Player Matchup

Sobek
Sobek
Aeleya
Sobek
Level 148
God Stats
2W - 1L
1,591 SR
Queue Stats
125W - 55L
1,882 Elo+
Party 1
Ah Puch
Ah Puch
Vìle
Ah Puch
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 20L
1,957 Elo+
Party 1
Charybdis
Charybdis
partpeak
Charybdis
Level 102
God Stats
3W - 1L
1,815 SR
Queue Stats
47W - 26L
1,783 Elo+
Party 1
Team Averages
Level 137
1,635 SR
1,874 Elo+

VS

Team Averages
Level 102
1,648 SR
1,680 Elo+
Charybdis
Charybdis
ButtiusXI
Charybdis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 36L
1,842 Elo+
Solo
Scylla
Scylla
STRINGBEANIY
Scylla
Level 82
God Stats
62W - 75L
1,596 SR
Queue Stats
374W - 352L
1,663 Elo+
Solo
Sun Wukong
Sun Wukong
TheFigterStreet
Sun Wukong
Level 127
God Stats
3W - 2L
1,849 SR
Queue Stats
87W - 107L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aeleya
Sobek
11
6 / 1 / 3
7,702
770
4,710
9,755
8,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Vìle
Ah Puch
11
3 / 0 / 7
7,156
716
8,888
5,100
2,841
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
partpeak
Charybdis
11
1 / 2 / 7
6,623
662
3,780
7,435
2,724
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ButtiusXI
Charybdis
9
0 / 4 / 2
6,093
609
3,931
6,012
1,983
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
10
1 / 2 / 2
6,387
639
5,127
4,541
1,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TheFigterStreet
Sun Wukong
11
2 / 4 / 1
7,080
708
8,281
9,842
6,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aeleya
Sobek
6
1
3
7.5
L
Charybdis
ButtiusXI
Charybdis
0
4
2
0.25
L
Scylla
1
2
2
1
L
Sun Wukong
TheFigterStreet
Sun Wukong
2
4
1
0.63
W
Ah Puch
Vìle
Ah Puch
3
0
7
6.5
W
Charybdis
partpeak
Charybdis
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,378
Damage
17,339
22,290
Taken
20,395
13,991
Mitigated
10,278
5,732
Healing
1,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aeleya
Sobek
4,710
407
231
2,898
9,755
8,426
0
2,219
7,362
17,319
0
L
Charybdis
ButtiusXI
Charybdis
3,931
2,216
0
410
6,012
1,983
0
4,212
1,800
0
14,648
L
Scylla
5,127
646
0
0
4,541
1,409
0
4,080
461
24,819
0
L
Sun Wukong
TheFigterStreet
Sun Wukong
8,281
1,320
0
1,041
9,842
6,886
0
5,481
4,361
0
20,494
W
Ah Puch
Vìle
Ah Puch
8,888
1,131
0
2,018
5,100
2,841
114
824
4,264
24,522
0
W
Charybdis
partpeak
Charybdis
3,780
2,459
0
585
7,435
2,724
0
2,102
5,173
0
16,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,481
Gold Earned
19,560
100
Minions Killed
115
5
Camps Cleared
4
526,040
Distance Traveled
531,274
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,702
770
13
1
1
190,928
4
L
Charybdis
6,093
609
32
3
1
168,463
2
L
Scylla
6,387
639
49
5
2
175,897
3
L
Sun Wukong
7,080
708
34
3
1
186,914
3
W
Ah Puch
7,156
716
46
5
3
159,366
4
W
Charybdis
6,623
662
41
4
1
175,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role