503
1
W
Charybdis
8,282
592
43
3
1
246,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role