Player Matchup

Nox
Nox
DelvonR_H
Nox
Level 28
God Stats
1W - 2L
1,327 SR
Queue Stats
83W - 78L
1,538 Elo+
Solo
Cerberus
Cerberus
HYPE_HITMAN-007
Cerberus
Level 27
God Stats
2W - 4L
1,445 SR
Queue Stats
407W - 448L
1,404 Elo+
Solo
Arachne
Arachne
JamirXO
Arachne
Level 27
God Stats
12W - 11L
1,379 SR
Queue Stats
19W - 25L
1,277 Elo+
Solo
Loki
Loki
PirateKing536
Loki
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,353 Elo+
Solo
Artemis
Artemis
REIDASKENGA
Artemis
Level 27
God Stats
47W - 28L
1,624 SR
Queue Stats
153W - 154L
1,572 Elo+
Solo
Team Averages
Level 26
1,455 SR
1,429 Elo+

VS

Team Averages
Level 24
1,567 SR
1,459 Elo+
Olorun
Olorun
Forever_Famine
Olorun
Level 26
God Stats
2W - 2L
1,823 SR
Queue Stats
75W - 51L
1,635 Elo+
Solo
Artio
Artio
PG13_Marques
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,481 Elo+
Solo
Nemesis
Nemesis
PietroGhost
Nemesis
Level 17
God Stats
2W - 2L
1,457 SR
Queue Stats
50W - 48L
1,272 Elo+
Solo
Hades
Hades
Sr-Ghost_3003
Hades
Level 22
God Stats
24W - 14L
1,555 SR
Queue Stats
149W - 156L
1,455 Elo+
Solo
Fenrir
Fenrir
fliber_Andres21
Fenrir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
13,147
1,011
13,313
15,412
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
18
0 / 3 / 9
11,235
864
7,552
20,435
15,249
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
JamirXO
Arachne
18
2 / 9 / 5
11,718
901
9,939
17,341
8,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 14 / 10
12,261
943
12,418
24,386
7,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
REIDASKENGA
Artemis
19
8 / 9 / 5
14,710
1,132
29,926
15,910
5,482
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 19
15,890
1,222
27,179
10,772
5,437
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 2 / 25
12,767
982
11,246
19,270
31,205
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
PietroGhost
Nemesis
20
7 / 3 / 20
13,282
1,022
12,532
14,669
6,972
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 2 / 20
14,006
1,077
14,734
14,589
8,631
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 7 / 23
13,329
1,025
18,922
20,897
10,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
146
15
Kills
39
39
Deaths
15
36
Assists
107
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
16
1
19
25.5
L
Cerberus
0
3
9
1.5
L
Arachne
JamirXO
Arachne
2
9
5
0.5
W
2
2
25
7.25
W
Nemesis
PietroGhost
Nemesis
7
3
20
5.67
L
0
14
10
0.36
L
Artemis
REIDASKENGA
Artemis
8
9
5
1.17
W
9
2
20
9.5
W
5
7
23
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,148
Damage
84,613
93,484
Taken
80,197
41,633
Mitigated
62,394
7,202
Healing
20,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,313
280
0
0
15,412
4,779
0
9,962
5,450
32,325
0
W
27,179
14,612
4,684
6,476
10,772
5,437
0
1,064
9,662
78,276
0
L
Cerberus
7,552
605
44
5,512
20,435
15,249
0
10,613
9,822
23,509
0
L
Arachne
JamirXO
Arachne
9,939
8,367
0
1,646
17,341
8,413
0
8,997
8,344
0
15,887
W
11,246
594
1,783
4,045
19,270
31,205
0
4,691
14,351
26,933
0
W
Nemesis
PietroGhost
Nemesis
12,532
3,758
0
181
14,669
6,972
0
3,553
11,028
0
23,775
L
12,418
1,726
0
0
24,386
7,710
0
14,769
9,617
0
38,948
L
Artemis
REIDASKENGA
Artemis
29,926
20,485
0
0
15,910
5,482
0
8,818
7,092
0
59,739
W
14,734
1,200
457
744
14,589
8,631
0
3,258
11,117
32,591
0
W
18,922
5,708
537
1,828
20,897
10,149
0
7,487
13,174
0
26,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,071
Gold Earned
69,274
209
Minions Killed
236
8
Camps Cleared
8
1,083,811
Distance Traveled
1,261,508
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,147
1,011
57
4
1
264,308
0
W
Olorun
15,890
1,222
125
10
5
239,843
1
L
Cerberus
11,235
864
36
3
0
141,853
0
L
Arachne
11,718
901
16
1
3
187,217
0
W
Artio
12,767
982
16
1
3
273,943
0
W
Nemesis
13,282
1,022
28
2
0
264,030
0
L
Loki
12,261
943
34
3
0
248,722
2
L
Artemis
14,710
1,132
66
5
4
241,711
0
W
Hades
14,006
1,077
45
3
0
259,470
1
W
Fenrir
13,329
1,025
22
2
0
224,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role