Player Matchup

Mercury
Mercury
 
Mercury
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Arandah
Fafnir
Level 23
God Stats
28W - 12L
1,794 SR
Queue Stats
131W - 101L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
ExeAeolus
Erlang Shen
Level 15
God Stats
4W - 5L
1,845 SR
Queue Stats
22W - 23L
1,677 Elo+
Party 3
Anubis
Anubis
OnyxShocks
Anubis
Level 131
God Stats
1W - 0L
1,297 SR
Queue Stats
134W - 110L
1,534 Elo+
Party 2
Cupid
Cupid
RazielLebatard
Cupid
Level 127
God Stats
2W - 3L
1,482 SR
Queue Stats
50W - 47L
1,535 Elo+
Party 3
Team Averages
Level 66
1,584 SR
1,560 Elo+

VS

Team Averages
Level 55
1,528 SR
1,495 Elo+
Ra
Ra
Bamabiskit
Ra
Level 80
God Stats
9W - 12L
1,620 SR
Queue Stats
482W - 414L
1,558 Elo+
Party 1
Charybdis
Charybdis
DatBoiSuggs
Charybdis
Level 117
God Stats
7W - 7L
1,500 SR
Queue Stats
450W - 412L
1,536 Elo+
Party 1
Zhong Kui
Zhong Kui
EDP445CHILDLOVER
Zhong Kui
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 55L
1,483 Elo+
Party 1
Cerberus
Cerberus
SchweaddyBallz
Cerberus
Level 29
God Stats
36W - 31L
1,590 SR
Queue Stats
246W - 212L
1,489 Elo+
Party 1
Loki
Loki
cesarn627
Loki
Level 33
God Stats
24W - 36L
1,428 SR
Queue Stats
132W - 142L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 0 / 3
6,651
665
3,784
5,181
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Arandah
Fafnir
7
0 / 0 / 1
5,010
501
2,041
5,110
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ExeAeolus
Erlang Shen
11
2 / 2 / 1
6,182
618
5,412
9,345
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
OnyxShocks
Anubis
10
3 / 0 / 3
6,061
606
5,707
4,610
2,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
2 / 1 / 0
4,935
494
3,805
5,310
1,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,676
568
2,556
4,971
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
DatBoiSuggs
Charybdis
8
1 / 2 / 0
4,855
486
3,281
5,714
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
10
2 / 2 / 0
5,859
586
5,941
7,187
6,821
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
7
0 / 1 / 1
4,323
432
2,851
8,674
3,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
9
0 / 2 / 1
5,381
538
2,859
5,329
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
3
3.5
W
Fafnir
Arandah
Fafnir
0
0
1
0.5
L
0
2
0
0
L
Charybdis
DatBoiSuggs
Charybdis
1
2
0
0.5
L
Zhong Kui
2
2
0
1
W
Erlang Shen
ExeAeolus
Erlang Shen
2
2
1
1.25
W
Anubis
OnyxShocks
Anubis
3
0
3
4.5
W
2
1
0
2
L
Cerberus
0
1
1
0.5
L
Loki
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,749
Damage
17,488
29,556
Taken
31,875
12,486
Mitigated
14,446
13,176
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,784
1,414
0
1,182
5,181
1,844
0
1,831
3,242
0
42,386
W
Fafnir
Arandah
Fafnir
2,041
683
0
1,566
5,110
3,310
0
799
4,311
6,113
0
L
2,556
591
34
1,153
4,971
1,219
0
1,756
3,215
36,778
0
L
Charybdis
DatBoiSuggs
Charybdis
3,281
1,840
0
2,583
5,714
1,339
148
1,474
4,240
0
24,151
L
Zhong Kui
5,941
814
0
3,252
7,187
6,821
0
0
7,187
31,561
0
W
Erlang Shen
ExeAeolus
Erlang Shen
5,412
2,917
0
4,910
9,345
4,226
0
5,179
4,166
0
30,327
W
Anubis
OnyxShocks
Anubis
5,707
543
0
2,912
4,610
2,023
397
1,712
2,724
31,110
0
W
3,805
1,912
54
2,552
5,310
1,083
100
1,505
3,765
0
24,954
L
Cerberus
2,851
123
241
3,557
8,674
3,763
0
4,029
4,645
14,354
0
L
Loki
2,859
753
0
2,074
5,329
1,304
0
489
4,840
0
28,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,839
Gold Earned
26,094
295
Minions Killed
286
0
Camps Cleared
0
1,023,467
Distance Traveled
925,400
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,651
665
98
10
0
262,556
3
W
Fafnir
5,010
501
12
1
0
189,376
1
L
Ra
5,676
568
83
8
0
195,690
2
L
Charybdis
4,855
486
45
5
0
174,243
3
L
Zhong Kui
5,859
586
66
7
0
161,003
0
W
Erlang Shen
6,182
618
76
8
0
196,007
2
W
Anubis
6,061
606
65
7
0
198,239
4
W
Cupid
4,935
494
44
4
0
177,289
3
L
Cerberus
4,323
432
29
3
0
190,485
1
L
Loki
5,381
538
63
6
0
203,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role