Player Matchup

Nemesis
Nemesis
Bampion
Nemesis
Level 18
God Stats
5W - 4L
1,650 SR
Queue Stats
157W - 137L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
Glodere
Baron Samedi
Level 29
God Stats
15W - 5L
1,716 SR
Queue Stats
248W - 194L
1,548 Elo+
Party 1
Nike
Nike
MrDryLips
Nike
Level 90
God Stats
2W - 4L
1,204 SR
Queue Stats
38W - 33L
1,421 Elo+
Party 1
Team Averages
Level 46
1,523 SR
1,506 Elo+

VS

Team Averages
Level 33
1,436 SR
1,407 Elo+
Ymir
Ymir
AlexTaichou
Ymir
Level 55
God Stats
4W - 7L
1,543 SR
Queue Stats
85W - 93L
1,372 Elo+
Party 2
Fenrir
Fenrir
MVZ_MICH
Fenrir
Level 39
God Stats
1W - 5L
1,264 SR
Queue Stats
70W - 67L
1,397 Elo+
Party 2
Ra
Ra
Ragdex92
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bampion
Nemesis
12
5 / 2 / 19
9,206
767
10,185
13,155
5,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Glodere
Baron Samedi
15
15 / 0 / 10
10,848
904
19,732
6,464
3,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
13
6 / 0 / 19
9,619
802
7,375
12,776
12,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
8,039
670
4,799
19,363
16,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
MVZ_MICH
Fenrir
10
1 / 10 / 0
7,309
609
5,173
13,571
4,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 9 / 2
7,100
592
2,934
11,196
9,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
5
26
Kills
2
2
Deaths
26
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Nemesis
Bampion
Nemesis
5
2
19
7.25
W
Baron Samedi
Glodere
Baron Samedi
15
0
10
20
L
Fenrir
MVZ_MICH
Fenrir
1
10
0
0.1
W
Nike
6
0
19
15.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,292
Damage
12,906
32,395
Taken
44,130
20,433
Mitigated
30,907
15,236
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,799
729
0
1,228
19,363
16,844
0
9,047
9,950
20,009
0
W
Nemesis
Bampion
Nemesis
10,185
4,700
0
2,768
13,155
5,084
1,018
3,857
8,083
0
18,174
W
Baron Samedi
Glodere
Baron Samedi
19,732
4,378
5,550
4,439
6,464
3,336
1,196
2,401
4,063
55,756
0
L
Fenrir
MVZ_MICH
Fenrir
5,173
810
127
1,373
13,571
4,448
0
6,586
6,702
0
18,145
W
Nike
7,375
1,204
211
2,268
12,776
12,013
610
2,241
10,535
0
21,110
L
2,934
639
467
993
11,196
9,615
0
5,013
5,772
17,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
22,448
121
Minions Killed
88
6
Camps Cleared
4
665,497
Distance Traveled
561,830
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,039
670
24
2
1
199,015
0
W
Nemesis
9,206
767
18
2
0
239,548
0
W
Baron Samedi
10,848
904
77
6
6
201,235
1
L
Fenrir
7,309
609
33
3
2
193,150
0
W
Nike
9,619
802
26
2
0
224,714
1
L
Ra
7,100
592
31
3
1
169,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role