Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FerrousNine7068
Hercules
Level 7
God Stats
0W - 1L
1,280 SR
Queue Stats
18W - 28L
1,295 Elo+
Solo
Olorun
Olorun
Lucasoilpaint
Olorun
Level 16
God Stats
7W - 9L
1,424 SR
Queue Stats
45W - 49L
1,277 Elo+
Solo
Kumbhakarna
Kumbhakarna
dilack1234
Kumbhakarna
Level 25
God Stats
10W - 10L
1,507 SR
Queue Stats
31W - 30L
1,453 Elo+
Solo
Hun Batz
Hun Batz
marioalarcao
Hun Batz
Level 11
God Stats
1W - 7L
1,706 SR
Queue Stats
31W - 67L
1,407 Elo+
Party 1
Team Averages
Level 27
1,483 SR
1,386 Elo+

VS

Team Averages
Level 24
1,609 SR
1,413 Elo+
Izanami
Izanami
DrakenShadow
Izanami
Level 29
God Stats
2W - 2L
1,660 SR
Queue Stats
52W - 46L
1,426 Elo+
Solo
Tyr
Tyr
NahuuCarp
Tyr
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 59L
1,462 Elo+
Party 2
Cerberus
Cerberus
Pucholactosis
Cerberus
Level 26
God Stats
2W - 2L
1,606 SR
Queue Stats
241W - 330L
1,442 Elo+
Party 2
Zhong Kui
Zhong Kui
alce_violeta
Zhong Kui
Level 28
God Stats
5W - 1L
1,773 SR
Queue Stats
47W - 53L
1,383 Elo+
Solo
Hun Batz
Hun Batz
dropgu_1
Hun Batz
Level 30
God Stats
14W - 14L
1,507 SR
Queue Stats
169W - 196L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
2 / 4 / 0
5,198
433
3,542
7,182
1,501
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
7
0 / 6 / 1
4,750
396
2,014
8,057
4,817
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 5 / 0
5,108
426
3,533
6,533
1,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
dilack1234
Kumbhakarna
8
1 / 6 / 3
5,439
453
2,117
7,650
3,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
marioalarcao
Hun Batz
8
0 / 5 / 2
4,979
415
1,279
8,283
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrakenShadow
Izanami
13
14 / 1 / 4
8,314
693
10,867
5,631
1,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 0 / 6
7,086
591
4,145
5,548
5,835
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Pucholactosis
Cerberus
10
3 / 2 / 11
6,609
551
3,304
7,042
5,889
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
alce_violeta
Zhong Kui
12
2 / 1 / 2
7,236
603
5,241
7,909
5,550
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
dropgu_1
Hun Batz
12
5 / 0 / 2
7,429
619
3,440
5,084
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
26
26
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
4
0
0.5
W
Izanami
DrakenShadow
Izanami
14
1
4
16
L
Hercules
0
6
1
0.08
L
1
5
0
0.2
W
2
0
6
5
W
Cerberus
Pucholactosis
Cerberus
3
2
11
4.25
W
Zhong Kui
alce_violeta
Zhong Kui
2
1
2
3
L
Kumbhakarna
dilack1234
Kumbhakarna
1
6
3
0.42
W
Hun Batz
dropgu_1
Hun Batz
5
0
2
6
L
Hun Batz
marioalarcao
Hun Batz
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,485
Damage
26,997
37,705
Taken
31,214
13,774
Mitigated
21,173
4,209
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,542
1,694
0
1,226
7,182
1,501
0
1,740
5,442
0
20,580
W
Izanami
DrakenShadow
Izanami
10,867
7,480
0
1,249
5,631
1,617
1,503
885
4,746
0
53,878
L
Hercules
2,014
866
0
608
8,057
4,817
0
127
7,930
75
11,970
L
3,533
1,539
0
1,285
6,533
1,914
0
3,709
2,824
26,883
0
W
4,145
1,759
0
2,152
5,548
5,835
1,167
152
5,273
0
24,986
W
Cerberus
Pucholactosis
Cerberus
3,304
323
0
663
7,042
5,889
771
1,227
5,815
12,569
0
W
Zhong Kui
alce_violeta
Zhong Kui
5,241
629
0
4,594
7,909
5,550
1,568
3,191
4,718
43,186
0
L
Kumbhakarna
dilack1234
Kumbhakarna
2,117
181
69
571
7,650
3,655
0
2,279
5,371
6,777
0
W
Hun Batz
dropgu_1
Hun Batz
3,440
1,466
0
2,269
5,084
2,282
1,463
258
4,826
0
41,969
L
Hun Batz
marioalarcao
Hun Batz
1,279
561
0
450
8,283
1,887
0
690
7,593
0
15,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
36,674
133
Minions Killed
360
0
Camps Cleared
0
954,510
Distance Traveled
1,061,186
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,198
433
25
2
0
176,597
4
W
Izanami
8,314
693
106
9
0
206,167
1
L
Hercules
4,750
396
20
2
0
187,897
1
L
Olorun
5,108
426
43
4
0
192,984
0
W
Tyr
7,086
591
56
5
0
194,549
2
W
Cerberus
6,609
551
31
3
0
223,130
4
W
Zhong Kui
7,236
603
82
7
0
191,912
1
L
Kumbhakarna
5,439
453
13
1
0
206,446
3
W
Hun Batz
7,429
619
85
7
0
245,428
0
L
Hun Batz
4,979
415
32
3
0
190,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role