Player Matchup

Bakasura
Bakasura
Expaitive
Bakasura
Level 27
God Stats
7W - 8L
1,462 SR
Queue Stats
410W - 432L
1,468 Elo+
Solo
Poseidon
Poseidon
Extremo69
Poseidon
Level 8
God Stats
16W - 20L
1,162 SR
Queue Stats
145W - 174L
1,418 Elo+
Solo
Charybdis
Charybdis
Veromos93
Charybdis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 48L
1,368 Elo+
Solo
Zhong Kui
Zhong Kui
akadomichan
Zhong Kui
Level 26
God Stats
1W - 0L
1,288 SR
Queue Stats
88W - 72L
1,435 Elo+
Solo
Mulan
Mulan
goldenreptar92
Mulan
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
74W - 59L
1,462 Elo+
Solo
Team Averages
Level 22
1,382 SR
1,430 Elo+

VS

Team Averages
Level 20
1,517 SR
1,433 Elo+
Skadi
Skadi
BuySmiteCoin
Skadi
Level 18
God Stats
6W - 6L
1,548 SR
Queue Stats
35W - 32L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
ChefSmarmy
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,449 Elo+
Party 1
Thor
Thor
HammerNao
Thor
Level 18
God Stats
1W - 4L
1,333 SR
Queue Stats
24W - 28L
1,422 Elo+
Party 1
Freya
Freya
Irkuha
Freya
Level 28
God Stats
2W - 4L
1,729 SR
Queue Stats
64W - 62L
1,485 Elo+
Solo
Kukulkan
Kukulkan
isohime
Kukulkan
Level 20
God Stats
4W - 6L
1,473 SR
Queue Stats
9W - 11L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Expaitive
Bakasura
18
5 / 2 / 2
11,861
565
9,823
13,984
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Extremo69
Poseidon
17
4 / 5 / 2
10,711
510
10,882
10,477
3,703
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
Veromos93
Charybdis
16
2 / 5 / 4
10,659
508
7,351
11,664
3,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
akadomichan
Zhong Kui
18
6 / 2 / 5
12,034
573
15,663
13,761
10,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 3 / 6
12,668
603
14,400
20,405
15,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
11,250
536
13,800
12,704
5,187
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
ChefSmarmy
Jormungandr
14
3 / 3 / 7
10,070
480
12,183
17,070
16,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
16
7 / 6 / 2
10,967
522
7,070
17,823
8,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Irkuha
Freya
18
1 / 4 / 2
10,980
523
8,404
20,133
9,453
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
isohime
Kukulkan
13
0 / 9 / 2
8,626
411
2,930
11,551
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
25
Kills
17
17
Deaths
25
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
3
7
3.17
L
Jormungandr
ChefSmarmy
Jormungandr
3
3
7
2.17
W
Bakasura
Expaitive
Bakasura
5
2
2
3
W
Poseidon
Extremo69
Poseidon
4
5
2
1
L
Thor
7
6
2
1.33
L
Freya
Irkuha
Freya
1
4
2
0.5
W
Charybdis
Veromos93
Charybdis
2
5
4
0.8
W
Zhong Kui
akadomichan
Zhong Kui
6
2
5
4.25
W
8
3
6
3.67
L
Kukulkan
isohime
Kukulkan
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,119
Damage
44,387
70,291
Taken
79,281
38,881
Mitigated
43,075
25,256
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,800
7,597
0
3,277
12,704
5,187
3,336
4,285
8,347
151
63,545
L
Jormungandr
ChefSmarmy
Jormungandr
12,183
1,871
0
0
17,070
16,069
130
5,452
11,103
40,394
0
W
Bakasura
Expaitive
Bakasura
9,823
7,166
0
3,883
13,984
5,198
994
5,915
8,069
0
80,575
W
Poseidon
Extremo69
Poseidon
10,882
2,604
0
2,358
10,477
3,703
0
2,048
8,429
52,714
0
L
Thor
7,070
2,118
0
260
17,823
8,386
0
6,268
11,555
0
57,666
L
Freya
Irkuha
Freya
8,404
3,605
0
10,901
20,133
9,453
412
8,973
11,105
89,214
0
W
Charybdis
Veromos93
Charybdis
7,351
3,874
0
2,594
11,664
3,680
4,393
3,381
8,283
0
66,312
W
Zhong Kui
akadomichan
Zhong Kui
15,663
1,938
0
7,918
13,761
10,951
1,083
6,832
6,929
78,287
0
W
14,400
1,997
0
8,503
20,405
15,349
1,025
5,481
14,924
0
90,365
L
Kukulkan
isohime
Kukulkan
2,930
558
0
0
11,551
3,980
561
1,567
9,419
32,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,933
Gold Earned
51,893
615
Minions Killed
484
0
Camps Cleared
0
1,980,920
Distance Traveled
1,853,508
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,250
536
110
5
0
402,951
1
L
Jormungandr
10,070
480
64
3
0
395,983
2
W
Bakasura
11,861
565
152
7
0
475,585
3
W
Poseidon
10,711
510
94
4
0
384,659
0
L
Thor
10,967
522
80
4
0
411,305
0
L
Freya
10,980
523
155
7
0
354,522
5
W
Charybdis
10,659
508
106
5
0
360,888
5
W
Zhong Kui
12,034
573
134
6
0
387,246
1
W
Mulan
12,668
603
129
6
0
372,542
4
L
Kukulkan
8,626
411
75
4
0
288,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role