Player Matchup

Fenrir
Fenrir
Cheke559
Fenrir
Level 18
God Stats
0W - 2L
1,325 SR
Queue Stats
61W - 68L
1,379 Elo+
Solo
Bakasura
Bakasura
Diroy6635
Bakasura
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 43L
1,363 Elo+
Party 2
Ymir
Ymir
IpersonaltrainU
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Loaded 4 War
Mercury
Level 27
God Stats
4W - 5L
1,295 SR
Queue Stats
192W - 186L
1,402 Elo+
Solo
Da Ji
Da Ji
MitsuhaS24222
Da Ji
Level 9
God Stats
2W - 3L
1,194 SR
Queue Stats
20W - 36L
1,342 Elo+
Party 2
Team Averages
Level 20
1,363 SR
1,397 Elo+

VS

Team Averages
Level 23
1,529 SR
1,403 Elo+
Charybdis
Charybdis
CensingStudent3
Charybdis
Level 24
God Stats
5W - 6L
1,677 SR
Queue Stats
29W - 45L
1,423 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ETG Cabals Deep
Tsukuyomi
Level 27
God Stats
10W - 6L
1,573 SR
Queue Stats
223W - 189L
1,494 Elo+
Solo
Medusa
Medusa
FlameGoddessErza
Medusa
Level 29
God Stats
101W - 87L
1,489 SR
Queue Stats
332W - 370L
1,287 Elo+
Solo
Agni
Agni
Jolugaba
Agni
Level 28
God Stats
5W - 4L
1,496 SR
Queue Stats
25W - 33L
1,435 Elo+
Party 1
Ao Kuang
Ao Kuang
winsome_dessert3
Ao Kuang
Level 5
God Stats
4W - 4L
1,407 SR
Queue Stats
7W - 6L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cheke559
Fenrir
18
7 / 13 / 6
12,740
1,158
20,664
27,839
15,830
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
Diroy6635
Bakasura
18
2 / 5 / 8
11,562
1,051
3,857
14,015
5,585
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
0 / 2 / 12
10,417
947
5,134
13,245
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Loaded 4 War
Mercury
18
13 / 7 / 5
14,143
1,286
17,658
15,675
6,462
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 15 / 9
10,742
977
7,020
24,701
14,088
Heavy Mace

Heavy Mace

+30
Physical Power

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CensingStudent3
Charybdis
19
8 / 6 / 21
12,478
1,134
19,656
11,062
4,643
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
ETG Cabals Deep
Tsukuyomi
20
9 / 2 / 24
13,703
1,246
18,429
10,208
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 5 / 19
11,232
1,021
14,039
12,366
5,471
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
20
12 / 5 / 22
13,268
1,206
18,035
10,548
3,679
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
10 / 6 / 19
13,217
1,202
15,829
16,006
6,856
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
147
24
Kills
42
42
Deaths
24
40
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CensingStudent3
Charybdis
8
6
21
3.08
L
Fenrir
Cheke559
Fenrir
7
13
6
0.77
L
Bakasura
Diroy6635
Bakasura
2
5
8
1.2
W
Tsukuyomi
ETG Cabals Deep
Tsukuyomi
9
2
24
10.5
W
3
5
19
2.5
L
0
2
12
3
W
Agni
12
5
22
4.6
L
Mercury
Loaded 4 War
Mercury
13
7
5
2.21
L
2
15
9
0.43
W
10
6
19
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,333
Damage
85,988
95,475
Taken
60,190
55,660
Mitigated
27,032
4,742
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CensingStudent3
Charybdis
19,656
17,836
0
0
11,062
4,643
0
796
10,193
0
41,241
L
Fenrir
Cheke559
Fenrir
20,664
5,531
0
1,566
27,839
15,830
0
11,645
16,194
0
32,037
L
Bakasura
Diroy6635
Bakasura
3,857
1,662
0
2,597
14,015
5,585
0
4,203
9,812
0
19,700
W
Tsukuyomi
ETG Cabals Deep
Tsukuyomi
18,429
5,913
0
1,644
10,208
6,383
0
594
9,614
0
36,424
W
14,039
7,448
0
212
12,366
5,471
0
1,015
11,276
0
24,448
L
5,134
319
0
299
13,245
13,695
0
5,749
7,496
14,314
0
W
Agni
18,035
2,592
0
1,377
10,548
3,679
0
1,237
9,311
29,911
0
L
Mercury
Loaded 4 War
Mercury
17,658
10,096
0
138
15,675
6,462
0
4,280
11,395
0
36,221
L
7,020
1,565
0
142
24,701
14,088
0
7,987
16,714
0
14,461
W
15,829
4,935
0
3,124
16,006
6,856
0
1,492
14,424
33,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,604
Gold Earned
63,898
145
Minions Killed
187
11
Camps Cleared
5
1,008,958
Distance Traveled
896,426
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,478
1,134
42
4
0
147,336
0
L
Fenrir
12,740
1,158
29
3
0
222,778
0
L
Bakasura
11,562
1,051
34
3
4
221,404
0
W
Tsukuyomi
13,703
1,246
42
4
1
218,432
0
W
Medusa
11,232
1,021
30
3
1
168,630
0
L
Ymir
10,417
947
16
1
0
121,950
1
W
Agni
13,268
1,206
34
3
2
196,480
0
L
Mercury
14,143
1,286
51
5
5
265,022
0
L
Da Ji
10,742
977
15
1
2
177,804
0
W
Ao Kuang
13,217
1,202
39
4
1
165,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role