Player Matchup

Aphrodite
Aphrodite
IP Ste1n
Aphrodite
Level 8
God Stats
29W - 33L
1,181 SR
Queue Stats
437W - 512L
1,402 Elo+
Solo
Nemesis
Nemesis
Khal Villain
Nemesis
Level 13
God Stats
2W - 6L
1,378 SR
Queue Stats
5W - 16L
1,335 Elo+
Solo
Kuzenbo
Kuzenbo
XFoodXStampX
Kuzenbo
Level 28
God Stats
46W - 37L
1,584 SR
Queue Stats
127W - 135L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
wailated
Zhong Kui
Level 5
God Stats
2W - 2L
1,319 SR
Queue Stats
27W - 29L
1,714 Elo+
Solo
Odin
Odin
xDBxD1rtyC0p
Odin
Level 25
God Stats
3W - 3L
1,576 SR
Queue Stats
108W - 108L
1,620 Elo+
Solo
Team Averages
Level 16
1,408 SR
1,525 Elo+

VS

Team Averages
Level 19
1,477 SR
1,545 Elo+
Charybdis
Charybdis
Adre_Kill
Charybdis
Level 29
God Stats
6W - 5L
1,762 SR
Queue Stats
124W - 179L
1,443 Elo+
Solo
Mercury
Mercury
FeelinDanger
Mercury
Level 27
God Stats
3W - 8L
1,474 SR
Queue Stats
178W - 149L
1,570 Elo+
Solo
Chang'e
Chang'e
MJs-_-TOXIC
Chang'e
Level 8
God Stats
3W - 5L
1,417 SR
Queue Stats
12W - 16L
1,713 Elo+
Solo
Ymir
Ymir
TheShaftGivr
Ymir
Level 24
God Stats
5W - 8L
1,492 SR
Queue Stats
200W - 257L
1,575 Elo+
Solo
Fenrir
Fenrir
by_Strunk
Fenrir
Level 7
God Stats
0W - 2L
1,243 SR
Queue Stats
5W - 6L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IP Ste1n
Aphrodite
17
0 / 4 / 8
11,791
536
8,665
17,786
20,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Khal Villain
Nemesis
15
4 / 8 / 3
11,057
503
4,672
12,025
5,812
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
XFoodXStampX
Kuzenbo
14
2 / 3 / 5
11,158
507
7,319
20,099
25,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
wailated
Zhong Kui
20
15 / 4 / 4
14,388
654
26,134
25,355
23,971
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 2
13,673
622
8,187
18,060
21,547
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adre_Kill
Charybdis
17
5 / 8 / 7
10,459
475
11,091
17,104
7,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
FeelinDanger
Mercury
20
9 / 4 / 5
13,418
610
17,116
20,840
9,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
MJs-_-TOXIC
Chang'e
15
3 / 7 / 10
9,536
433
7,648
18,951
6,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 2 / 3
7,210
328
3,451
7,513
3,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
by_Strunk
Fenrir
6
0 / 7 / 1
6,491
295
1,044
6,249
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
28
Kills
18
20
Deaths
28
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Adre_Kill
Charybdis
5
8
7
1.06
L
Mercury
FeelinDanger
Mercury
9
4
5
2.88
W
Aphrodite
IP Ste1n
Aphrodite
0
4
8
1
W
Nemesis
Khal Villain
Nemesis
4
8
3
0.69
L
Chang'e
MJs-_-TOXIC
Chang'e
3
7
10
1.14
L
1
2
3
1.25
W
Kuzenbo
XFoodXStampX
Kuzenbo
2
3
5
1.5
L
Fenrir
by_Strunk
Fenrir
0
7
1
0.07
W
Zhong Kui
wailated
Zhong Kui
15
4
4
4.25
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,977
Damage
40,350
93,325
Taken
70,657
97,302
Mitigated
28,308
39,049
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Adre_Kill
Charybdis
11,091
6,034
0
2,563
17,104
7,357
0
12,518
4,586
0
54,136
L
Mercury
FeelinDanger
Mercury
17,116
7,300
0
490
20,840
9,082
0
11,628
9,212
0
111,172
W
Aphrodite
IP Ste1n
Aphrodite
8,665
1,701
3,999
10,799
17,786
20,375
3,108
3,024
14,762
57,021
0
W
Nemesis
Khal Villain
Nemesis
4,672
1,456
0
511
12,025
5,812
2,181
991
11,034
0
37,122
L
Chang'e
MJs-_-TOXIC
Chang'e
7,648
1,746
1,139
3,670
18,951
6,789
60
13,298
5,653
41,754
0
L
3,451
950
165
1,146
7,513
3,358
0
4,927
2,586
14,659
0
W
Kuzenbo
XFoodXStampX
Kuzenbo
7,319
3,025
0
3,246
20,099
25,597
1,462
3,465
16,634
38,432
0
L
Fenrir
by_Strunk
Fenrir
1,044
631
0
229
6,249
1,722
32
1,023
5,226
0
6,609
W
Zhong Kui
wailated
Zhong Kui
26,134
4,011
0
15,989
25,355
23,971
6,069
3,413
21,942
92,811
0
W
8,187
1,973
0
4,505
18,060
21,547
2,905
206
17,854
21,194
83,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,067
Gold Earned
47,114
538
Minions Killed
392
0
Camps Cleared
0
2,043,355
Distance Traveled
1,594,039
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,459
475
89
4
0
367,341
1
L
Mercury
13,418
610
205
9
0
482,611
1
W
Aphrodite
11,791
536
107
5
0
370,297
0
W
Nemesis
11,057
503
55
3
0
416,402
4
L
Chang'e
9,536
433
57
3
0
416,275
0
L
Ymir
7,210
328
23
1
0
165,801
0
W
Kuzenbo
11,158
507
52
2
0
447,833
6
L
Fenrir
6,491
295
18
1
0
162,011
1
W
Zhong Kui
14,388
654
153
7
0
398,178
3
W
Odin
13,673
622
171
8
0
410,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role