Player Matchup

Fenrir
Fenrir
Boolalaa
Fenrir
Level 77
God Stats
0W - 4L
1,342 SR
Queue Stats
180W - 170L
1,533 Elo+
Party 2
Ra
Ra
CaptainPantLeg
Ra
Level 67
God Stats
9W - 7L
1,651 SR
Queue Stats
178W - 176L
1,491 Elo+
Party 2
Fafnir
Fafnir
KingdomCam
Fafnir
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 122L
1,527 Elo+
Party 2
Charybdis
Charybdis
OmegaWulf
Charybdis
Level 69
God Stats
2W - 5L
1,524 SR
Queue Stats
101W - 71L
1,619 Elo+
Party 2
Osiris
Osiris
Private_Tickles
Osiris
Level 29
God Stats
3W - 1L
1,818 SR
Queue Stats
52W - 46L
1,488 Elo+
Party 2
Team Averages
Level 56
1,567 SR
1,532 Elo+

VS

Team Averages
Level 62
1,560 SR
1,519 Elo+
Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BOBY0JONES
Charybdis
Level 66
God Stats
9W - 14L
1,755 SR
Queue Stats
79W - 58L
1,603 Elo+
Party 1
Izanami
Izanami
sharpmarble6918
Izanami
Level 67
God Stats
23W - 26L
1,451 SR
Queue Stats
207W - 218L
1,441 Elo+
Party 1
Pele
Pele
squatney4729
Pele
Level 40
God Stats
28W - 22L
1,655 SR
Queue Stats
51W - 41L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boolalaa
Fenrir
3
1 / 1 / 0
2,925
585
589
1,300
370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 4 / 1
3,409
682
1,274
3,415
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
KingdomCam
Fafnir
4
1 / 3 / 1
3,311
662
1,206
4,372
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
OmegaWulf
Charybdis
5
1 / 2 / 1
3,360
672
2,111
3,062
686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
1 / 0 / 0
3,395
679
1,506
3,322
2,009
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
5 / 0 / 0
4,700
940
2,502
2,873
1,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
 
Cthulhu
6
1 / 1 / 2
3,888
778
2,196
3,663
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
 
Cthulhu
6
1 / 1 / 2
3,888
778
2,196
3,663
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
BOBY0JONES
Charybdis
6
0 / 1 / 0
3,538
708
1,440
2,901
616
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
4 / 1 / 1
4,089
818
2,867
2,496
537
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 1 / 2
3,518
704
843
3,347
738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
11
10
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
0
5
W
Cthulhu
 
Cthulhu
1
1
2
2
W
Cthulhu
 
Cthulhu
1
1
2
2
W
Charybdis
BOBY0JONES
Charybdis
0
1
0
0
L
Fenrir
Boolalaa
Fenrir
1
1
0
1
L
0
4
1
0.13
L
Fafnir
KingdomCam
Fafnir
1
3
1
0.5
L
Charybdis
OmegaWulf
Charybdis
1
2
1
0.75
L
1
0
0
1
W
4
1
1
4.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,686
Damage
12,044
15,471
Taken
18,943
5,975
Mitigated
6,996
4,218
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,502
419
0
1,816
2,873
1,483
0
1,274
1,599
23,444
0
W
Cthulhu
 
Cthulhu
2,196
232
51
1,441
3,663
1,811
112
188
3,451
10,771
0
W
Cthulhu
 
Cthulhu
2,196
232
51
1,441
3,663
1,811
112
188
3,451
10,771
0
W
Charybdis
BOBY0JONES
Charybdis
1,440
812
0
1,196
2,901
616
510
0
2,781
0
13,769
L
Fenrir
Boolalaa
Fenrir
589
162
0
383
1,300
370
0
301
999
0
4,618
L
1,274
293
70
362
3,415
718
0
2,201
1,214
14,353
0
L
Fafnir
KingdomCam
Fafnir
1,206
523
0
881
4,372
2,192
0
1,003
3,369
2,646
0
L
Charybdis
OmegaWulf
Charybdis
2,111
1,451
0
1,057
3,062
686
0
1,193
1,869
0
11,125
L
1,506
615
0
1,465
3,322
2,009
0
0
3,322
0
9,081
W
2,867
2,078
0
500
2,496
537
0
915
1,502
0
15,851
W
843
349
0
1,606
3,347
738
0
0
3,347
0
10,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,400
Gold Earned
23,621
83
Minions Killed
177
0
Camps Cleared
0
416,982
Distance Traveled
583,446
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,700
940
53
11
0
101,575
1
W
Cthulhu
3,888
778
17
3
0
98,848
1
W
Cthulhu
3,888
778
17
3
0
98,848
1
W
Charybdis
3,538
708
29
6
0
80,091
1
L
Fenrir
2,925
585
8
2
0
43,599
1
L
Ra
3,409
682
34
7
0
93,793
1
L
Fafnir
3,311
662
4
1
0
96,108
0
L
Charybdis
3,360
672
16
3
0
88,991
0
L
Osiris
3,395
679
21
4
0
94,491
0
W
Izanami
4,089
818
29
6
0
90,153
0
W
Pele
3,518
704
32
6
0
113,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role