Player Matchup

Rama
Rama
FeatCeiling1156
Rama
Level 26
God Stats
8W - 12L
1,639 SR
Queue Stats
83W - 89L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
RickyIsFTB
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,231 Elo+
Party 1
Nemesis
Nemesis
YolkyMirror283
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,386 Elo+
Party 1
Charybdis
Charybdis
ZombieParty1551
Charybdis
Level 25
God Stats
7W - 7L
1,500 SR
Queue Stats
69W - 60L
1,434 Elo+
Solo
Thor
Thor
sensei_kinney
Thor
Level 14
God Stats
4W - 2L
1,772 SR
Queue Stats
24W - 27L
1,648 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,430 Elo+

VS

Team Averages
Level 13
1,485 SR
1,422 Elo+
Ymir
Ymir
Ferari_34
Ymir
Level 13
God Stats
14W - 13L
1,447 SR
Queue Stats
17W - 18L
1,351 Elo+
Solo
Odin
Odin
JewishHobit
Odin
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 19L
1,252 Elo+
Solo
Hel
Hel
RadEKalRage17
Hel
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 29L
1,413 Elo+
Solo
Fenrir
Fenrir
Trapp G EE
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 57L
1,731 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dAddyStitch626
Morgan Le Fay
Level 14
God Stats
8W - 10L
1,477 SR
Queue Stats
19W - 27L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 6
11,454
955
15,449
19,644
6,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
RickyIsFTB
Ratatoskr
18
3 / 12 / 6
11,757
980
11,507
22,507
10,519
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 12 / 7
12,168
1,014
11,117
29,026
11,726
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
ZombieParty1551
Charybdis
19
3 / 4 / 9
12,676
1,056
23,856
17,275
6,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 11 / 7
12,727
1,061
17,565
24,290
22,930
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
9 / 2 / 23
14,317
1,193
18,026
20,271
28,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
17 / 0 / 15
15,308
1,276
29,927
16,313
20,787
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 3 / 26
13,807
1,151
21,220
12,601
11,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Trapp G EE
Fenrir
20
4 / 7 / 14
12,019
1,002
12,359
21,631
12,283
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
dAddyStitch626
Morgan Le Fay
20
7 / 5 / 24
13,593
1,133
20,648
18,696
8,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
146
17
Kills
44
45
Deaths
17
35
Assists
102
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Ymir
9
2
23
10.25
W
17
0
15
24.5
W
7
3
26
6.67
L
Ratatoskr
RickyIsFTB
Ratatoskr
3
12
6
0.5
W
Fenrir
Trapp G EE
Fenrir
4
7
14
1.57
L
3
12
7
0.54
L
Charybdis
ZombieParty1551
Charybdis
3
4
9
1.88
W
Morgan Le Fay
dAddyStitch626
Morgan Le Fay
7
5
24
3.8
L
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,494
Damage
102,180
112,742
Taken
89,512
58,924
Mitigated
81,486
4,797
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,449
12,730
0
1,357
19,644
6,970
0
11,065
8,579
0
38,075
W
Ymir
18,026
4,182
0
0
20,271
28,828
0
0
20,271
36,082
0
W
29,927
7,096
0
220
16,313
20,787
0
0
16,313
0
43,313
W
21,220
3,695
1,870
3,418
12,601
11,082
0
0
12,601
43,103
0
L
Ratatoskr
RickyIsFTB
Ratatoskr
11,507
6,451
0
1,412
22,507
10,519
0
10,972
11,535
0
31,392
W
Fenrir
Trapp G EE
Fenrir
12,359
5,509
0
1,564
21,631
12,283
0
0
21,631
0
37,591
L
11,117
4,452
0
1,152
29,026
11,726
0
18,650
10,376
0
27,301
L
Charybdis
ZombieParty1551
Charybdis
23,856
10,904
496
380
17,275
6,779
0
6,531
10,744
0
58,548
W
Morgan Le Fay
dAddyStitch626
Morgan Le Fay
20,648
3,678
2,277
2,970
18,696
8,506
0
0
18,696
33,879
0
L
17,565
5,163
0
0
24,290
22,930
0
12,676
11,614
0
32,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,782
Gold Earned
69,044
216
Minions Killed
212
7
Camps Cleared
5
1,039,800
Distance Traveled
1,149,724
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,454
955
37
3
0
192,105
0
W
Ymir
14,317
1,193
36
3
0
218,113
1
W
Odin
15,308
1,276
31
3
2
277,780
1
W
Hel
13,807
1,151
55
5
0
201,952
0
L
Ratatoskr
11,757
980
50
4
0
211,765
1
W
Fenrir
12,019
1,002
51
4
2
237,056
3
L
Nemesis
12,168
1,014
29
2
3
215,039
0
L
Charybdis
12,676
1,056
71
6
3
220,311
1
W
Morgan Le Fay
13,593
1,133
39
3
1
214,823
0
L
Thor
12,727
1,061
29
2
1
200,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role